Throws 6
Punishment
or +- start
- i12~14
- block
- -3
- hit
- +1d
Homing • Throw Break 1 or 2
Roche Limit
or +- start
- i12~14
- block
- -6
- hit
- +0d
Homing • Throw break 1 or 2 • Side switch on hit • Both players transition to FUFA on hit
Avalanche Throw
or- block
- -3
- hit
- +1d
Break: 1 • Opponent recovers in off-axis FUFT
Prayer into the Void
or- block
- -3
- hit
- +1d
Throw break 2 • Can side switch on hit • Opponent recovers in FUFT
Sudden Shadow
or- hit
- +0d
Unbreakable • Can side switch on hit • Opponent recovers in FDFT
Gula
+- start
- i12
- block
- -6
- hit
- +1d
Throw break 1+2 • Side switch on hit • Can be buffered • Opponent recovers in FUFA
Attacks 55
La Luce Di Sirio
DuringRage +- start
- i20
- block
- -18
- hit
- +0d
Rage Art • Removes Recoverable Health • Reversal Break • Damage increases with lower health, maximum 82 • Freezes match timer on activation and on hit • Restores recoverable health on hit • Transition to attack throw on hit • Consumes Rage
Scattered Ashes
- start
- i13~14
- block
- -3
- hit
- +8
Jail from 1st attack with 5f delay • Input can be delayed 5f • Move can be delayed 4f
Absolve
- start
- i22
- block
- -12
- hit
- -1
Combo from 1st CH with 3f delay • Interrupt with i4 from 1st block • Input can be delayed 5f • Move can be delayed 4f
Circle of Judgment
- start
- i16~18
- block
- -13
- hit
- +12a (+3)
Heat Engager • Heat Dash +5, +62a (+42) • Strong Aerial Tailspin • Balcony Break • Combo from 2nd CH with 14f delay • Interrupt with i1 from 1st block • Input can be delayed 15f • Move can be delayed 10f • Transition to r65 STB on hit without STB • -10a (-1) upon STB gain on an airborne hit
Requiescat
- start
- i22~23
- block
- -6
- hit
- +25a (+16)
Heat Engager • Heat Dash +5, +43d (+35) • Balcony Break • Transition to r55 STB on hit without STB • -6a (-13) upon STB gain on an airborne hit • Interrupt with i5 from 1st block
Battle Scars
- start
- i25~26
- block
- +1
- hit
- +15g
Homing • Balcony Break • Combo from 1st hit with 1f delay • +22a (+15) if the 1st hit counterhits • Interrupt with i6 from 1st block
Crimson Delta Edge
duringattack duringattack +Rolling Strike
- start
- i24~26
- block
- -11c
- hit
- +4a
Floor Break
Trinity of Pain
+- start
- i21~22
- block
- -18
- hit
- +7a (-2)
Balcony Break • Shoulder • Combo from 1st CH with 16F delay • Move cannot be interrupted • Input can be delayed 16F • Move can be delayed 12F
Deadly Sin
+- start
- i14
- block
- -26
- hit
- +18a (-13)
Balcony break on airborne hit • Combo from 1st hit • Jail from 1st block with ?F delay • Transition to r67 STB on hit without STB • Tremendous backstep on block
Sacred Edge
+- start
- i18
- block
- +1
- hit
- +15g
- ch
- +14
Homing • Balcony Break • +22a (+13) on BT hit
Into the Abyss
+- start
- i22~23
- block
- +4c
- hit
- +4c
- ch
- +28d
Cross Arm Impact
+- start
- i18
- block
- -14
- hit
- +4a
Combo from 1st hit with 11f delay • Jail from 1st block with no delay • Input can be delayed 11f • Move can be delayed 10f
Above the Storm
+- start
- i17~18
- block
- -4
- hit
- +19a
Balcony Break (airborne) • 3 chip damage on block • Has good right sidestep tracking
Sky's Arc
+- start
- i23~24
- block
- -15
- hit
- +31a (+21)
Combo from 1st hit with 1f delay • Interrupt with i4 from 1st block
Chaos Fist
+- start
- i14
- block
- -13
- hit
- +5
- ch
- +57a
Gain STB on counterhit • Completely homing to SSL/SWL?
