Jack-7

Tekken 7

Jack-7

104 moves · frame data from tekkendocs.com

Throws 20

  • Rotary Catapult

    Front 35 break 1 or 2
    or
  • Piston Gun Back Breaker

    Front 35 break 1 or 2
    or
  • Side Left Bomb

    Left 40 break 1
    or
  • Hanging Neck Throw

    Right 40 break 2
    or
  • Spinal Crush

    Back 70
    or
  • Throw Away

    Back 70
    or
  • Body Press

    Front 20
    start
    30~49d js15~
    block
    -18~+1s
    hit
    KND
    ch
    KND
  • Body Press Hammer

    Front 35
  • Volcano

    Front 5 break 2
  • Volcano Blaster

    Front 5 break 2
  • Body Smash

    Front 25 break 2
  • Ground Zero

    Front 35 break 1+2
  • Lift Up Megaton Hit

    Front 40 break 1+2
  • Cossack Compactor

    Front 45
    DuringCossackKickstoapproachcrouchingopponent
  • Pile Driver

    Front 50 break 1+2
  • Pyramid Driver

    Front 40 break 1
  • Back Breaker

    Front 45 break 2
  • Gun Bomb

    Front 45 break 1
    Crouchingopponent
  • Iron Gunman

    Front 45 break 2
    Crouchingopponent
  • Twin Drivers

    Wall 40
    Whiletheopponentisknockedoutagainstawall or

Attacks 82

  • Rage Art

    M 55
    DuringRage
    start
    20 pc8~17
    block
    -32
    hit
    KND
    ch
    KND

    Rage art

  • Rage Drive

    LM 44
    DuringRage
  • Jab to Jackhammer

    HM 39
    start
    13
    block
    -14~-13s
    hit
    KND
    ch
    KND
  • Jab to Stunning Hook

    HH 38
    start
    13
    block
    -2
    hit
    KND
    ch
    KND

    Tail spin

  • Jab Elbow Smash

    HMM 42
    start
    11s
    block
    -12~-11
    hit
    Launch
    ch
    Launch
  • Tornado Punch

    MM 28
    start
    15~16, 45~46
    block
    -13~-12
    hit
    KND
    ch
    KND
  • Giant Foot Stomp

    ! 40
    toincreasethedistance
  • Ki Charge

  • Impact Driver

    MH 38
    start
    14~15
    block
    -7
    hit
    KND
    ch
    KND
  • Pivot Gun Airblaster

    MH! 60
  • Pivot Gun

    MHM 54
    start
    14~15
    block
    +6~+7
    hit
    KND
    ch
    KND
  • Pinpoint Assault

    H 20
    start
    10
    block
    -12
    hit
    +5
    ch
    KND
  • Two-Step Die

    MH 34
    start
    20~21
    block
    -9
    hit
    KND
    ch
    KND
  • Machine Press

    MM 36
    start
    17~18
    block
    -11~-10s
    hit
    KND
    ch
    JG
  • Dark Greeting

    ! 80
    start
    65(66~)
    block
    CS
    hit
    CS
    ch
    CS
  • Sudden Elbow

    M 30
    start
    15~16 (66~)
    block
    +8~+9
    hit
    KND
    ch
    KND
  • Tyulpan Blast

    M 22
    start
    15~16
    block
    -19~-18
    hit
    KND
    ch
    KND

    Wall bounce

  • Atomic Shoulder Tackle

    M 28
    start
    21~26
    block
    -9~-4
    hit
    KND
    ch
    KND
  • Overclocking

    MM 32
    start
    14~15
    block
    -10~-9
    hit
    +9~+10kg
    ch
    Tail spin

    Tail spin

  • Overdrive

    MHHHH 48
    start
    14~15
    block
    -18~-17
    hit
    KND
    ch
    KND
  • Savage Uppercut

    M 13
    start
    15~16
    block
    -14~-13
    hit
    Launch
    ch
    Launch
  • Rushing Uppercut High

