Throws 8
Devastating Chain Punch
or +- start
- i12~14
- block
- -3
Floor Break • Homing • Throw break: 1 or 2 • Opponent status on hit: FUFT perpendicular
Corkscrew Strike
or +- start
- i12~14
- block
- -3
Homing • Throw break: 1 or 2 • Opponent status on hit: FUFA • Side switch on hit
Devastating Chain Punch
or- start
- i12~14
- block
- -3
Spike • Throw break: 1 • Opponent status on hit: FUFT perpendicular
Corkscrew Strike
or- start
- i12~14
- block
- -3
Throw break: 2 • Opponent status on hit: FUFA • Side switch on hit
Lone Dragon's Rage
or- start
- i12~14
Spike • Throw break: none • Opponent status on hit: FDFA
Lian Jin Xuan Feng Jiao
+- start
- i12~14
- block
- -2
Throw break: 1+2 • Opponent status on hit: FUFA off-axis to the left
Twin Dragon Gate
Synchrowithopponent'sattack, +Chain Punch: Branch
AftersuccessfullycompletingTwinDragonGate, or- start
- i12
- block
- +0
- hit
- +9
Attacks 66
Dark Dragon Commandment
DuringRage +- start
- i20
- block
- -18
- hit
- +0d
Rage Art • Removes Recoverable Health • Reversal Break • Damage increases with lower health, maximum 82 • Freezes match timer on activation and on hit • Restores recoverable health on hit • Transition to attack throw on hit • Consumes Rage
Chain Punch: Sheath
- start
- i23~24
- block
- -16~-15
- hit
- +20a(+15)~+21a(+17)
Combo from 3rd hit
Front Palm
- start
- i12
- block
- -3
- hit
- +7
Jails
Front Palm Pulsing Fist
- start
- i27~28
- block
- -6~-5
- hit
- +8~+9
Strong Attack Reversal • Follow-up after successful parry with input 1 or 2 • Delayable • Combo from 2nd hit CH
Front Palm Xuan Feng Jiao
- start
- i23~24
- block
- -6~-5
- hit
- +20a(+11)~+21a(+13)
Balcony Break • Combo from 2nd hit CH
Front Palm Snap Kick
- start
- i16
- block
- -9
- hit
- +3
Transition to HRM • Combo from 1st hit • Jail from 1st block
Needle Elbow
- start
- i25~26
- block
- -7~-6
- hit
- +7~+8
Elbow • chip damage on block
Claws of Fury
- start
- i21~23
- block
- -13~-11
- hit
- +16a(-1)~+18a(+3)
- ch
- +30a(+20)
Balcony Break • Tornado • Elbow • Combo from 3rd hit • Delayable
Hissing Snake
- start
- i18
- block
- -14
- hit
- +2
- ch
- +15d
Delayable • Combo from 1st hit
Falling Bamboo
- start
- i15~16
- block
- -13~-12
- hit
- +3~+4
Combo from 1st hit
Chain Punch: Stem
- start
- i17~18
- block
- -17~-16
- hit
- +7a(-2)~+8a(-1)
Heat Engager • Heat Dash +5, +43d (+35) • Balcony Break • Elbow • Combo from 1st hit • Delayable • jails
Hermit
Go Sugar
- start
- i100~279
- block
- -26~+153
- hit
- +24~+203
1 chip damage on block • Power up during Heat (Consumes 150F? of remaining Heat time) • * +70a~249a on hit
Taunt
Ki Charge
Lone Dragon Storm
+- start
- i21~22
- block
- -9
- hit
- +8
- ch
- +14
Knee • Transition to HRM • Combo from 2nd CH with 11F delay • Interrupt with i5 from 1st block • Move can be delayed by 10F • Input can be delayed by 15F
Strike of the Five Precepts
+- start
- i20~21
- block
- -16~-15
- hit
- +13a (+6)
Tornado • Jail from 1st block with 1F delay • Combo from 1st CH or 2nd hit with 1F delay • Move cannot be delayed • Input can be delayed by 1F
