Throws 7
C Drill
or +Donkey Flip
or +Rolling Beat
orRolling Toss
orAerial Acrobat
orBack Fling
+Lollipop
+
Attacks 59
Rage Art
DuringRage- start
- 20 cs8~17 pc8~17
- block
- -27
- hit
- KND
- ch
- KND
Rage art
Rage Drive 1
DuringRage + duringattackRage Drive 2
DuringRagewhilecrouching + duringattackLeft Point to C Uprock Hit
- start
- 10
- block
- -11
- hit
- KND
- ch
- KND
Wall Bound
Left Point to C Uprock Clap
- start
- 10
- block
- -4~-3
- hit
- +4~+5s
- ch
- KND
Left Point to C Uprock Swing
- start
- 10
- block
- -2~-1
- hit
- +13kg
- ch
- KND(+13kg)
Homing
Right Point to High Five
- start
- 12
- block
- -12
- hit
- +4
- ch
- +4
KND after proper timing
Right Point to Left Twist
followingtherhythmRight Middle Shift
- start
- 15
- block
- -14
- hit
- Launch (JG?)
- ch
- Launch (JG?)
Double Swing
- start
- 22~23, 30~31
- block
- -2~-1
- hit
- +13kg
- ch
- KND(+13kg)
Homing
Ki Charge
C Uprock Hit
+- start
- 17
- block
- -11
- hit
- KND
- ch
- KND
Wall Bound
C Uprock Clap
+- start
- 17
- block
- -4~-3
- hit
- +2~+3s
- ch
- KND
C Uprock Swing
+- start
- 17
- block
- -2~-1
- hit
- +13kg
- ch
- KND(+13kg)
Homing
Hopping
+- start
- 16~17
- block
- -9~-8
- hit
- +5~+6
- ch
- +5~+6
Axe Aerial
+- start
- 27 js9~30
- block
- -4
- hit
- +9s
- ch
- +9s
Double Axe Aerial
+- start
- js15~
- block
- -13
- hit
- KND
- ch
- KND
Elbow Beat
+- start
- 27~29
- block
- +7~+9
- hit
- KND
- ch
- KND
Wall Bounce
Touchdown Raiz
+- start
- 29~30a, 37~38, 70~73 js19~
- block
- -11~-8
- hit
- +8~+11s (KND)
- ch
- +8~+11s (KND)
Touchdown Raiz to Buffalo
+- start
- 29~30a, 37~38, 70~71 js19~
- block
- -17~-16s
- hit
- KND
- ch
- KND
Twist and Shout
+- start
- 13~14
- block
- -11~-10
- hit
- +8~+9
- ch
- +8~+9
C Krump
+ or WS+- start
- 16
- block
- -13
- hit
- Launch
- ch
- Launch
C Krump Special
+ or WS+ duringattack duringattack duringattackPunking Twirl
+- start
- 14
- block
- -6~-5
- hit
- +2~+3s
- ch
- Launch
Punking Marionette
+- start
- 14
- block
- -14~-13
- hit
- +7k
- ch
- +7k
Tail spin
Down Step
+Waacking
+- start
- 16
- block
- 0
- hit
- 0
- ch
- KND
C Windmill
+- start
- 23~24, 33~34, 47s cs6~ar6~
- block
- -13
- hit
- -2
- ch
- -2
Double C Windmill
+- start
- s cs1~ ar1~
- block
- -13~-12
- hit
- 0~+1s
- ch
- 0~+1s
C Windmill to Air Tracks
+ followingtherhythm +C Windmill to Air Tracks to Chair
+ followingtherhythm +C Uprock Touch
+- start
- 21 pc8~
- block
- -13
- hit
- KND
- ch
- KND
Power crush, Wall bound
Left Twist
+- start
- 15
- block
- -11
- hit
- +7s
- ch
- +7s
Double Twist
+Coffee Grinder to Scoot
+- start
- 18 6~
- block
- -1
- hit
- +3
- ch
- +12
Aerial Arc
+- start
- 25~26
- block
- -16~-15
- hit
- Launch (JG?)
- ch
- Launch (JG?)
