Throws 7
Double High Sweep
or +- start
- i12~14
- block
- +0
- hit
- KND
Throw break 1, turns 90° to the right on break
Judgement
or +- start
- i12~14
- block
- -3
- hit
- KND
Throw break 2 • Side switch
Steel Pedal Drop
or- start
- i12~14
- block
- -3
- hit
- KND
Floor Break • Throw break 1 • Side switch
Skull Smash
or- start
- i12~14
- block
- -3
- hit
- KND
Throw break 2 • Opponent recovers FDFT
Reverse Neck Throw
or- start
- i12~14
- hit
- KND
Unbreakable throw • Side switch
Stonehead
+- start
- i12
- block
- +0
- hit
- KND
Tag Buffer • Balcony Break • Throw break 1+2, side switch on break • 15 damage on wall splat • Special throw animation if paired with all the Mishimas and Kuma/Panda(press 5 after the input), side switch, opponent recovers FDFT
Obliteration
+ or +
Attacks 63
Flash Punch Combo
- block
- -17
- hit
- KND
- ch
- KND
Natural combo from 1st hit • Can be delayed
Left Right Combo
- block
- -1
- hit
- +7
- ch
- +7
Natural combo from 1st hit • Jail on block
Demon Slayer
- block
- -12
- hit
- +4
- ch
- +4
Natural combo from 1st hit • Jail on block
Spin Claw Combo
- block
- -13
- hit
- -2
- ch
- -2
Natural combo from 1st hit • Jail on block
Wheel of Pain
- start
- i24(25~)
- block
- -6
- hit
- +7c
- ch
- +7c
Spike • Cannot be reversed
Inferno
- start
- i39~43
- block
- KND
- hit
- KND
- ch
- KND
Balcony Break • Becomes a launcher against robot opponents(Alisa, Combot, Jack-6 and P. Jack)
Fly
Near Death
Infernal Annihilation
Amara
Devil Blaster
Reverse Devil Blaster
+Ki Charge
Heaven's Drop
+- block
- -20
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 1st hit
Phantom Mist
+Sentence of Death
+Spiral Lotus
+Ground Sweep
+Last Rites
+Right Splits Kick
+- start
- i19~20
- block
- +3c~+4c
- hit
- +7c~+8c
- ch
- KND
Bound • Opponent recovers FDFA on CH
Tsujikaze
+- start
- i17,i44
- block
- -12
- hit
- KND
- ch
- KND
Homing • Balcony Break
Phantom Spear
+- start
- i27,i41
- block
- -13
- hit
- KND
- ch
- KND
Balcony Break
Dark Lit Moon
+- block
- -13
- hit
- JG
- ch
- JG
Tag Buffer • Natural combo from 1st hit
Hell Gate
+- block
- -35
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 2nd CH • Can be delayed
Infernal Jolt
+- start
- i15
- block
- -9
- hit
- +4
- ch
- +27
Opponent must techroll to avoid guaranteed follow-ups on CH
Aratama Strike
+- start
- i20~21
- block
- -8~-7
- hit
- KND
- ch
- KND
Bound
Guillotine Slash
+- start
- i20
- block
- -9
- hit
- +7c
- ch
- KND
Opponent recovers FDFA on CH
Broken Plate
+- start
- i18~19
- block
- -12~-11
- hit
- -1~+0
- ch
- -1~+0
Flash Palm Blow
+- start
- i16
- block
- -9
- hit
- +5
- ch
- +5
Eternity Spin Kick
+- start
- i18
- block
- -8
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 1st CH
Double Slash
+- start
- i15,i24
- block
- -12
- hit
- +5
- ch
- +5
Can input b+1+2 to follow with Infinite Power and its variations
Brimstone Strike
+- block
- -15
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 1st hit
Arch Back Hand Blow
+- start
- i17
- block
- -8
- hit
- KND
- ch
- KND
Homing • Balcony Break
Jambu Spear
+- start
- i29
- block
- -16
- hit
- KND
- ch
- KND
Balcony Break
Cycle of Life
+- block
- -14
- hit
- JG
- ch
- JG
Tag Buffer • Natural combo from 1st hit
Infinite Power
+Demon's Spear
+ HoldLightning Uppercut
+Lightning Screw Uppercut
+Samsara
+- start
- i20~21
- block
- -35~-36
- hit
- JG
- ch
- JG
Reaper's Scythe
+- start
- i28
- block
- +3c
- hit
- +7c
- ch
- JG
Bound
Rising Sun
+- block
- -18
- hit
- JG
- ch
- JG
Natural combo from 1st CH
Roundhouse to Triple Spin Kick
+- block
- -17
- hit
- KND
- ch
- KND
Balcony Break
Air Inferno
+- start
- i20~32
- hit
- KND
- ch
- KND
Devil Fist
+- start
- i16(17~)
- block
- -13
- hit
- KND
- ch
- KND
Balcony Break • Unique animation on CH, side switch and 12 extra damage
Angel Shoot Down
+- block
- -15
- hit
- KND
- ch
- KND
Bound • Natural combo from 1st hit • Cannot be reversed • Opponent recovers FDFA
Dragon Uppercut
+- start
- i23(26~)
- block
- -15
- hit
- KND
- ch
- KND
Heaven's Door
+- hit
- KND
Floor Break • Can be performed only when first hit connects • Opponent recovers FDFA
Dragon Uppercut to Middle Kick
+- block
- -14
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 1st hit
Dragon Uppercut to Spinning Low Kick
+- block
- -20
- hit
- KND
- ch
- KND
Wind God Fist
+- start
- i11~12(15~)
- block
- -10
- hit
- JG
- ch
- JG
Tag Buffer
Electric Wind God Fist
+ pressatthesametimeStream Pierce
+- start
- i18(21~)
- block
- -14
- hit
- KND
- ch
- KND
Balcony Break
Spinning Demon to Left Knee
+- block
- -18
- hit
- KND
- ch
- KND
Knee • Balcony Break • Natural combo from 1st hit
Spinning Demon
+- block
- -23
- hit
- KND
- ch
- KND
Natural combo from 1st hit • Opponent recovers FUFA
Leaping Side Kick
+- start
- i22~23(25~)
- block
- +9~+10g
- hit
- KND
- ch
- KND
Balcony Break
Nagikagura
WS+Let it Light
WS+Tsunami Kick
WS+Devil Twister
SS+Hell's Gate
SS+ duringattackYomigaeri
OnthebackEarth Inferno
Withopponentdown +