Shaheen

Tekken 8

Shaheen

79 moves · frame data from wavu.wiki

Also in Tekken 7

Throws 9

  • Desert Fang

    Front 35 break 1 or 2
    or
    start
    i12~14
    block
    -3
    hit
    +0d

    Homing • Throw escape: 1 or 2 • Opponent status on hit: FUFA

  • Aldebaran

    Front 35 break 1 or 2
    or
    start
    i12~14
    block
    -6
    hit
    +0d

    Homing • Floor Break • Throw escape: 1 or 2 • Opponent status on hit: FUFA • Side switch on hit

  • Chasm Drop

    Left 40 break 1
    or
    start
    i12~14
    block
    -3
    hit
    +0d

    Throw escape: 1 • Opponent status on hit: FUFT • Side switch on hit

  • Axel Spinner

    Right 40 break 2
    or
    start
    i12~14
    block
    -3
    hit
    +0d

    Removes Recoverable Health • Throw escape: 2 • Opponent status on hit: FUFA

  • Silent Death

    Back 50
    or
    start
    i12~14
    hit
    +0d

    Removes Recoverable Health • Throw escape: none • Opponent status on hit: FUFA • Side switch on hit

  • Wezen

    Front 40 break 1+2
    start
    i12~14
    block
    -3
    hit
    +0d

    Floor Break • Throw escape: 1+2 • Opponent status on hit: FUFA • Side switch on hit

  • Assault Tackle

    Front 30
    DuringStealthStep
  • Silent Death Trap

    Parry 15
    Timewithopponentpunch or
  • Low Parry

    Parry
    Timewithopponentlowattack

Attacks 52

  • Najm Alshamal

    M 55
    DuringRage
    start
    i20
    block
    -18
    hit
    +0d

    Rage Art • Removes Recoverable Health • Reversal Break • Damage increases with lower health, maximum 82 • Freezes match timer on activation and on hit • Restores recoverable health on hit • Transition to attack throw on hit • Consumes Rage

  • Spica

    HH 14
    start
    i12
    block
    -3
    hit
    +8
  • Spica Gut Punch

    HHM 31
    start
    i20~21
    block
    -11
    hit
    +3
    ch
    +58a

    Combo from 1st CH with 10F delay • Combo from 2nd CH with 10F delay • Move can be delayed by 10F • Input can be delayed by 12F • Cancel to SNK (-13/-2) with DF

  • Spica Blinding Sands

    HHH 32
    start
    i20
    block
    -8
    hit
    +3

    Transition to -1, +10 SNK with DF • Combo from 1st CH with 7F delay • Move can be delayed by 5F • Input can be delayed by 7F

  • Spica Wheel Spin

    HHM 34
    start
    i24~26
    block
    -13
    hit
    +33a (+18)

    Tornado • Combo from 1st or 2nd CH with 2F delay • Move cannot be delayed • Input can be delayed by 2F

  • Cut In

    HM 17
    start
    i17~18
    block
    -4
    hit
    +2

    Combo from 1st hit

  • Porrima Blinding Sands

    HH 23
    start
    i20
    block
    -8
    hit
    +3

    Transition to -1, +10 SNK with DF • Combo from 1st hit with 2F delay • Move cannot be delayed • Input can be delayed by 2F

  • Blinding Sands

    H 18
    start
    i14
    block
    -8
    hit
    +3

    Transition to -1, +10 SNK with DF

  • Hallux Kick to Algenib

    HH 30
    start
    i18
    block
    -5
    hit
    +5

    +31a (+24) from 1st CH • Combo from 1st hit

  • Hallux Kick to High Slashing Kick

    HH 37
    start
    i31
    block
    -1
    hit
    +26a (+17)
    ch
    +71a (51)

    Balcony Break

  • Hallux Kick to Ra'd

    HM 41
    start
    i24~25
    block
    -13
    hit
    +20d

    Aerial combo from 1st CH • When combo from 1st CH: • Floor Break

  • Ki Charge

  • Silent Sting

    HH 33
    start
    i18
    block
    -12
    hit
    +21a (+16)

    Tornado • Combo from 1st hit with 7F delay • Move can be delayed by 9F • Input can be delayed by 10F

  • Silent Flow

    HLH 47
    start
    i26~27
    block
    -7
    hit
    +10g
    ch
    +14c

    Strong Aerial Tailspin • Balcony Break • Aerial combo from 2nd CH

  • Crescent Moon

    M 17
    start
    i20
    block
    -5
    hit
    +6
    ch
    +13c

    Good right sidestep tracking • Transition to SNK (-3/+8/+15c) with DF

  • Piercing Talon

    H 24
    start
    i15~16
    block
    +0
    hit
    +13g

    Balcony Break • Homing • 7 chip damage on block

  • Skyline

    MM 20
    start
    i22~23
    block
    +3c
    hit
    +11c

    6 chip damage on block • Transitions to SNK • Floor Break

  • Rising Falcon

    M 13
    start
    i15~16
    block
    -7
    hit
    +34a (+24)

    Only launches standing opponents • +4s on hit against crouching opponents • Launches crouching on CH

  • Whirlwind Kick

    M 20
    start
    i17
    block
    -13
    hit
    +21d

    Homing

  • Al-Faras

    MMM 51
    start
    i27~28
    block
    -13
    hit
    +19a (+9)

    Balcony Break • Combo from 2nd CH with 3F delay • Move can be delayed by 10F • Input can be delayed by 11F

  • Al-Faras al-Shuja

    MH 36
    start
    i23~24
    block
    -4
    hit
    +23a (+14)

