Ogre

Tekken Tag Tournament 2

Ogre

72 moves · frame data from wavu.wiki

Also in Tekken 3, Tekken Tag Tournament

Throws 6

  • Bear Hug

    Front 35 break 1
    or
    start
    i12~14
    block
    -6
    hit
    KND

    Throw break 1

  • Mextli

    Front 35 break 2
    or
    start
    i12~14
    block
    -3
    hit
    KND

    Throw break 2 • Side switch • Special throw animation if paired with Ogre(press 5 after the input), opponent recovers FDFT

  • Tonatiuh

    Left 40 break 1
    or
    start
    i12~14
    block
    -3
    hit
    KND

    Floor Break • Throw break 1

  • Hanging Neck Throw

    Right 40 break 2
    or
    start
    i12~14
    block
    -3
    hit
    KND

    Throw break 2 • Side switch • Opponent recovers FUFA

  • Ispusteke

    Back 60
    or
    start
    i12~14
    hit
    KND

    Unbreakable throw

  • Waning Moon

    Front 10 break 1+2
    start
    i10
    block
    -2
    hit
    +20

    Balcony Break • Tag Buffer • Throw break 1+2, side switch on break, recovers BT • Side switch • 30 damage on wall splat • Opponent recovers BT

Attacks 65

  • Flash Punch Combo

    HHM 37
    block
    -14
    hit
    KND
    ch
    KND

    Balcony Break • Can be delayed

  • Left Right Combo

    HH 22
    block
    -1
    hit
    +5
    ch
    +5

    Natural combo from 1st hit • Jail on block

  • Quick Elbow Combo

    HH 29
    block
    +3
    hit
    +5
    ch
    +5

    Elbow • Natural combo from 1st hit

  • Demon Backhand Spin

    HH 37
    block
    -13
    hit
    -2
    ch
    -2

    Natural combo from 1st hit • Jail on block

  • Catapult Tackle Combo

    HM 45
    block
    -12
    hit
    JG
    ch
    JG

    Tag Buffer • Can be delayed

  • Piston Fire

    MH 39
    block
    -3
    hit
    +7
    ch
    JG

    Natural combo from 1st hit • Can be delayed

  • Demon Scissors

    M 39
    start
    i31,i35~36(32~)
    block
    -11~-10
    hit
    KND
    ch
    KND

    Spike • Cannot be reversed

  • Cyclone Kick

    H 36
    start
    i16
    block
    -9
    hit
    KND
    ch
    KND

    Homing • Balcony Break

  • Ki Charge

  • Power Punch

    M 27
    start
    i18
    block
    -12
    hit
    KND
    ch
    KND

    Balcony Break

  • Mammoth Charge

    MM 49
    block
    -9
    hit
    +6c
    ch
    +6c

    Bound • Natural combo from 1st hit

  • Right Splits Kick

    M 27
    start
    i19~20
    block
    +3c~+4c
    hit
    +7c+8c
    ch
    KND

    Spike

  • Tezcatlipoca

    H 45
    start
    i17
    block
    -11
    hit
    KND
    ch
    KND

    Balcony Break

  • Atlatl Shot

    L 22
    start
    i22
    block
    -17
    hit
    -2c
    ch
    KND
  • Shoulder Tackle

    M 47
    start
    i25~31
    block
    -10~-4
    hit
    KND
    ch
    KND

    Shoulder • Balcony Break

  • Double Elbow

    MM 34
    block
    -6
    hit
    +5
    ch
    +5

    Elbow • Natural combo from 1st CH

  • Tepeyollotl

    MMM 61
    block
    -13
    hit
    KND
    ch
    KND

    Balcony Break • Natural combo from 1st CH

  • Huitzilopochtli

    M 22
    start
    i18
    block
    -12
    hit
    KND
    ch
    KND

    Homing • Opponent recovers FUFA

  • Medium Power Punch

    M 29
    start
    i28
    block
    -15
    hit
    KND
    ch
    KND

    Balcony Break

  • Chantico

    M 33
    start
    i24
    block
    -11
    hit
    KND
    ch
    KND

    Shoulder • Balcony Break

  • Itzli

    M 21
    start
    i17
    block
    -9
    hit
    +2
    ch
    +2

    Bound

  • Python Crush

    MM 46
    block
    -10
    hit
    KND
    ch
    JG

    Knee • Balcony Break • Natural combo from 1st CH • Can be delayed • Opponent recovers FDFA

