Throws 10
Moonlit Frost
or +- start
- i12~14
- block
- -3
- hit
- +4
Homing • Throw break: 1 or 2 • Opponent on break: standing
Parched Valley
or +- start
- i12~14
- block
- -6
- hit
- +0d
Homing • Floor Break • Throw break: 1 or 2 • Opponent on hit: FUFA • Side switch on hit
Moonlit Frost
or- block
- -3
- hit
- +4
Throw break: 1 • Opponent on break: standing
Parched Valley
or- block
- -3
- hit
- +0d
Floor Break • Throw break: 2 • Opponent on hit: FUFA • Side switch on hit
Smear Campaign
or- start
- i12~14
- block
- -3
- hit
- +4
Homing • Throw break: 1 or 2 • Opponent on break: standing
Trifecta
+- start
- i12
- block
- -6
- hit
- +0d
Throw break: 1+2 • Opponent on hit: FUFA • Regain recoverable health • Only when Heaven and Earth lvl is 3: • 50 damage
For the Nation
Synchrowiththeopponent'slowattack, +Vortex
Synchrowiththeopponent'spunch, +Law of the Land
Synchrowiththeopponent'spunch, + or +Low Parry
Timewithopponentlowattack
Attacks 76
Scarlet Valor: Martial Devotion
DuringRage, +Flurry
- start
- i10
- block
- -3
- hit
- +4
Jail from 1st attack with 4f delay • Combo from 1st hit with 4f delay
Flurry to Mid Chaser
musthitFlurry to Gale Kick
- start
- i26~27
- block
- -6
- hit
- +20a (+11)
Balcony Break • Interrupt with i7 from 1st block • Whiffs vs SSL, SWL from 1st block • Input can be delayed 3f
Flurry to Low Right Kick
- start
- i26
- block
- -13
- hit
- +3
- ch
- +26a
Input can be delayed 8f • Interrupt with i7 from 2nd block • Can be low parried on hit • Can hit grounded while off-axis
High Jab to High Right Kick
- start
- i19
- block
- -8
- hit
- +1
Combo from 1st hit with 4f delay • Move cannot be interrupted • Balcony break on airborne hit
Double Twisting Chop
- start
- i20
- block
- -4
- hit
- +11g
Strong Aerial Tailspin • Balcony Break • Combo from 1st hit with 4f delay • Move cannot be interrupted • Transition to CAT on hit or block only • CAT transition is -12
High Right Reverse Jab to Mid Right Front Kick
- start
- i21
- block
- -8
- hit
- +4
Combo from 1st hit with 4f delay • Interrupt with i1 from 1st block
Gankaku
- start
- i22
- block
- -4
- hit
- +58a
Tornado • Combo from 1st hit with 3f delay • Just frame input within a 3f window (14~16) adds 2 damage • Interrupt with i5 from 1st block • Whiffs vs SSR from 1st block • Balcony break on airborne hit • Hitstop 20f on hit
High Right Roundhouse Kick to Jumping Back Spin Kick
- start
- i29~30
- block
- -14
- hit
- +27a
Balcony Break • Combo from 1st CH • Interrupt with i7 from 1st block
Heian Shodan Seikenzuki
- start
- i31
- block
- -9
- hit
- +17g
Balcony Break • Cancel with b,b or f,f • Opponent recovers crouching on hit • Hold for 20~30 frames
Heian Shodan Seikenzuki
hold- start
- i42~64
- block
- -5
- hit
- +32a (+24)
Balcony Break • Cancel with input b,b or f,f • Hold for 31~54 frames • 5 chip damage on block
Heian Shodan Seikenzuki: Digress
holdmaxHeian Shodan Seikenzuki to Heaven and Earth
DuringHeat- start
- i31
- block
- +1
- hit
- +37a (+29)
Reversal Break • Balcony Break • Cancel with b,b or f,f • Transition to HAE on hit or block only • Cancel HAE transition with B • Partially uses remaining Heat time • Hold for 20~30 frames
Floret Maelstrom
- start
- i20~21, i18
- block
- +0
- hit
- +23g
Jail from 1st attack • Balcony break on airborne hit • Transition to CAT on hit or block only
Bow
Ki Charge
Horned Lark
+- start
- i18
- block
- -13
- hit
- +16a (+7)
Balcony Break • Jail from 1st attack
Jumping Mid Front Kick
+- start
- i17~18
- block
- -11
- hit
- -4
- ch
- +6
Jumping Mid Front Kick to Helm Splitter
+- start
- i21~23
- block
- +5
- hit
- +17
Combo from 1st CH with 10f delay • Move can be delayed 7f • Can be ducked on hit • Interrupt with i5 from 1st block • Power up with input qcf+4, adds 2 damage • Balcony break on airborne hit • Transitions to HRS • 6 chip damage on block
