Jack-5

Tekken 5

Jack-5

87 moves · frame data from wavu.wiki

Throws 18

  • Rotary Catapult

    Front 35 break 1
    or
    hit
    KND

    Throw break 1 • Alternate input: f+1+3 (Lead throw)

  • Piston Gun Back Breaker

    Front 35 break 2
    or
    hit
    KND (FDFT)

    Throw break 2 • Alternate input: f+2+4 (Lead throw)

  • Side Left Bomb

    Left 40 break 1
    or
    hit
    KND

    Throw break 1

  • Hanging Neck Throw

    Right 40 break 2
    or
    hit
    KND (FDFA)

    Throw break 2

  • Spinal Crush

    Back 70
    or
    hit
    KND (FUFA)

    Unbreakable

  • Throw Away

    Back 70
    or
    hit
    KND

    Unbreakable

  • Body Press

    Front 30
    start
    i30
    block
    -?
    hit
    -?

    Is a throw early in the animation

  • Body Press to Hammer

    Front 35
  • Volcano

    Front 25 break 2
    hit
    +?d (KND FUFA)

    Throw break 2

  • Volcano Blaster

    Front 25 break 2
    hit
    +?a (KND FUFA)

    Throw break 2 • Launching throw

  • Body Smash

    Front 25 break 2
    hit
    +~15c

    Throw break 2

  • Ground Zero

    Front 35 break 1+2
    hit
    KND (FUFA)

    Throw break 1+2

  • Lift Up Megaton Hit

    Front 45 break 1+2
    hit
    KND

    Throw break 1+2 • Wallsplats

  • Pile Driver

    Front 58 break 1+2
    hit
    KND (FUFA)

    Throw break 1+2

  • Pyramid Driver

    Front 45 break 1
  • Back Breaker

    Front 45 break 2
  • Gun Bomb

    Front 40 break 1
    Crouchingopponent
  • Iron Gunman

    Front 45 break 2
    Crouchingopponent

Attacks 65

  • Jab to Jackhammer

    HM 35
    start
    ?
    block
    -15c
    hit
    KND

    Elbow

  • Jab to Stunning Hook

    HH 38
    start
    ?
    block
    -2
    hit
    KND (FDFT)
  • Jab Elbow Smash

    HMM 42
    start
    ?
    block
    -15
    hit
    +?a
  • Double Hammer

    MM 43
    block
    -17
    hit
    +?a
  • Giant Foot Stomp

    ! 60
    toincreasethedistance
  • Machine Elbow

    M 16
    start
    i16
    block
    +2
    hit
    +3
  • Dark Greeting

    ! 101
    start
    i65
    block
    !
    hit
    KND
  • Sudden Elbow

    M 30
    start
    i65
    block
    +12g
    hit
    KND
  • High and Low Cross Cut

    ML 30
    start
    ?
    block
    -19
    hit
    KND
  • Cross Cut Blast

    MM 36
    start
    ?
    block
    -9
    hit
    KND
  • Atomic Shoulder Tackle

    M 28
    start
    i21
    block
    -12
    hit
    KND
  • Rushing Uppercut L

    MMMM 44
    start
    ?
    block
    -8~9
    hit
    +2~3
    ch
    +?a

    Combos from 1st hit CH for +?a

  • Rushing Uppercut Low

    MMML 57
    start
    ?
    block
    -16~17
    hit
    ±0
  • Rushing Uppercut Mid

    MMMM 60
    start
    ?
    block
    -1~2
    hit
    +9~10g
  • Rushing Uppercut High

    MMMH 57
    start
    ?
    block
    -15~16
    hit
    +1~2
  • Megaton Earthquake

    LL 29
    start
    i18
    block
    -70
    hit
    KND (FDFA)
  • Dumptruck

    M 30
    start
    i13
    block
    -22
    hit
    KND
  • Double Axe

    M 35
    start
    i30
    block
    -23
    hit
    +?a
  • Sit

  • Sit Pancake Press

    M 35
  • Sit Punches 1

    LLLL 40
    DuringSit
    start
    ?
    block
    -42
    hit
    -31

    Alternate input with SIT.2,1,2,1

  • Sit Punches 2

    LLLL 24
    DuringSit
  • Ground Assault

    M 21
    DuringSit
    start
    i20?
    block
    -?
    hit
    KND
  • Machinegun Blast