  • Stomp

    L 16
    start
    i17
    block
    -12
    hit
    +1
    ch
    +1

    Spike

  • Shin to Head Kick

    LH 36
    block
    -9
    hit
    +2
    ch
    JG

    Natural combo from 1st CH • Can be delayed

  • Battering Ram

    M 32
    start
    i19
    block
    -12
    hit
    JG
    ch
    JG

    Tag Buffer

  • Double Lift Kick

    MM 33
    start
    i15,i30
    block
    -15
    hit
    JG
    ch
    JG

    Tag Buffer

  • Mictlantecuhtli

    L 27
    start
    i27
    block
    -16
    hit
    +2
    ch
    JG

    Homing

  • Sweep Kick

    L 16
    start
    i15~16
    block
    -18~-17
    hit
    -4~-3
    ch
    -4~-3
  • Bloody Scissors

    ! 67
    start
    i60
    block
    JG
    hit
    JG
    ch
    JG
  • Ancient Hurricane

    HH 47
    block
    -13
    hit
    KND
    ch
    KND

    Balcony Break • Natural combo from 1st hit • Can be cancelled with B(-16/-4/-4)

  • Muliphen

    MM 54
    block
    -16
    hit
    KND
    ch
    KND

    Balcony Break • Natural combo from 1st hit

  • Double Sweep

    LL 35
    block
    -8
    hit
    JG
    ch
    JG
  • Double Knee Launcher High

    MMMM 71
    block
    -17
    hit
    KND
    ch
    KND

    Balcony Break • Knee

  • Inner Torment

    29
    start
    i8
    hit
    KND
    ch
    KND
  • Killing Blow

    ! 67
    start
    i56~57
    block
    KND
    hit
    KND
    ch
    KND

    Balcony Break

  • Dragon Wheel Kick Demon Slayer

    MM 54
    block
    -19
    hit
    JG
    ch
    JG

    Tag Buffer

  • Huehuecoyotl

    M 33
    start
    i19
    block
    -12
    hit
    KND
    ch
    KND

    Balcony Break

  • Capital Punishment

    M 30
  • Twin Hell Axle

    MMHH 70
    hit
    KND
    ch
    KND

    Balcony Break • Natural combo from 1st hit • Can only be performed when second hit connects

  • Hammer Heel

    M 27
    start
    i20~21(22~)
    block
    -9c~-8c
    hit
    KND
    ch
    KND

    Balcony Break • Spike

  • Lee Sliding

    L 20
    start
    i29~30(31~)
    block
    -36~-35
    hit
    KND
    ch
    KND

    Side switch

  • Serpent's Venom

    M! 49
    start
    i20(21~),i50
    block
    +6
    hit
    KND
    ch
    KND

    Second hit can be stepped even on hit with a unique animation, can also be avoided with backdash

  • Left Axe Kick

    M 33
    start
    i20(21~)
    block
    -3c
    hit
    JG
    ch
    JG

    Bound

  • Leg Bazooka

    H 35
    start
    i24~31(25~)
    block
    +1~+8
    hit
    KND
    ch
    KND

    Balcony Break

  • Deadly Slash

    ! 28
    start
    i26~27
    block
    JG
    hit
    JG
    ch
    JG
  • Blazing Kick

    M 27
    start
    i22~23(24~)
    block
    -19~18
    hit
    JG
    ch
    JG

    Tag Buffer

  • Knee Launcher

    M 33
    start
    i18
    block
    -8
    hit
    JG
    ch
    JG

    Tag Buffer • Knee

  • Dragon Power Punch

    ! 94
    start
    i73(74~)
    block
    KND
    hit
    KND
    ch
    KND

    Balcony Break

  • Taconeo

    M 40
    start
    i23(26~)
    block
    +9
    hit
    KND
    ch
    KND

    Balcony Break

  • Hellfire

    ! 50
  • Twin Lancer

    MM 26
    WS
  • Demon God Fist

    M 22
    WS
  • Infinite Kick Chain 1

    MMLMH 45
    WS ...
  • Infinite Kick Chain 2

    MMMMH 47
    WS ...
  • Low Variation

    LMH 45
    DuringInfiniteChain ...
  • High Variation

    MMH 60
    DuringInfiniteChain ...
  • Tsunami Kick

    MM 29
    WS
  • Snake Rocket

    LLM 43
    FC
  • Snake Kick

    LLL 32
    FC
  • Cat Thrust

    M 27
    FC
  • Right Hand Stab

    M 25
    FC
  • Demon Snare

    L 17
    FC
  • Right Handed Sweep

    L 20
    FC
  • Aconcagua

    M 15
    SS
  • Azteca Shoot

    L 20
    SS

10 hit combo 1

  • HHHLMMLLMM 103

Ogre's Tekken Tag Tournament 2 movelist from the Tekken Wiki, frame data from wavu.wiki.