Dr. Bosconovitch

Tekken Tag Tournament 2

Dr. Bosconovitch

Doctor Bosconovitch

85 moves · frame data from wavu.wiki

Also in Tekken 3

Throws 8

  • Single Click Bomb

    Front 35 break 1
    or
    start
    i12~14
    block
    -3
    hit
    KND

    Tag Buffer • Throw break 1

  • Bomb Ejection

    Front 35 break 2
    or
    start
    i12~14
    block
    -15
    hit
    KND

    Throw break 2 • On break: • -side switch • -recovers FUFA • -opponent recovers BT • Side switch • Opponent recovers FDFT • Special throw animation if paired with Yoshimitsu(press 5 after the input), no side switch, recovers standing, opponent recovers FUFA

  • Analyze Bomb

    Left 40 break 1
    or
    start
    i12~14
    block
    -3
    hit
    KND

    Throw break 1 • opponent recovers FDFA

  • Electrical Arm Lock

    Right 40 break 2
    or
    start
    i12~14
    block
    -3
    hit
    KND

    Throw break 2 • Opponent recovers FU(side)

  • Piggyback Bomb

    Back 80
    or
    start
    i12~14
    hit
    KND

    Unbreakable throw • Opponent recovers FUFA

  • Brain Shaker

    Front 40 break 1+2
    orduringPanicDoctor
    start
    i12
    block
    -6
    hit
    KND

    Throw break 1+2, side switch on break • Special throw animation if paired with Alisa(press 5 after the input), recovers standing, opponent recovers FDFT • Different special throw animation if paired with P. Jack, side switch, opponent recovers FD(side)

  • Reflection Mist

    Parry 24
    Synchrowiththeopponent'spunch
  • Fake Doctor

    Parry
    Synchrowiththeopponent'spunch or

Attacks 53

  • Left Right Combo

    HH 22
    block
    -1
    hit
    +7
    ch
    +7

    Natural combo from 1st hit • Jail on block

  • Scared Combination

    HL 29
    block
    -15
    hit
    +10
    ch
    +10

    Natural combo from 1st CH • Transition to MAD only on hit

  • Scared Combination to Mad Pain

    HL 22
    hitmusthit
  • Hyper Shake Off

    M 2
    start
    i15
    block
    -11
    hit
    KND
    ch
    KND

    Balcony Break

  • Electric Charge

  • Bézier Spark

    L 20
  • Line Segment Spark

    H 15
  • Parallel Lightning Spark

    ! 30
  • Ki Charge

  • Single Hand Slap

    MH 36
    block
    -6
    hit
    +5
    ch
    +5

    Natural combo from 1st hit

  • Back Fire Kick

    M 40
    start
    i16
    block
    -19
    hit
    KND
    ch
    KND

    Balcony Break

  • Critical Headbutt

    M 27
    start
    i14
    block
    -13
    hit
    +10
    ch
    JG

    Bound • Head • Transition to MAD only on hit

  • Critical Headbutt to Mad Pain

    M 20
    hitmusthit
  • Panic Doctor

  • Crash Test

    M 33
    start
    i21~27
    block
    -9~-3
    hit
    KND
    ch
    KND

    Head • Balcony Break

  • Savage Slap

    M 17
    start
    i15
    block
    -8
    hit
    JG
    ch
    JG

    +3 on crouching opponent

  • Surprise Tumble

  • Pull Over

    ML 40
    block
    -19
    hit
    KND
    ch
    KND

    Natural combo from 1st CH • Can be delayed • Opponent recovers FDFA

  • Over Hand Maneuver

    M 22
    start
    i18~19
    block
    -5c~-4c
    hit
    +3c~+4c
    ch
    KND

    Bound

  • Scared Left Low Kick

    L 13
    start
    i16
    block
    -13
    hit
    -2
    ch
    -2
  • Poor Right Kick

    L 20
    start
    i16
    block
    -15
    hit
    +10
    ch
    +10

    Transition to MAD only on hit

  • Poor Right Kick to Mad Pain

    L 15
    hitmusthit
  • Delete Pressure

    M 31
    start
    i21
    block
    +4
    hit
    KND
    ch
    KND

    Balcony Break • Spike • Opponent recovers FDFA

  • The Zen

  • Crouching Doctor One Two Combo

    MM 12
    block
    -8
    hit
    +3
    ch
    +3

    Natural combo from 1st CH

  • Arch Uppercut

    M 24
    start
    i17
    block
    -8
    hit
    +6
    ch
    JG
  • Crouch Sweep Kick

    L 24
    start
    i23
    block
    -26
    hit
    +5c
    ch
    KND
  • Scared Right Low Kick

    L 16
    start
    i15
    block
    -12
    hit
    -1
    ch
    -1
  • Trick Fall

  • Unbalance Slap

    H 20
    start
    i12
    block
    -9
    hit
    +2
    ch
    +2
  • Mad Slap Combination