Lao Weng Xuan Feng Jiao
+- start
- i28~30
- block
- -6
- hit
- +20a (+11)
Heat Engager • Heat Dash +5, +62a (+42) • Balcony Break • Combo from 1st hit with 6F delay • Interrupt with i6 from 1st block
Beheading Back Kick
+Chopping Snap Kick
+- start
- i18
- block
- -9
- hit
- +3
Transition to HRM • Combo from 1st hit with 3F delay • Move can be delayed by 1F • Input can be delayed by 3F
Admonishment Whirl
+- start
- i24
- block
- -10
- hit
- +3
- ch
- +33a (+25)
Combo from 1st or 4th CH with 1F delay • Move cannot be delayed • Input can be delayed with 1F
Rising Dragons
+- start
- i19~20, i11~12
- block
- -18
- hit
- +33a (+23)
Jail from 1st block • Combo from 1st hit
Poison Strike
+- start
- i20~21
- block
- -13
- hit
- +34d (+13)
Balcony Break • Combo from 1st hit CH • Combo from 2nd hit CH with 5F delay • Move can be delayed by 12F • Input can be delayed by 14F
Snap Kick to Hermit
+- start
- i13
- block
- -6
- hit
- +6
Transition to HRM
Snap Kick Knee
+- start
- i20~21
- block
- -9
- hit
- +7
- ch
- +37d (+29)
Knee • Combo from 1st hit CH with 7F delay • Move can be delayed by 3F • Input can be delayed by 7F • Interrupt with i3 from 1st block
Jawbreaker Bow Kick
+- start
- i18~19
- block
- -2
- hit
- +70a(+54)~+71a(+55)
Tornado • 9 chip damage on block • Has jab evasion properties • Recovers 3F faster on hit (t52 r33)
Ru Huan Snap Kick to Hermit
+- start
- i15
- block
- -9
- hit
- +3
Transition to HRM • Combos from 2nd hit
Falling Fist Sweep
+- start
- i24~25
- block
- -13~-12
- hit
- -2c
- ch
- +38d
Twin Snake Strike
+- start
- i24~25
- block
- -3~-2
- hit
- +8~+9
Transition to HRM • Combos from 1st hit
Razor Kick
+- start
- i18~19
- block
- -11~-10
- hit
- +1~+2
Transition to HRM • Combos from 1st hit CH
Chanhui Zhang
+- start
- i17~18
- block
- -4~-3
- hit
- +6c
Heat Engager • Heat Dash +5, +67a (+50)
Shadow Ram Punch
+- start
- i21~22
- block
- -12~-11
- hit
- +17a(+0)
Tornado • Balcony Break • Combo from 1st hit
Shadow Raccoon Swing
+- start
- i18~19
- block
- +0~+1
- hit
- +8~+9
- ch
- +31a
delayable • Combo from 1st hit
Shadow Double Fist Punch
+- start
- i21~22
- block
- -10~-9
- hit
- +23a (+18)
- ch
- +41a
Balcony Break • Combo from 1st hit CH
Amputation Kick
+- start
- i20~21
- block
- -8~-7
- hit
- +5~+6
- ch
- +14c
Transition to HRM
Fan Sweep
+- start
- i17
- block
- -15
- hit
- -4c
- ch
- +36d
Tan Sau Shui Yue Tu
+- start
- i32~33
- block
- -11~-10
- hit
- +36d (+15)
Heat Engager • Heat Dash +5, +43d (+35) • Balcony Break • Punch and kick Sabaki • 7 chip damage on block
Hermit's Fist
+- start
- i13
- block
- -6
- hit
- +5
Shifts to throw "Knee Snap" on front grounded CH
Knee Snap
DuringCounterattack, +Feiche Xuan Feng Jiao
+- start
- i22~23
- block
- +9~+10
- hit
- +16~+17c
Balcony Break • Homing • Strong Aerial Tailspin • Transition to HRM • Cancel to HRM with 3+4 • chip damage on block
Zhuan Shen Jiao
+- start
- i17~18
- block
- -9
- hit
- +4
Homing
Outcast Arrow
+- start
- i12
- block
- -10
- hit