Hands Up
+- start
- 17~19
- block
- -11~-9
- hit
- KND
- ch
- Launch
Circle Clap
+- start
- 22
- block
- -4
- hit
- KND
- ch
- KND
Graceful Turn
+- start
- 17
- block
- -11
- hit
- +10kg
- ch
- +10kg
Tail spin, Homing
Walking Knee
+- start
- 16
- block
- -8
- hit
- +8
- ch
- CS
Happy Swing
+- start
- 20,26,32, 40~42 pc8~19
- block
- -8~-6
- hit
- KND
- ch
- KND
Power crush
Lucky Turn
+- start
- js6
Lucky Corkscrew
+- start
- 76~77 js48~
- block
- TFU
- hit
- TFU
- ch
- TFU
Spinning Beat
+- start
- 20 js9~
- block
- -9
- hit
- KND
- ch
- KND
Surprise Hop
or or +- start
- 15~16 js9~
- block
- -15~-14
- hit
- Launch
- ch
- Launch
Double Leg to Left Twist
+- start
- 27~29 11~
- block
- -11
- hit
- +7s
- ch
- +7s
Double Leg to C Backflip Combo
+- start
- js18~
- block
- -16~-14s
- hit
- KND
- ch
- KND
Cat Stamp
+- start
- 18(19~)
- block
- -6
- hit
- KND
- ch
- KND
Scoot
+- start
- 23(24~)
- block
- -1
- hit
- +3
- ch
- +12
Air Drop Heel
+- start
- 22~25 (25~) js3~
- block
- +7~+10
- hit
- KND
- ch
- KND
Double Cat Spin
+- start
- 23 js5, cs10
- block
- -29
- hit
- KND
- ch
- KND
Right Cross Shift
WS+- start
- 14~15
- block
- -16
- hit
- Launch
- ch
- Launch
Left Cross Shift
WS+- start
- 15~16 cs1~
- block
- -12~-11
- hit
- KND
- ch
- JG
Hand Snap
FC+ +- start
- 18~19 cs1~
- block
- -13~-12
- hit
- +4~+5s
- ch
- KND
Spin and Roll
FC+ +- start
- 21~22 cs1~20
- block
- -7~-6
- hit
- +15~+16kg
- ch
- KND
Tail spin, Homing
Step Up
FC+ +- start
- 17~18
- block
- -17~-16
- hit
- CS
- ch
- CS
Cat Tail
SS+- start
- 21~22b (30~) cs6~
- block
- -9~-8 (11b)
- hit
- +2~+3
- ch
- KND
Taunt 1
- start
- 21~22 (30~) 6~
Taunt 2
- start
- 21~22 (30~) 6~
During Left Twist 13
Left Twist
+- start
- 15
- block
- -11
- hit
- +7s
- ch
- +7s
Left Point to C Uprock Hit
DuringLeftTwistLeft Point to C Uprock Clap
DuringLeftTwistLeft Point to C Uprock Swing
DuringLeftTwistBack Elbow
DuringLeftTwistLeft Twist to Axe Heel
DuringLeftTwistLeft Twist to Scoot
DuringLeftTwistC Uprock Hit
DuringLeftTwist +C Uprock Clap
DuringLeftTwist +C Uprock Swing
DuringLeftTwist +Coffee Grinder to Scoot
DuringLeftTwist +Left Twist to Right Twist
DuringLeftTwistfollowingtherhythm +Left Twist to Double Twist
DuringLeftTwistfollowingtherhythm +
During Right Twist 2
Step Up
DuringRightTwist,Right Twist to Left Twist
DuringRightTwist,followingtherhythm +
During Scoot 4
Scoot
+- start
- 23(24~)
- block
- -1
- hit
- +3
- ch
- +12
Double Corkscrew
DuringScootC Backflip Combo
DuringScootCoffee Grinder to Scoot
DuringScoot +
Back to the opponent 10
Back Elbow
BacktoopponentDonkey Kick
BacktoopponentC Backflip
BacktoopponentTurning Uprock Swing
BacktoopponentTurning Coffee Grinder to Scoot
Backtoopponent +Cat Slide
Backtoopponent +C Backflip Combo
BacktoopponentRollback
Backtoopponent +C Freeze to Chair
Backtoopponent +Kick Up
Backtoopponent +
10 Hit Combo 1
- + duringattack duringattack duringattack