Dispel Magic
+- start
- i17~19
- block
- -14
- hit
- +29a (+14)
Tornado • Combo from 1st hit with 14f delay • Interrupt with i3 from 1st block • Input can be delayed 14f • Move can be delayed 8f
Dispel Force
+- start
- i15
- block
- -1
- hit
- +5
Combo from 1st hit with 14f delay • Move cannot be interrupted • Input can be delayed 14f • Move can be delayed 9f
Mystic Ray
+- start
- i28~29
- block
- -9
- hit
- +4
Tornado • Combo from 1st CH • Interrupt with i8 from 1st block • Whiffs vs SSL, SWL from 1st block
Gravity Hole
+- start
- i16~17
- block
- -13
- hit
- -1
Jail from 1st block • Combo from 1st hit
Superbia
+- start
- i13~14
- block
- -18
- hit
- +7a (-2)
Balcony Break • Shoulder
Twin Claws
+- start
- i18
- block
- -9
- hit
- +3
Combo from 1st CH • Move cannot be interrupted
Acedia
+- start
- i21~22
- block
- -15~-14
- hit
- +3c
- ch
- +13c
Lagrange Needle
+- start
- i18
- block
- -11
- hit
- +0
Combo from 1st hit with 1f delay • -30 from 1st block
Blue Moon
+- start
- i17~18
- block
- -12
- hit
- +8a (-9)
- ch
- +62a (+46)
Tornado • Balcony Break
Vanishing Storm
+- start
- i18~19
- block
- -8
- hit
- +9a
Homing • Balcony Break
Spinning Skies
+- start
- i14
- block
- -9
- hit
- +9a
Tornado • Pseudo homing?
Burning Core
+- start
- i13
- block
- -4
- hit
- +7
Knee • Completely homing to SSL/SSR/SWR?
Crescent Heel
+- start
- i24~25
- block
- -12
- hit
- +9c
- ch
- +14
Spike • Combo from 1st CH with 6f delay • Interrupt with i5 from 1st block • Input can be delayed 9f • Move can be delayed 8f
Shining Wind
+- start
- i20~21
- block
- +1
- hit
- +4
Tornado • Balcony break on airborne hit • Combo from 1st hit with no delay • Combo from 1st CH with 10f delay • Move cannot be interrupted • Input can be delayed 12F • 5 chip damage on block
Shining Ray
+- start
- i20
- block
- -11
- hit
- +29a (+3)
Heat Engager • Heat Dash +5, +36a (+26) • Balcony Break • Combo from 1st hit with no delay • Combo from 1st CH with 10f delay • Trade with i1 from 1st block? • Input can be delayed 12F • Transition to r45 STB on hit without STB and Heat
Avaritia
+- start
- i31~32
- block
- -13
- hit
- +16a
Balcony Break • Spike • Combo from 2nd CH • Interrupt with i5 from 2nd block
Lunar Ray
+- start
- i28~29
- block
- -13
- hit
- +30a (+20)
Tornado • Combo from 1st CH with 2f delay • Input can be delayed 12F • Interrupt with i8 from 1st block • Whiffs vs SS, SW from 1st block
Judgment Claw
+- start
- i22
- block
- -13
- hit
- +15a
Balcony Break • Spike • -9 frame advantage and 10 chip damage on block after absorbing an attack in power crush state
Eternal Moon
+- start
- i29~30
- block
- -15
- hit
- +9a (+0)
Homing • Balcony Break • Backswing blow • Max distance from opponent when performed from tip range: 3.07-3.09 (frames 10-13?)
Orbit Slice
+- start
- i17~18
- block
- -7
- hit
- +20d
Balcony Break • Gain STB on hit • Frame advantage +4d on STB gain
Big Bang
+- start
- i72
- hit
- +15a (-11)
Balcony Break
Meteor Storm
or +- start
- i21
- block
- +4c
- hit
- +20a
Heat Engager • Heat Dash +5, +67a (+50) • Balcony Break • Spike • Transition to r49 STB on hit without STB and Heat • Transition to FC r30 with D • 4 chip damage on block
Ground Slash Nova
or or +- start
- i23~25
- block
- -6
- hit
- +23d
Floor Break • 20 damage with input ub+3 • 21 damage with input u+3 • Linear move? • No tracking to SSL/SWL side?
