Wang

Tekken 5

Wang

Wang Jinrei

63 moves · frame data from wavu.wiki

Also in Tekken, Tekken 2, Tekken Tag Tournament, Tekken 6, Tekken Tag Tournament 2

Throws 9

  • Headlock Toss

    Front 35 break 1
    or
    hit
    KND (FUFA)

    Throw break 1 • Alternate input: f+1+3 (Lead throw)

  • Body Slam

    Front 35 break 2
    or
    hit
    KND (FUFA)

    Throw break 2 • Alternate input: f+2+4 (Lead throw)

  • Crushing the Dragon

    Left 40 break 1
    or
    hit
    KND (FDFA)

    Throw break 1 • Alternate input: 2+4 • Side switch

  • Golden Mountain

    Right 40 break 2
    or
    hit
    KND

    Throw break 2 • Alternate input: 2+4

  • Reverse Neck Throw

    Back 50
    or
    hit
    KND (FUFA)

    Unbreakable • Alternate input: 2+4 • Side switch

  • Waning Moon

    Front 10 break 1+2
    hit
    +?b

    Throw break 1+2 • Side switch • Can combo off throw

  • Dragon Thrust

    Front 39
    start
    i?
    block
    -7(-12)
    hit
    KND (FUFA)

    Side switch

  • Neutralizer

    Parry
    Synchrowithopponent'sattack
  • Attack Reversal

    Parry 25
    Synchrowiththeopponent'sattack or

Attacks 47

  • G-Clef Cannon

    HMM 26
    block
    -14
    hit
    +?a
  • Jab to Right High Kick

    H 19
    block
    -6
    hit
    +5
    ch
    +?a
  • Spin Behind

    H 8
    hitmusthithead-on
  • Right Straight to Left High Kick

    HM 24
    block
    -10
    hit
    +1
  • Triple Spin Razor

    HLM 53
    block
    -14
    hit
    +?a
  • Triple Spin Kicks

    HLH 55
    block
    -11
    hit
    KND
  • Triple Spin Low

    HLL 42
    block
    -18
    hit
    -7
  • Mountain Splitter

    M 27
    start
    i16
    block
    -16
    hit
    +2
    ch
    KND
  • Ki Charge

  • Truth Palm

    H 25
    start
    i16
    block
    -7
    hit
    KND

    Knockdown can be teched with f or b

  • Rising Heaven Kick

    M 20
    start
    i17
    block
    -8
    hit
    +?a
  • Energy Blast

    M 22
    start
    i19
    block
    -17
    hit
    KND
  • Heavy Uppercut

    ! 50
    start
    i60
    block
    !
    hit
    +?a
  • Pearly Gates

    MM 28
    block
    -13~-14
    hit
    +?a
  • Slow Power Punch

    M 10
    start
    i16
    block
    -6
    hit
    +5
  • Slow Power Punch Combo

    MM 31
    block
    -18
    hit
    +?a
  • Snap Kick

    M 13
    start
    i14
    block
    -10
    hit
    +1
    ch
    +19

    CH stun can be broken with d

  • Medium Power Punch

    M 28
    start
    i28
    block
    -17
    hit
    KND
  • Furious Tiger

    MM 36
    block
    -14
    hit
    -1
  • Giant Slayer

    LH 36
    block
    +3
    hit
    KND
  • Sweep to Razor's Edge

    LM 31
    block
    -14
    hit
    +?a
  • Sweep to High Kick

    LH 33
    block
    -11
    hit
    KND
  • Sweep to Low Kick

    LL 20
    block
    -18
    hit
    -7
  • Rising Tide

    M 22
    start
    i20
    block
    -11
    hit
    +?a
  • Crumbling Tower

    L 24
    start
    i22
    block
    -15
    hit
    +21g
  • False Lift

    M 21
    start
    i19
    block
    -10
    hit
    +?a
  • Spinning Low Kick

    L 16
    start
    i19
    block
    -17
    hit
    -3
  • Tiger Mountain

    LM 33
    block
    -13
    hit
    +?a
  • Cobra Fang

    M 28
    start
    i40
    block
    +5
    hit
    +?a
    ch
    +?a

    Stun can be broken with f

  • Returning Palms

    M 25
    start
    i30?
    block
    -11~-12
    hit
    +4?
    ch
    +?a

    CH stun can be broken with f

  • Jagged Edge

    MH 18
    block
    -7
    hit
    +8
  • Evading Kick

    M 20
    start
    i21
    block
    -7
    hit
    +2
    ch
    +?a

    CH stun can be broken with f

  • Pinwheel Punch

    M 35
  • Leaping Front Kick

    M 13
    or or
    start
    i15
    block
    -16
    hit
    +?a
  • Dancing Monkey Kick

    M 22
    or or
    start
    i16
    block
    -13
    hit
    +?a

    Alternate input with ub+4/u+4

  • Foot Stomp

    M 35
    start
    i45
    block
    -35
    hit
    KND
  • Crouching Cobra

    M 22
    start
    i20
    block
    -16
    hit
    +3?
    ch
    +?a
  • Swivel Kick

    H 25
    start
    i19
    block
    +2
    hit
    KND (FUFA)
  • Dragon Power Punch

    ! 100
    start
    i73
    block
    !
    hit
    KND
  • Heavy Power Punch

    M 30
    qcf
    start
    i13(~i15-i16)
    block
    -17
    hit
    KND

    Clean hit adds 15 damage

  • Leaping Side Kick

    M 30
    start
    i22
    block
    +17
    hit
    KND
  • Gravity Punch

    MML 51
    WS
  • Skyscaper Kick

    M 21
    WS
  • Power Punch

    M 18
    WS
  • Sweeping Cartwheel

    LM 29
    FC
  • Parting Sweep

    L 16
    SS
  • Horse Tamer

    M 22
    SS

During Neutralizer 5

  • Neutralizer

    Synchrowithopponent'sattack
  • Swallow's Tail

    L 25
    AfterpassingNeutralizer
  • Massive Dragon

    M 24
    AfterpassingNeutralizer
  • Circling Dragon

    M 15
    AfterpassingNeutralizer
  • Flash Flood

    L 18
    AfterpassingNeutralizer

10 Hit Combo 2

  • HMMHLMMLHM 105
  • HMMHLMMMLM 94

Wang's Tekken 5 movelist from the Tekken Wiki, frame data from wavu.wiki.