Kusanku Double Kick to Uraken-uchi
+- start
- i21~22
- block
- -12
- hit
- +17a
Balcony Break • Spike • Combo from 2nd CH
Kusanku Triple Kick
+- start
- i27~28
- block
- -10
- hit
- +19a (+12)
- ch
- +28a (+22)
Tornado • Combo from 2nd CH
Political Storm
+Horse Stance
+Mid Left Hook Thrust to Reverse Chop
+- start
- i16~17
- block
- -4
- hit
- +4
Combo from 1st hit with 1f delay
Mid Left Hook Thrust to Mid Left Sidekick
+- start
- i23
- block
- -13
- hit
- +10a (+1)
- ch
- +55a
Balcony Break • Combo from 1st CH with 3f delay • Input can be delayed 6f • Move can be delayed 5f
Coiled Elbow Slam
+- start
- i15
- block
- +0
- hit
- +11
- ch
- +14 (+24g)
Strong Aerial Tailspin • Elbow • Transition to CAT on hit or block only
Mid Left Knee to Mid Right Sidekick
+- start
- i22
- block
- -12
- hit
- +31a (+23)
Balcony Break • Combo from 1st CH with 2f delay
Crescent Kick to High Elbow Strike
+- start
- i26
- block
- -8
- hit
- +11d
Tornado • Elbow • Combo from 1st hit with 1f delay • Balcony break on airborne hit
Rapture
+- start
- i20~21
- block
- +8
- hit
- +57a
Strong Aerial Tailspin • 7 chip damage on block
Triangle Kick
+- start
- i12~13
- block
- +6c~+7c
- hit
- +15a
Spike
Tourbillion
+- start
- i22~23
- block
- -9
- hit
- +12g
Homing • Balcony Break
Chop
+- start
- i19~20
- block
- -7c
- hit
- +6c
- ch
- +21d
Spike
Lame Duck
+- start
- i18
- block
- -14
- hit
- -4
- ch
- +12
Kansetsu-geri to Majority Rules
+- start
- i17
- block
- -6
- hit
- +17c
Tornado • Balcony Break • Combo from 2nd hit • Combo from 1st CH • Forces tech backroll on hit
Valley Breeze
+- start
- i16~17
- block
- -7
- hit
- +7
Adjourning Sweep
+- start
- i16~17
- block
- -11
- hit
- +7
Homing • Clean hit adds 3 damage • Transition to HRS on hit or block only • Transition to attack throw on CH • HRS transition is -19
Red Tape
+ counterShin Splinter
+- start
- i22
- block
- -13
- hit
- +0
Can hit grounded off-axis
For the People
+- start
- i22
- block
- -3
- hit
- +5
Has low parry effect • Does not parry weapon lows
For the Nation
Timewiththeopponentlowattack +Stalwart Governance
+- start
- i18
- block
- +2
- hit
- +22c
Heat Engager • Heat Dash +5, +36a (+26) • Balcony Break • 4 chip damage on block • Forces tech backroll on hit
Ruling Party to Crushing Left Knee
+- start
- i22
- block
- -10
- hit
- +6
- ch
- +63a
Knee • Combo from 1st hit with 7f delay • Input 3 on frames 12~14 to add 3 damage
Birds of Prey
+- start
- i23~24
- block
- -11~-10
- hit
- +5
- ch
- +14
Combo from 1st hit
Birds and Beasts
+ +Back Spin Kick
+- start
- i16
- block
- -3
- hit
- +6
- ch
- +31a
Homing • Balcony break on airborne or CH
Iron Lady
+- start
- i20
- block
- -13
- hit
- +11a (+2)
Balcony Break • -8 frame advantage and 10 chip damage on block after absorbing an attack in power crush state
Cat Stance
+Gekisai Ura-uchi
+- start
- i60~61
- hit
- +9a
Balcony Break
Gyre
+- start
- i23
- block
- -6
- hit
- +3
Elbow • Parries high punches or kicks • Hitstop on successful parry • Forced 2nd hit on successful parry
Vortex
Synchrowiththeopponent'spunch, +Willow Branch
+- start
- i25~27
- block
- -9
- hit
- +15c
Balcony Break • Spike • Forces tech backroll on hit
Cleaving Spirit
+- start
- i15~16,i13
- block
- -5
- hit
- +69a (+53)
Balcony Break • Tornado • Transition to CAT on hit or block only • 2nd hit available only as combo from 1st hit • CAT transition is -13
Delayed Rising Toe Kick
- start
- i23~25
- block
- -13
- hit
- +32a (+22)
Lightning Seikenzuki
+- start
- i13
- block
- +5
- hit
- +15g
- ch
- +17
Transition to HRS on hit or block only • Input f,f,F+2 to power up
Lightning Seikenzuki
DuringHeat +- start
- i13
- block
- +5
- hit