    HH 40
    block
    -9
    hit
    +10
    ch
    +10

    Transition to MAD only on hit • Natural combo from 1st hit

  • Mad Slap Combination to Mad Pain

    HH 30
    hitmusthit
  • Unbalance Combination

    HM 40
    block
    -9
    hit
    +2
    ch
    +2

    Natural combo from 1st hit

  • Unbalance Kick

    M 18
    start
    i14
    block
    -16
    hit
    -5
    ch
    -5
  • Flying Bomber

    M 28
    start
    i18~19
    block
    -9~-8
    hit
    KND
    ch
    KND

    Homing • Balcony Break

  • Doctor's Jump Kick

    M 27
    start
    i18
    block
    -13
    hit
    KND
    ch
    KND

    Balcony Break • Transition to ZEN • ub+3 does 16 damage • u+3 does 20 damage

  • Exciting Kick

    M 20
    start
    i20
    block
    -8
    hit
    KND
    ch
    KND

    Balcony Break • ub+4 does 14 damage(-14/-1/-1) • u+4 same damage(-8/+5/+5)

  • Cossack Shower Kick

    MMMM 57
    start
    i18,i23,i33,i55
    block
    -17
    hit
    +16
    ch
    +16

    Only the first three hits are natural combo • Opponent must techroll to avoid guaranteed follow-ups

  • Doctor Fall Combo

    MM 43
    block
    -23~-18
    hit
    KND
    ch
    KND

    Shoulder • Natural combo from 1st hit

  • Panic Smoker

    M 33
    start
    i20~22(21~)
    block
    -34~-32
    hit
    KND
    ch
    KND

    Cannot be reversed • Opponent recovers FUFA

  • Panic Genome

    MM 36
    start
    i23~27(24~),i36~39
    block
    -7~-4
    hit
    JG
    ch
    JG

    Cannot be reversed

  • Flying Doctor

    M 32
    start
    i14~26(15~)
    block
    -19~-7
    hit
    KND
    ch
    KND

    Balcony Break • Cannot be reversed

  • Escapism Bomb

    ! 67
    start
    i120(121~)
    block
    KND
    hit
    KND
    ch
    KND

    Balcony Break

  • Tumble Dive

    M 40
    start
    i18~24(21~)
    block
    +10~+16
    hit
    KND
    ch
    KND

    Balcony Break • Spike

  • Dynamic Doctor Combo

    MH 30
    WS
  • Dynamic Doctor Combo to Mad Pain

    MH 30
    WS hitmusthit
  • Chandelle Manoeuvering Blow

    M 23
    WS
  • Horse Back Kick

    M 15
    WS
  • Bomb Mistake

    M 20
    Backtoopponent
  • Retake 1

    Ontheback
  • Retake 2

    Onthegroundfacingtheground
  • Taunt 1

  • Taunt 2

During Mad Pain 6

  • Panic Doctor

    22
    DuringMadPain or
  • Mosquito Thumbing

    H 40
    DuringMadPain
  • Tumbling Doctor

    M 44
    DuringMadPain
  • Somersault Bomb

    M 43
    DuringMadPain
  • Bomb Sweep

    L 40
    DuringMadPain
  • Neutrino Blast

    M 44
    DuringMadPain

During Panic Doctor 8

  • Panic Doctor

  • Desperate Pressure

    M 27
    DuringPanicDoctor
  • Doctor's Flick

    H 22
    DuringPanicDoctor
  • Poor Left Kick

    L 15
    DuringPanicDoctor
  • Poor Left Kick to Mad Pain

    L 15
    DuringPanicDoctor hitmusthit
  • Burst Wave

    M 20
    DuringPanicDoctor
  • Neutrino Blast

    M 28
    DuringPanicDoctor
  • Panic Doctor to The Zen

    DuringPanicDoctor

During The Zen 9

  • The Zen

  • Front Roll Doctor

    DuringZen
  • Reverse Roll Doctor

    DuringZen
  • Hopping Doctor

    DuringZen or or
  • Doctor Lift Off

    M 31
    DuringZen
    start
    i18~21(38~)
    block
    -20~-17
    hit
    KND
    ch
    KND

    Balcony Break

  • Doctor Ignition

    DuringZen
  • Doctor Head Sliding

    L 16
    DuringZen
    start
    i25~30(45~)
    block
    -24~-19
    hit
    -5c~+0c
    ch
    -5c~+0c

    Head • Cannot be low parried

  • Doctor Hover

    L 27
    DuringZen
    start
    i10~19(39~)
    block
    -34~-25
    hit
    KND
    ch
    KND

    Side switch on hit

  • The Zen Turn

    DuringZenbacktoopponent

10 Hit Combo 1

  • MMMHMMHMLM 105

Dr. Bosconovitch's Tekken Tag Tournament 2 movelist from the Tekken Wiki, frame data from wavu.wiki.