- +2
- ch
- +60a
Crumple stun +14F after CH
Earth Sunder Chain
+- start
- i18~19
- block
- -8
- hit
- +7
Balcony Break • Shifts to throw on airborne hit (+0d)
Enter the Dragon
+- start
- i20
- block
- -10
- hit
- +3
- ch
- +33d (+25)
Has punch parry effect • +33d (+25) on successful parry
Pulsing Fist
+- start
- i16~17
- block
- -9
- hit
- +5
Strong Attack Reversal • Follow-up upon successful reversal with input 1 or 2
Zhuan Shen Long Fang Quan
+- start
- i24~25
- block
- +1
- hit
- +10a (+1)
Balcony Break • Alternate input: u+2 • chip damage on block
Floating Kick
or or +- start
- i20~24
- block
- -8
- hit
- +14a (+5)
Balcony Break • Alternate input: ub+3 or u+3
Floating Axe Drop
or or +- start
- i23~25
- block
- -8~-6
- hit
- +21a
Alternate input: ub+4 or u+4
Biting Dragons
+- start
- i30~31
- block
- -13
- hit
- +23a (+13)
Balcony Break • Combos from 1st hit
Delayed Rising Toe Kick
Cleansing Arrow
+- start
- i17~18
- block
- -15~-14
- hit
- +55~+56
Combos from 1st hit
Viper Bow Kick
+- start
- i18~23
- block
- -2~+3
- hit
- +33d
Strong Aerial Tailspin • Balcony Break • 6 chip damage on block
Sacrum Severance Snap Kick
+- start
- i16~17
- block
- -4~-3
- hit
- +9~+10g
Transition to HRM
Sacrum Severance
+- start
- i27~28
- block
- -14~-13
- hit
- +34a (+19)
- ch
- +43a (-33)
Tornado • Combos from 1st hit • Has evasive properties
Dragon Elbow Crash
+Chakra Elbow
qcf+- start
- i16~17
- block
- -6~-5
- hit
- +29a (+22)
Elbow • 4 chip damage on block
Piercing Charge
qcf+Dragon's Heel
+- start
- i24~27
- block
- +6~+9
- hit
- +15c
Balcony Break • 9 chip damage on block • Forces tech backroll on hit
Elbow Slash Snap Kick
WS+Arrow Shower
WS+Toe Smash
WS+Reverse Cross Kick
FC+ +Lone Dragon Slice
SS+Master's Lesson
Onlyonceperfight +Master's Sermon
Onlyonceperfight +Tremor Punch
Withtheopponentdown +
During Hermit 13
Hermit
Tan Zhang
DuringHermitHorizontal Elbow Strike
DuringHermitStampeding Dragon
DuringHermitCautious Dragon
DuringHermitTwin Dragon Strike
DuringHermitVillain Slayer
DuringHermit +Duan Tou Xuan Feng Jiao
DuringHermit +Prayer Fist
DuringHermit +Twin Dragon Acceptance
DuringHermit +Razor Sweep
DuringHermit +Chain Punch: Root
DuringHermit +Nimble Shift
DuringHermit or
During Heat 7
Heat Burst
WhenHeatactivationisavailableChain Punch: Stem
- start
- i17~18
- block
- -17~-16
- hit
- +7a(-2)~+8a(-1)
Heat Engager • Heat Dash +5, +43d (+35) • Balcony Break • Elbow • Combo from 1st hit • Delayable • jails
Lao Weng Xuan Feng Jiao
+- start
- i28~30
- block
- -6
- hit
- +20a (+11)
Heat Engager • Heat Dash +5, +62a (+42) • Balcony Break • Combo from 1st hit with 6F delay • Interrupt with i6 from 1st block
Chanhui Zhang
+- start
- i17~18
- block
- -4~-3
- hit
- +6c
Heat Engager • Heat Dash +5, +67a (+50)
Tan Sau Shui Yue Tu
+- start
- i32~33
- block
- -11~-10
- hit
- +36d (+15)
Heat Engager • Heat Dash +5, +43d (+35) • Balcony Break • Punch and kick Sabaki • 7 chip damage on block
Chain Punch: Root
DuringHermit +Twin Dragon Thunderclap
DuringHeatMode
10 Hit Combo 1
- +