Sky Slash Nova
or or +- start
- i15~17
- block
- -13
- hit
- +33a (+23)
Pollux
+- start
- i17,i13~14
- block
- -11
- hit
- +9
First hit can be parried
Orion's Belt
+- start
- i20
- block
- -12
- hit
- +30a (+4)
Balcony Break • Gain STB on hit • Combos from 1st hit • Interrupt with i1 from 1st block
Delayed Rising Toe Kick
- start
- i23~i25
- block
- -13
- hit
- +32a (+22a)
Dual Guns
or FC+ +- start
- i14~15
- block
- -2c
- hit
- +6c
Spike • Combo from 1st hit with 13f delay • Interrupt with i2 from 1st block • Input can be delayed 13f • Move can be delayed 6f
Bringer of Justice
or FC+ +- start
- i14~16
- block
- -13
- hit
- +10a (+1)
Balcony Break • Combo from 1st hit with 10f delay • Interrupt with i3 from 1st block • Input can be delayed 13f • Move can be delayed 10f • Transition to r57 STB on hit without STB • Frame advantage -14a (-23) on STB gain
Purgatorio
+- start
- i20~21,i16~17
- block
- -13
- hit
- +22a (+17)
Tornado • 2 chip damage on block • Can be charged • Has roughly 5 levels of charge • Combos from 1st hit if uncharged • Jail from 1st block with ?F of charge
Purgatorio
+ Hold- start
- i20~21,i39~40
- block
- +0
- hit
- +14cg
Tornado • Balcony Break • 6 chip damage on block • Gain STB on hit or block • Interrupt with i16 from 1st block • Whiffs vs SS, SW (SSR preferred with shorter charge inputs) • Forces tech back roll on hit
Invidia
+- start
- i15~17
- block
- -1~+1
- hit
- +6~+8
- ch
- +13~+15
Knee • i16 startup when buffering f,n. i18 fastest startup when unbuffered
Ira
+- start
- i13~16
- block
- +6
- hit
- +24a (+19)
Heat Engager • Heat Dash +5, +36a (+26) • Balcony Break • Transition to r51 STB without STB and Heat • Frame advantage +1a (-4) on STB gain • 8 chip damage on block • Cannot be buffered
Noble Step
WS+Malefic Draw
WS+Sylvia
WS+Piercing Wind
WS+Holy Smash
WS+Luxuria
SS+
During Starburst 7
Aurora Pactum
DuringStarburstCross Arm Impact Burst
DuringStarburst +Mystical Ray Burst
DuringStarburst +Blue Moon Burst
DuringStarburst +Avaritia Burst
DuringStarburst +Anima
DuringStarburst +Malefic Draw Burst
DuringStarburst, WS+
During Heat 7
Heat Burst
WhenHeatactivationisavailableCircle of Judgment
- start
- i16~18
- block
- -13
- hit
- +12a (+3)
Heat Engager • Heat Dash +5, +62a (+42) • Strong Aerial Tailspin • Balcony Break • Combo from 2nd CH with 14f delay • Interrupt with i1 from 1st block • Input can be delayed 15f • Move can be delayed 10f • Transition to r65 STB on hit without STB • -10a (-1) upon STB gain on an airborne hit
Requiescat
- start
- i22~23
- block
- -6
- hit
- +25a (+16)
Heat Engager • Heat Dash +5, +43d (+35) • Balcony Break • Transition to r55 STB on hit without STB • -6a (-13) upon STB gain on an airborne hit • Interrupt with i5 from 1st block
Shining Ray
+- start
- i20
- block
- -11
- hit
- +29a (+3)
Heat Engager • Heat Dash +5, +36a (+26) • Balcony Break • Combo from 1st hit with no delay • Combo from 1st CH with 10f delay • Trade with i1 from 1st block? • Input can be delayed 12F • Transition to r45 STB on hit without STB and Heat
Meteor Storm
or or +- start
- i21
- block
- +4c
- hit
- +20a
Heat Engager • Heat Dash +5, +67a (+50) • Balcony Break • Spike • Transition to r49 STB on hit without STB and Heat • Transition to FC r30 with D • 4 chip damage on block
Ira
+- start
- i13~16
- block
- +6
- hit
- +24a (+19)
Heat Engager • Heat Dash +5, +36a (+26) • Balcony Break • Transition to r51 STB without STB and Heat • Frame advantage +1a (-4) on STB gain • 8 chip damage on block • Cannot be buffered
Stella Cadente
DuringHeat- start
- i18~19
- block
- -14
- hit
- +11d
Heat Smash • Reversal Break • Balcony Break • Transition to attack throw on hit • Chip damage on block • Pseudo homing low?