    Balcony Break • Combo from 1st hit

  • Stealth Step

  • Gut Impact

    M 15
    start
    i18~19
    block
    -6
    hit
    +8

    Jab evasion

  • Silent Rigel

    L 12
    start
    i16~17
    block
    -14
    hit
    +0

    Transition to -10, +4 SNK with DF

  • Vicious Stomp

    L 10
    start
    i19
    block
    -12
    hit
    +1
  • Rapid Strikes

    MH 35
    start
    i20
    block
    -11
    hit
    +15c

    Balcony Break • Heat Engager • Heat Dash +43d (+35) • Combo from 1st hit with 10?F delay • Move can be delayed by 8F • Input can be delayed by 10F • Forces tech backroll on hit

  • Snake's Bite to Rising Scimitar

    LH 32
    start
    i18
    block
    -13
    hit
    +68a (+52)

    Tornado • Counter hit combo from 1st hit

  • Rising Scimitar

    H 23
    start
    i20
    block
    -13
    hit
    +28 (+18)

    Tornado

  • Shaula

    ! 40
    start
    i64~65
    hit
    +42 (+11)
  • Achernar

    M 20
    start
    i19~20
    block
    +0c
    hit
    +6c

    Heat Engager • Heat Dash +67a (+50) • Transition to +0c, +6c FC with D

  • Dust Storm

    M 30
    duringcounterattack
  • Heel Strike

    M 17
    start
    i19
    block
    +1c
    hit
    +3c
    ch
    +14c

    5 chip damage on block

  • Broken Mirage

    M 23
    start
    i17
    block
    -15
    hit
    +4
    ch
    +29a (+23)
  • Elnath

    H 25
    start
    i16
    block
    -9
    hit
    +19a (+9)

    Balcony Break • +0 frame advantage and 10 chip damage on block after absorbing an attack in power crush state

  • Vega

    M 25
    or or
    start
    i24~25
    block
    +1
    hit
    +20d

    Balcony Break • Heat Engager • Heat Dash +67a (+50) • 10 chip damage on block • Cancel to FC with input uf+1,D

  • Crescent Cleaver

    M 22
    or or
    start
    i25~26
    block
    -7
    hit
    +24

    Alternate input: ub+3 or u+3

  • Altair

    M 13
    or or
    start
    i15~17
    block
    -13
    hit
    +33 (+23)

    Alternate input: ub+4 or u+4

  • Delayed Rising Toe Kick

    M 20
    start
    i23~25
    block
    -13
    hit
    +32 (+22)
  • Hunting Falcon Dive

    M 23
    or
    start
    i17
    block
    -12
    hit
    +63 (+48)

    Tornado • Alternate input: f,f,F+3 • Hit throw which side switches

  • Hornet

    H 42
    start
    i14
    block
    -4
    hit
    +0d

    Tornado • Removes Recoverable Health • Transition to attack throw on standing front hit • Quick input properties during Heat • See also: f:b+2

  • Antares

    M 30
    start
    i17~18
    block
    +5
    hit
    +13c

    Balcony Break • chip damage on block • Forces tech backroll on hit • Jab evasion

  • Al-Ghun

    H 30
    hold
  • Albireo

    M 17
    WS
  • Hawk Edge

    M 21
    WS
  • Double Scorpion

    MM 34
    WS
  • Jaw Smash

    M 16
    WS
  • Janbiya

    M 21
    FC
  • Serpens

    LH 36
    FC
  • Slide Step

    FC
  • Sand Storm

    L 10
    FC
  • Nisf Kamar

    L 17
    SS
  • Reverse Edge

    M 20
    Backtoopponent

During Stealth Step 8

  • Stealth Step

  • Blinding Snake

    H 10
    DuringStealthStep
  • Crimson Tempest

    M 17
    DuringStealthStep
  • Hunting Falcon Dive

    MT 23
    DuringStealthStep
  • Sliding Shave

    L 17
    DuringStealthStep
  • Al-Sayf

    M 21
    DuringStealthStep
  • Flash Hornet

    MHT 52
    DuringStealthStep
  • Flash Debeb

    MM 40
    DuringStealthStep

During Heat 9

  • Heat Burst

    M 12
    WhenHeatactivationisavailable
  • Rapid Strikes

    MH 35
    start
    i20
    block
    -11
    hit
    +15c

    Balcony Break • Heat Engager • Heat Dash +43d (+35) • Combo from 1st hit with 10?F delay • Move can be delayed by 8F • Input can be delayed by 10F • Forces tech backroll on hit

  • Achernar

    M 20
    start
    i19~20
    block
    +0c
    hit
    +6c

    Heat Engager • Heat Dash +67a (+50) • Transition to +0c, +6c FC with D

  • Elnath

    H 25
    start
    i16
    block
    -9
    hit
    +19a (+9)

    Balcony Break • +0 frame advantage and 10 chip damage on block after absorbing an attack in power crush state

  • Vega

    M 25
    or or
    start
    i24~25
    block
    +1
    hit
    +20d

    Balcony Break • Heat Engager • Heat Dash +67a (+50) • 10 chip damage on block • Cancel to FC with input uf+1,D

  • Al-Sayf

    M 21
    DuringStealthStep
  • Al-Ghun Master

    H 35
    DuringHeat hold
  • Rumh al-Dawla

    MM 40
    DuringHeat
    start
    i20~21
    block
    -14
    hit
    +24a (+14)

    Balcony Break • Heat Smash • Transition to attack throw on 1st hit • 52dmg and +13a (+3) from 2nd hit • 8 chip damage on block

  • Rumh al-Muzaffar

    LMM 40
    DuringHeatandStealthStep

10 hit combo 1

  • HMHHMMLMMM 78

Shaheen's Tekken 8 movelist from the Tekken Wiki, frame data from wavu.wiki.