    MMMH 63
    start
    15~16
    block
    -4~-3
    hit
    KND
    ch
    KND

    Tail spin

  • Rushing Uppercut Mid

    MMMM 55
    start
    15~16s
    block
    -2~-1
    hit
    +9~+10
    ch
    +9~+10
  • Rushing Uppercut Low

    MMML 48
    start
    s cs10~
    block
    -11~-9
    hit
    0~+2
    ch
    0~+2
  • Combine Harvester

    MH 36
    start
    16
    block
    -7~-6
    hit
    KND
    ch
    KND

    Tail spin

  • Megaton Earthquake

    LL 29
    start
    18,30
    block
    -70
    hit
    KND
    ch
    KND
  • Dumptruck

    M 28
    start
    13
    block
    -23
    hit
    KND
    ch
    KND
  • Double Axe

    M 33
    start
    27~28 cs6~29
    block
    -18~-17
    hit
    Launch
    ch
    Launch
  • Sit

  • Sit Pancake Press

    M 35
    start
    54~59 (70~) js1~
    block
    +13~+18s
    hit
    KND
    ch
    KND
  • Sit Punches 1

    LLLL 40
    DuringSit
    start
    cs1~ar1~
    block
    -47~-45
    hit
    -36~-34
    ch
    -36~-34
  • Sit Punches 2

    LLLL 40
    DuringSit
    start
    cs1~ar1~
    block
    -43~-41
    hit
    -32~-30
    ch
    -32~-30
  • Ground Assault

    M 21
    DuringSit
    start
    24~25s cs1~ar1~
    block
    -44~-43
    hit
    CS
    ch
    CS
  • Machinegun Blast

    LLLM 46
    start
    12s
    block
    -11
    hit
    KND
    ch
    KND
  • Power Shovel

    L 24
    start
    22 cs6~
    block
    -18
    hit
    +3s
    ch
    KND
  • Cossack Kicks

    LLLLLL 75
    start
    21
    block
    -16
    hit
    -5
    ch
    -5
  • Cossack Smash

    H 96
    DuringCossackKicks
  • Big Boot

    L 14
    start
    16s cs6~
    block
    -13
    hit
    -2
    ch
    -2
  • Piston Gun

    HHHHH 34
    start
    20~23, 31~37, 40~43, 50~56, 61~62
    block
    -4~-3
    hit
    CS
    ch
    CS
  • Excavator

    M 17
    start
    20~21
    block
    -11~-10
    hit
    +8~+9
    ch
    +8~+9
  • Double Biceps

    MM 34
    start
    20~21
    block
    -14s
    hit
    KND
    ch
    Launch
  • Piston Gun Assault

    M 27
    start
    19
    block
    +5
    hit
    KND
    ch
    KND
  • Mad Dozer

    MHH 47
    start
    16~17
    block
    -9
    hit
    KND
    ch
    KND
  • Sherman Stomp

    MM 33
    start
    16
    block
    -8~-6s
    hit
    KND
    ch
    KND
  • Barrel Jacket Hammer

    H 30
    start
    20~22 pc8~19
    block
    -9~-7
    hit
    KND
    ch
    KND

    Homing, Power crush, Tail spin

  • Patriot Fist

    H 23
    start
    19~21a
    block
    -11~-9
    hit
    Launch(JG?)
    ch
    Launch(JG?)
  • Sky Sweeper

    ! 20
    start
    17
    block
    KND
    hit
    KND
    ch
    KND
  • Reactor Elbow

    M 25
    or or
    start
    24~26 js9~
    block
    +4~+6s
    hit
    +7~+9s
    ch
    KND
  • Pancake Press

    M 23
    start
    34~39 js8~
    block
    +13~+18s
    hit
    KND
    ch
    KND
  • Double Pancake Press

    MM 58
    start
    54~59
    block
    +13~+18s
    hit
    KND
    ch
    KND
  • Jackhammer

    M 25
    start
    15~16 (16~)
    block
    -6~-5
    hit
    KND
    ch
    KND
  • Rocket Uppercut

