Throws 9
Desert Fang
or +- start
- i12~14
- block
- -3
- hit
- +0d
Homing • Throw escape: 1 or 2 • Opponent status on hit: FUFA
Aldebaran
or +- start
- i12~14
- block
- -6
- hit
- +0d
Homing • Floor Break • Throw escape: 1 or 2 • Opponent status on hit: FUFA • Side switch on hit
Chasm Drop
or- start
- i12~14
- block
- -3
- hit
- +0d
Throw escape: 1 • Opponent status on hit: FUFT • Side switch on hit
Axel Spinner
or- start
- i12~14
- block
- -3
- hit
- +0d
Removes Recoverable Health • Throw escape: 2 • Opponent status on hit: FUFA
Silent Death
or- start
- i12~14
- hit
- +0d
Removes Recoverable Health • Throw escape: none • Opponent status on hit: FUFA • Side switch on hit
Wezen
+- start
- i12~14
- block
- -3
- hit
- +0d
Floor Break • Throw escape: 1+2 • Opponent status on hit: FUFA • Side switch on hit
Assault Tackle
DuringStealthStepSilent Death Trap
Timewithopponentpunch + or +Low Parry
Timewithopponentlowattack
Attacks 52
Najm Alshamal
DuringRage +- start
- i20
- block
- -18
- hit
- +0d
Rage Art • Removes Recoverable Health • Reversal Break • Damage increases with lower health, maximum 82 • Freezes match timer on activation and on hit • Restores recoverable health on hit • Transition to attack throw on hit • Consumes Rage
Spica
- start
- i12
- block
- -3
- hit
- +8
Spica Gut Punch
- start
- i20~21
- block
- -11
- hit
- +3
- ch
- +58a
Combo from 1st CH with 10F delay • Combo from 2nd CH with 10F delay • Move can be delayed by 10F • Input can be delayed by 12F • Cancel to SNK (-13/-2) with DF
Spica Blinding Sands
- start
- i20
- block
- -8
- hit
- +3
Transition to -1, +10 SNK with DF • Combo from 1st CH with 7F delay • Move can be delayed by 5F • Input can be delayed by 7F
Spica Wheel Spin
- start
- i24~26
- block
- -13
- hit
- +33a (+18)
Tornado • Combo from 1st or 2nd CH with 2F delay • Move cannot be delayed • Input can be delayed by 2F
Cut In
- start
- i17~18
- block
- -4
- hit
- +2
Combo from 1st hit
Porrima Blinding Sands
- start
- i20
- block
- -8
- hit
- +3
Transition to -1, +10 SNK with DF • Combo from 1st hit with 2F delay • Move cannot be delayed • Input can be delayed by 2F
Blinding Sands
- start
- i14
- block
- -8
- hit
- +3
Transition to -1, +10 SNK with DF
Hallux Kick to Algenib
- start
- i18
- block
- -5
- hit
- +5
+31a (+24) from 1st CH • Combo from 1st hit
Hallux Kick to High Slashing Kick
- start
- i31
- block
- -1
- hit
- +26a (+17)
- ch
- +71a (51)
Balcony Break
Hallux Kick to Ra'd
- start
- i24~25
- block
- -13
- hit
- +20d
Aerial combo from 1st CH • When combo from 1st CH: • Floor Break
Ki Charge
Silent Sting
+- start
- i18
- block
- -12
- hit
- +21a (+16)
Tornado • Combo from 1st hit with 7F delay • Move can be delayed by 9F • Input can be delayed by 10F
Silent Flow
+- start
- i26~27
- block
- -7
- hit
- +10g
- ch
- +14c
Strong Aerial Tailspin • Balcony Break • Aerial combo from 2nd CH
Crescent Moon
+- start
- i20
- block
- -5
- hit
- +6
- ch
- +13c
Good right sidestep tracking • Transition to SNK (-3/+8/+15c) with DF
Piercing Talon
+- start
- i15~16
- block
- +0
- hit
- +13g
Balcony Break • Homing • 7 chip damage on block
Skyline
+- start
- i22~23
- block
- +3c
- hit
- +11c
6 chip damage on block • Transitions to SNK • Floor Break
Rising Falcon
+- start
- i15~16
- block
- -7
- hit
- +34a (+24)
Only launches standing opponents • +4s on hit against crouching opponents • Launches crouching on CH
Whirlwind Kick
+- start
- i17
- block
- -13
- hit
- +21d
Homing
Al-Faras
+- start
- i27~28
- block
- -13
- hit
- +19a (+9)
Balcony Break • Combo from 2nd CH with 3F delay • Move can be delayed by 10F • Input can be delayed by 11F
