Throws 6
Bear Hug
or +- start
- i12~14
- block
- -6
- hit
- KND
Throw break 1
Mextli
or +- start
- i12~14
- block
- -3
- hit
- KND
Throw break 2 • Side switch • Special throw animation if paired with Ogre(press 5 after the input), opponent recovers FDFT
Tonatiuh
or- start
- i12~14
- block
- -3
- hit
- KND
Floor Break • Throw break 1
Hanging Neck Throw
or- start
- i12~14
- block
- -3
- hit
- KND
Throw break 2 • Side switch • Opponent recovers FUFA
Ispusteke
or- start
- i12~14
- hit
- KND
Unbreakable throw
Waning Moon
+- start
- i10
- block
- -2
- hit
- +20
Balcony Break • Tag Buffer • Throw break 1+2, side switch on break, recovers BT • Side switch • 30 damage on wall splat • Opponent recovers BT
Attacks 65
Flash Punch Combo
- block
- -14
- hit
- KND
- ch
- KND
Balcony Break • Can be delayed
Left Right Combo
- block
- -1
- hit
- +5
- ch
- +5
Natural combo from 1st hit • Jail on block
Quick Elbow Combo
- block
- +3
- hit
- +5
- ch
- +5
Elbow • Natural combo from 1st hit
Demon Backhand Spin
- block
- -13
- hit
- -2
- ch
- -2
Natural combo from 1st hit • Jail on block
Catapult Tackle Combo
+- block
- -12
- hit
- JG
- ch
- JG
Tag Buffer • Can be delayed
Piston Fire
- block
- -3
- hit
- +7
- ch
- JG
Natural combo from 1st hit • Can be delayed
Demon Scissors
- start
- i31,i35~36(32~)
- block
- -11~-10
- hit
- KND
- ch
- KND
Spike • Cannot be reversed
Cyclone Kick
- start
- i16
- block
- -9
- hit
- KND
- ch
- KND
Homing • Balcony Break
Ki Charge
Power Punch
+- start
- i18
- block
- -12
- hit
- KND
- ch
- KND
Balcony Break
Mammoth Charge
+- block
- -9
- hit
- +6c
- ch
- +6c
Bound • Natural combo from 1st hit
Right Splits Kick
+- start
- i19~20
- block
- +3c~+4c
- hit
- +7c+8c
- ch
- KND
Spike
Tezcatlipoca
+- start
- i17
- block
- -11
- hit
- KND
- ch
- KND
Balcony Break
Atlatl Shot
+- start
- i22
- block
- -17
- hit
- -2c
- ch
- KND
Shoulder Tackle
+- start
- i25~31
- block
- -10~-4
- hit
- KND
- ch
- KND
Shoulder • Balcony Break
Double Elbow
+- block
- -6
- hit
- +5
- ch
- +5
Elbow • Natural combo from 1st CH
Tepeyollotl
+- block
- -13
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 1st CH
Huitzilopochtli
+- start
- i18
- block
- -12
- hit
- KND
- ch
- KND
Homing • Opponent recovers FUFA
Medium Power Punch
+- start
- i28
- block
- -15
- hit
- KND
- ch
- KND
Balcony Break
Chantico
+- start
- i24
- block
- -11
- hit
- KND
- ch
- KND
Shoulder • Balcony Break
Itzli
+- start
- i17
- block
- -9
- hit
- +2
- ch
- +2
Bound
Python Crush
+- block
- -10
- hit
- KND
- ch
- JG
Knee • Balcony Break • Natural combo from 1st CH • Can be delayed • Opponent recovers FDFA
Stomp
+- start
- i17
- block
- -12
- hit
- +1
- ch
- +1
Spike
Shin to Head Kick
+- block
- -9
- hit
- +2
- ch
- JG
Natural combo from 1st CH • Can be delayed
Battering Ram
+- start
- i19
- block
- -12
- hit
- JG
- ch
- JG
Tag Buffer
Double Lift Kick
+- start
- i15,i30
- block
- -15
- hit
- JG
- ch
- JG
Tag Buffer
Mictlantecuhtli
+- start
- i27
- block
- -16
- hit
- +2
- ch
- JG
Homing
Sweep Kick
+- start
- i15~16
- block
- -18~-17
- hit
- -4~-3
- ch
- -4~-3
Bloody Scissors
+- start
- i60
- block
- JG
- hit
- JG
- ch
- JG
Ancient Hurricane
+- block
- -13
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 1st hit • Can be cancelled with B(-16/-4/-4)
Muliphen
+- block
- -16
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 1st hit
Double Sweep
+- block
- -8
- hit
- JG
- ch
- JG
Double Knee Launcher High
+- block
- -17
- hit
- KND
- ch
- KND
Balcony Break • Knee
Inner Torment
+- start
- i8
- hit
- KND
- ch
- KND
Killing Blow
+- start
- i56~57
- block
- KND
- hit
- KND
- ch
- KND
Balcony Break
Dragon Wheel Kick Demon Slayer
+- block
- -19
- hit
- JG
- ch
- JG
Tag Buffer
Huehuecoyotl
+- start
- i19
- block
- -12
- hit
- KND
- ch
- KND
Balcony Break
Capital Punishment
+Twin Hell Axle
+- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 1st hit • Can only be performed when second hit connects
Hammer Heel
- start
- i20~21(22~)
- block
- -9c~-8c
- hit
- KND
- ch
- KND
Balcony Break • Spike
Lee Sliding
- start
- i29~30(31~)
- block
- -36~-35
- hit
- KND
- ch
- KND
Side switch
Serpent's Venom
+- start
- i20(21~),i50
- block
- +6
- hit
- KND
- ch
- KND
Second hit can be stepped even on hit with a unique animation, can also be avoided with backdash
Left Axe Kick
+- start
- i20(21~)
- block
- -3c
- hit
- JG
- ch
- JG
Bound
Leg Bazooka
+- start
- i24~31(25~)
- block
- +1~+8
- hit
- KND
- ch
- KND
Balcony Break
Deadly Slash
+- start
- i26~27
- block
- JG
- hit
- JG
- ch
- JG
Blazing Kick
+- start
- i22~23(24~)
- block
- -19~18
- hit
- JG
- ch
- JG
Tag Buffer
Knee Launcher
+- start
- i18
- block
- -8
- hit
- JG
- ch
- JG
Tag Buffer • Knee
Dragon Power Punch
+- start
- i73(74~)
- block
- KND
- hit
- KND
- ch
- KND
Balcony Break
Taconeo
+- start
- i23(26~)
- block
- +9
- hit
- KND
- ch
- KND
Balcony Break
Hellfire
+Twin Lancer
WS+Demon God Fist
WS+Infinite Kick Chain 1
WS+ + ...Infinite Kick Chain 2
WS+ + ...Low Variation
DuringInfiniteChain + ...High Variation
DuringInfiniteChain + ...Tsunami Kick
WS+Snake Rocket
FC+Snake Kick
FC+ +Cat Thrust
FC+ +Right Hand Stab
FC+ +Demon Snare
FC+ +Right Handed Sweep
FC+ +Aconcagua
SS+Azteca Shoot
SS+