    M 21
    start
    18~19 (19~)
    block
    -16~-15
    hit
    Launch(JG?)
    ch
    Launch(JG?)
  • Granite Stomping

    M 20
    start
    26~27 (27~)
    block
    +4~+5
    hit
    +9
    ch
    Launch
  • Rocket Kick

    M 35
    start
    16~20 (17~)
    block
    -14~-10
    hit
    KND
    ch
    KND

    Power crush

  • Cross Cut Blast

    MM 44
    start
    15~16 (16~)s
    block
    -11
    hit
    KND
    ch
    KND
  • High and Low Cross Cut

    ML 41
    start
    s cs10~
    block
    -19~-18
    hit
    KND
    ch
    KND
  • Sliding Attack

    M 25
    start
    21~30 (22~) js20~
    block
    -82~-73
    hit
    KND
    ch
    KND
  • Debugger

    L 30
    start
    24~25s (25?~) cs6~
    block
    -37~-36
    hit
    KND
    ch
    KND

    Homing

  • Megaton Blast

    M 32
    start
    22s(23?~)
    block
    -9
    hit
    KND
    ch
    KND

    Wall bounce

  • Gigaton Punch

    M 30
  • Gigaton Punch

    ! 199
    followedbycontinuousrotation
  • Windup Uppercut

    M 25
  • Cemaho Chop

    M 25
    start
    25(28~)
    block
    +7
    hit
    +10
    ch
    +10
  • Killing Uppercut

    M 14
    WS
    start
    15~17
    block
    -13~-11
    hit
    Launch (JG?)
    ch
    Launch (JG?)
  • V-Twin

    MM 27
    WS
    start
    14~15
    block
    -14s
    hit
    KND
    ch
    KND
  • Double Hammer Thrash

    MML 49
    WS
    start
    20~21
    block
    -23~-22
    hit
    KND
    ch
    KND
  • Short Hammer Rush High

    MMH 50
    WS
    start
    17~18
    block
    -4~-3
    hit
    KND
    ch
    KND

    Tail spin

  • Short Hammer Rush Mid

    MMM 39
    WS
    start
    17~18s
    block
    -2~-1
    hit
    +9~+10 (Launch (JG?))
    ch
    +9~+10
  • Short Hammer Rush Low

    MML 35
    WS
    start
    s cs10~
    block
    -11~-9
    hit
    0~+2
    ch
    0~+2
  • Hammer Rush High

    LLMMH 65
    FC
  • Hammer Rush Mid

    LLMMM 54
    FC
  • Hammer Rush Low

    LLMML 50
    FC
  • Megaton Strike

    LM 34
    FC
  • Windmill Punches

    MMMH 54
    FC
    start
    23
    block
    +21~+22
    hit
    +13~+14b
    ch
    +13~+14b
  • Hammer Rush 3 High

    MH 35
    FC
    start
    18~19
    block
    -4~-3
    hit
    KND
    ch
    KND

    Tail spin

  • Swing R Knuckle

    MMM 32
    FC
    start
    18~19s
    block
    -8~-7
    hit
    +3~+4 (Launch (JG?))
    ch
    +3~+4
  • Hammer Rush 3 Low

    ML 20
    FC
  • Low Cross Combo

    LM 49
    FC
    start
    24~25 1~
    block
    -18~-16
    hit
    Launch
    ch
    Launch
  • Machinegun Knuckle

    LLLM 66
    FC
    start
    12 1~s
    block
    -11
    hit
    KND
    ch
    KND
  • Discharger

    M 23
    SS
    start
    32~34 (41~)
    block
    +6~+8s
    hit
    KND
    ch
    KND
  • Piston Gun Snipe

    H 20
    SS
    start
    17~19 (26~)
    block
    +9~+11
    hit
    KND
    ch
    KND
  • Get Up Punch

    M 18
    Onthegroundontheback

10 hit combo 2

  • MLLMMHMMMM 99
  • MLLMMHMMLM 89

Jack-7's Tekken 7 movelist from the Tekken Wiki, frame data from tekkendocs.com.