    LLLM 40
    start
    ?
    block
    -13
    hit
    KND
  • Power Shovel

    L 21
    start
    i22
    block
    -23
    hit
    KND (FDFA)
  • Cossack Kicks

    LLLLLL 76
    start
    ?
    block
    -21
    hit
    -10
  • Big Boot

    L 10
    start
    i17
    block
    -9
    hit
    +2
  • Piston Gun Lift

    MM 35
    start
    ?
    block
    -13
    hit
    +?a
  • Diamond Cutter

    M 17
    start
    i16
    block
    -5c
    hit
    -2c
    ch
    KND (FDFA)
  • Piston Gun Assault

    M 27
    start
    i19
    block
    +5
    hit
    KND
  • Piston Gun

    HHHHH 43
    start
    i20
    block
    +1
    hit
    KND
  • Reactor Elbow

    M 25
    or or
    start
    i24
    block
    +2c
    hit
    -1c
    ch
    +12c

    Elbow • Alternate input: ub+2, u+2

  • Pancake Press

    M 23
    start
    i34
    block
    +13gc
    hit
    KND (FDFA)

    Transitions to SIT

  • Double Pancake Press

    MM 58
    start
    ?
    block
    +4
    hit
    -?
  • Jackhammer

    M 25
    start
    i15~16
    block
    -9
    hit
    KND
  • Rocket Uppercut

    M 21
    start
    i18~19
    block
    -17
    hit
    +?a
  • Granite Stomping

    M 16
    start
    i25~26
    block
    +2~3
    hit
    KND (FDFA)
  • Sliding Attack

    M 45
    start
    i21~30 (31~32)
    block
    -82 (-110)
    hit
    KND

    FDFA KND at close range • FDFT KND at tip range • Becomes a low instead tip range

  • Atomic Hook

    H 27
    start
    i19
    block
    -2
    hit
    KND (FDFT)
  • Debugger

    L 25
    start
    i23~24
    block
    -41
    hit
    KND
  • Megaton Blast

    M 40
    start
    i21~22
    block
    -12
    hit
    KND
  • Gigaton Punch

    M 30
  • Gigaton Punch

    ! 199
    followedbycontinuousrotation
  • Windup Uppercut

    M 22
  • Cemaho Chop

    M 35
    start
    i25~28
    block
    +10g
    hit
    +13g
  • Killing Uppercut

    M 20
    WS
  • Double Hammer Alternate

    MM 26
    WS
  • Double Hammer Thrash

    MML 36
    WS
  • Short Hammer Rush High

    MMH 39
    WS
  • Short Hammer Rush Mid

    MMM 42
    WS
  • Short Hammer Rush Low

    MML 35
    WS
  • Hammer Rush High

    LLMMH 54
    FC
  • Hammer Rush Mid

    LLMMM 57
    FC
  • Hammer Rush Low

    LLMML 50
    FC
  • Megaton Strike

    LM 22
    FC
  • Windmill Punch

    MMMH 51
    FC
  • Hammer Rush 3 High

    MH 27
    FC
  • Swing R Knuckle

    MMM 40
    FC
  • Hammer Rush 3 Low

    ML 23
    FC
  • Low Cross Cut Saw

    L 21
    FC
  • Machinegun Knuckle

    LLLM 80
    FC
  • Discharger

    M 23
    SS
  • Piston Gun Snipe

    H 22
    SS
  • Barrel Jacket Hammer

    H 35
    SS
  • Get Up Punch

    M 18
    Onthegroundontheback

10 hit combo 4

  • MLLMMMMMMM 99
  • MLLMMMMMLM 89
  • MMLLLMMMMM 106
  • MMLLLMMMLM 96

Jack-5's Tekken 5 movelist from the Tekken Wiki, frame data from wavu.wiki.