Al-Faras al-Shuja
+- start
- i23~24
- block
- -4
- hit
- +23a (+14)
Balcony Break • Combo from 1st hit
Stealth Step
+Gut Impact
+- start
- i18~19
- block
- -6
- hit
- +8
Jab evasion
Silent Rigel
+- start
- i16~17
- block
- -14
- hit
- +0
Transition to -10, +4 SNK with DF
Vicious Stomp
+- start
- i19
- block
- -12
- hit
- +1
Rapid Strikes
+- start
- i20
- block
- -11
- hit
- +15c
Balcony Break • Heat Engager • Heat Dash +43d (+35) • Combo from 1st hit with 10?F delay • Move can be delayed by 8F • Input can be delayed by 10F • Forces tech backroll on hit
Snake's Bite to Rising Scimitar
+- start
- i18
- block
- -13
- hit
- +68a (+52)
Tornado • Counter hit combo from 1st hit
Rising Scimitar
+- start
- i20
- block
- -13
- hit
- +28 (+18)
Tornado
Shaula
+- start
- i64~65
- hit
- +42 (+11)
Achernar
+- start
- i19~20
- block
- +0c
- hit
- +6c
Heat Engager • Heat Dash +67a (+50) • Transition to +0c, +6c FC with D
Dust Storm
+ duringcounterattackHeel Strike
+- start
- i19
- block
- +1c
- hit
- +3c
- ch
- +14c
5 chip damage on block
Broken Mirage
+- start
- i17
- block
- -15
- hit
- +4
- ch
- +29a (+23)
Elnath
+- start
- i16
- block
- -9
- hit
- +19a (+9)
Balcony Break • +0 frame advantage and 10 chip damage on block after absorbing an attack in power crush state
Vega
or or +- start
- i24~25
- block
- +1
- hit
- +20d
Balcony Break • Heat Engager • Heat Dash +67a (+50) • 10 chip damage on block • Cancel to FC with input uf+1,D
Crescent Cleaver
or or +- start
- i25~26
- block
- -7
- hit
- +24
Alternate input: ub+3 or u+3
Altair
or or +- start
- i15~17
- block
- -13
- hit
- +33 (+23)
Alternate input: ub+4 or u+4
Delayed Rising Toe Kick
- start
- i23~25
- block
- -13
- hit
- +32 (+22)
Hunting Falcon Dive
+ or +- start
- i17
- block
- -12
- hit
- +63 (+48)
Tornado • Alternate input: f,f,F+3 • Hit throw which side switches
Hornet
+- start
- i14
- block
- -4
- hit
- +0d
Tornado • Removes Recoverable Health • Transition to attack throw on standing front hit • Quick input properties during Heat • See also: f:b+2
Antares
+- start
- i17~18
- block
- +5
- hit
- +13c
Balcony Break • chip damage on block • Forces tech backroll on hit • Jab evasion
Al-Ghun
hold +Albireo
WS+Hawk Edge
WS+Double Scorpion
WS+Jaw Smash
WS+Janbiya
FC+ +Serpens
FC+ +Slide Step
FC+Sand Storm
FC+ +Nisf Kamar
SS+Reverse Edge
Backtoopponent
During Stealth Step 8
Stealth Step
+Blinding Snake
DuringStealthStepCrimson Tempest
DuringStealthStepHunting Falcon Dive
DuringStealthStepSliding Shave
DuringStealthStepAl-Sayf
DuringStealthStepFlash Hornet
DuringStealthStep +Flash Debeb
DuringStealthStep +
During Heat 9
Heat Burst
WhenHeatactivationisavailableRapid Strikes
+- start
- i20
- block
- -11
- hit
- +15c
Balcony Break • Heat Engager • Heat Dash +43d (+35) • Combo from 1st hit with 10?F delay • Move can be delayed by 8F • Input can be delayed by 10F • Forces tech backroll on hit
Achernar
+- start
- i19~20
- block
- +0c
- hit
- +6c
Heat Engager • Heat Dash +67a (+50) • Transition to +0c, +6c FC with D
Elnath
+- start
- i16
- block
- -9
- hit
- +19a (+9)
Balcony Break • +0 frame advantage and 10 chip damage on block after absorbing an attack in power crush state
Vega
or or +- start
- i24~25
- block
- +1
- hit
- +20d
Balcony Break • Heat Engager • Heat Dash +67a (+50) • 10 chip damage on block • Cancel to FC with input uf+1,D
Al-Sayf
DuringStealthStepAl-Ghun Master
DuringHeat hold +Rumh al-Dawla
DuringHeat- start
- i20~21
- block
- -14
- hit
- +24a (+14)
Balcony Break • Heat Smash • Transition to attack throw on 1st hit • 52dmg and +13a (+3) from 2nd hit • 8 chip damage on block
Rumh al-Muzaffar
DuringHeatandStealthStep