- +17
Reversal Break • Transition to HRS on hit or block only • Partially uses remaining Heat time • Input H.f,f,F+2 to power up
Flying Forward Kick
+- start
- i19~20
- block
- -14
- hit
- +30a (+20)
Tornado
Hazy Moon Double Kick
+- start
- i24~25
- block
- -27
- hit
- +17a (+2)
Combo from 1st hit • Transition to attack throw on airborne hit for additional damage that increases based on Heaven and Earth level • HAE lvl.3: • ** • Removes Recoverable Health • ** Decreases HAE lvl by 1 on hit
Celestial Comet Punch
+ opponentintheairWhite Whale
+- start
- i15~16
- block
- -13
- hit
- +13a (+4)
Balcony Break • Clean hit adds 7 damage
Swift High Seikenzuki
+- start
- i13~15
- block
- +6
- hit
- +24a (+19)
Tornado • Balcony Break • 7 Chip damage on block
Swift High Seikenzuki to Heaven and Earth
DuringHeat +- start
- i13~15
- block
- +5
- hit
- +31a (+23)
Tornado • Balcony Break • Transition to HAE on hit or block only • Cancel HAE transition with B • Partially uses remaining Heat time
Flying Blade
+- start
- i23~25
- block
- +6
- hit
- +11c
Balcony Break • 9 Chip damage on block • Forces tech backroll on hit
Blossom Fury
+ +Helm Splitter
+Red Poppy
+White-tailed Eagle
WS+Wild Eagle
WS+Upward Thrust
WS+Bridging the Gap
WS+Caustic Retort
WS+Flash Elbow
FC +Odd-tooth Snake
FC +Elbow Slam
SS+Evasive High Right Back Kick
SS+Veto
Withopponentdown +
During Horse Stance 9
Horse Stance
+Hachi-wari
DuringHorseStanceUnanimous Consent
DuringHorseStanceKumo-geri
DuringHorseStanceMuramasa
DuringHorseStanceLow Chop
DuringHorseStanceHorse Stance to Stalking Wolf Stance
DuringHorseStanceHorse Stance to Heaven and Earth
DuringHorseStanceHorse Stance to Vacuity
DuringHorseStance
During Cat Stance 10
Cat Stance
+Mid Left Thrust
DuringCatStance,Rising Carp
DuringCatStance,Enlightenment
DuringCatStance,High Left Reverse Hook Kick
DuringCatStance,Crouching Tiger, Rising Dragon
DuringCatStance,Gojushiho
DuringCatStance,Cat Stance to Stalking Wolf Stance
DuringCatStance,Cat Stance to Heaven and Earth
DuringCatStance,Cat Stance to Vacuity
DuringCatStance,
During Heaven and Earth 7
Heaven and Earth
DuringHeatandHorseStanceHeaven and Earth
DuringHeatandCatStanceHeaven and Earth
DuringHeatandStalkingWolfStanceStanceHeaven's Gavel: Injustice Banish
DuringHeavenandEarth,Heaven's Sword: Wreath Puncture
DuringHeavenandEarth,Heaven's Cannon: Crushing Defamation
DuringHeavenandEarth,Heaven and Earth
DuringHeavenandEarth,takeattackfromtheopponent
During Stalking Wolf Stance 9
Stalking Wolf Stance
DuringHorseStanceStalking Wolf Stance
DuringCatStance,Bassai-zuki
DuringStalkingWolfStance,Bassai-zuki to Heaven and Earth
DuringHeat,DuringStalkingWolfStance,Jion Upward Thrust
DuringStalkingWolfStance,Mid Left Kick to Nimble Thrust
DuringStalkingWolfStance,Serpent Incision
DuringStalkingWolfStance,Stalking Wolf Stance to Heaven and Earth
DuringStalkingWolfStance,Stalking Wolf Stance to Vacuity
DuringStalkingWolfStance,
During Heat 10
Heat Burst
WhenHeatactivationisavailablePolitical Storm
+Stalwart Governance
+- start
- i18
- block
- +2
- hit
- +22c
Heat Engager • Heat Dash +5, +36a (+26) • Balcony Break • 4 chip damage on block • Forces tech backroll on hit
Flash Elbow
FC +Unanimous Consent
DuringHorseStanceHigh Left Reverse Roundhouse Kick
DuringCatStanceHorse Stance to Heaven and Earth
DuringHorseStanceCat Stance to Heaven and Earth
DuringCatStanceStalking Wolf Stance to Heaven and Earth
DuringStalkingWolfStanceEfflorescent Blizzard
DuringHeat- start
- i18
- block
- +10g
- hit
- +0d
Heat Smash • Balcony Break • Transition to r31 HAE on block • * Cancel HAE transition with B on block • Transition to attack throw on hit • Increases HAE level by 1 on hit • 8 chip on block
10 Hit Combo 1
- start
- 22
- hit
- +11a (+6)