True Ogre

Tekken Tag Tournament 2

True Ogre

74 moves · frame data from wavu.wiki

Also in Tekken 3, Tekken Tag Tournament

Throws 6

  • Napalm Roaster

    Front 35 break 1
    or
    start
    i12~14
    block
    -6
    hit
    KND

    Throw break 1

  • Barnard's Swing

    Front 35 break 2
    or
    start
    i12~14
    block
    -6
    hit
    KND

    Floor Break • Throw break 2 • Side switch • Opponent recovers FUFA

  • Cebalrai

    Left 40 break 1
    or
    start
    i12~14
    block
    -3
    hit
    KND

    Throw break 1 • Side switch

  • Sigbin

    Right 40 break 2
    or
    start
    i12~14
    block
    -3
    hit
    KND

    Floor Break • Thrwo break 2 • Opponent recovers FDFT

  • Swing Swung

    Back 60
    or
    start
    i12~14
    hit
    KND

    Unbreakable throw • Opponent recovers FUFA

  • Waning Moon

    Front 10 break 1+2
    start
    i10
    block
    -2
    hit
    +20

    Balcony Break • Tag Buffer • Throw break 1+2, side switch on break, recovers BT • Side switch • 30 damage on wall splat • Opponent recovers BT

Attacks 67

  • Left Right Combo

    HH 19
    block
    -1
    hit
    +7
    ch
    +7

    Natural combo from 1st hit • Jail on block

  • Demon Slayer

    HHH 35
    block
    -12
    hit
    +4
    ch
    +4

    Natural combo from 1st hit • Jail on block

  • Demon Backhand Spin

    HH 37
    block
    -13
    hit
    -2
    ch
    -2

    Natural combo from 1st hit • Jail on block

  • Piston Fire

    MH 39
    block
    -3
    hit
    +7
    ch
    JG

    Natural combo from 1st hit • Can be delayed

  • Demon Scissors

    MM 39
    start
    i31(32~),i35~36
    block
    -10~-9
    hit
    KND
    ch
    KND

    Spike • Cannot be reversed

  • Triple Hammer

    MMM 79
    block
    -21c~-19c
    hit
    KND
    ch
    KND

    Spike • Opponent recovers FDFA

  • Fly

  • Tlaloc

    HHH 54
  • Marfic

    H 40
    shotmusthithead-onorintheair
  • Hell's Flame

    ! 30
  • Dimension Dive

    M 23
  • Ki Charge

  • Power Punch

    M 27
    start
    i18
    block
    -12
    hit
    KND
    ch
    KND

    Balcony Break

  • Sasquatch Cannon

    M 35
    start
    i21~22
    block
    -10~-9
    hit
    KND
    ch
    KND

    Balcony Break

  • Cueca Sweep

    H 28
    start
    i20
    block
    -3
    hit
    KND
    ch
    KND

    Homing • Balcony Break (airborne)

  • Ogre Smash

    M 27
    start
    i16
    block
    -9
    hit
    KND
    ch
    KND

    Head • Balcony Break • Goes into throw animation on CH, 20 damage

  • Boot

  • Hard Reset

    MMM 43
  • Battering Ram

    M 37
    start
    i14
    block
    -17
    hit
    KND
    ch
    KND

    Shoulder • Balcony Break

  • Hungry Hooks

    MM 40
    block
    -13
    hit
    +5c
    ch
    +5c

    Natural combo from 1st hit

  • Tepeyollotl

    MMM 61
    block
    -13
    hit
    KND
    ch
    KND

    Balcony Break • Natural combo from 1st CH

  • Serpent's Fang

    MM 44
    block
    -12c
    hit
    KND
    ch
    KND

    Bound • Natural combo from 1st hit • Opponent recovers FDFA

  • Pendulum Kick

    MM 37
    block
    -16~-13
    hit
    -5c~-1c
    ch
    KND

    Spike • Natural combo from 1st CH • Can be delayed • +9~+11g on crouching opponent • Opponent recovers FDFA on CH

  • Pendulum Dimension

    MMM 69
    block
    -15~-10
    hit
    KND
    ch
    KND

    Head • Balcony Break

  • Buffalo Horn

    M 33
    start
    i28
    block
    -10
    hit
    JG
    ch
    JG

    Head • Tag Buffer

  • Mid Tail Spinner

    M 20
    start
    i22~23
    block
    -9~-8
    hit
    +2~+3
    ch
    +2~+3

    Homing • Cannot be reversed

  • Double Tail Spinner

    MM 47
    block
    -13
    hit
    KND
    ch
    KND

    Balcony Break • Natural combo from 1st hit • Cannot be reversed

  • Ras Alhague

    M 33
    start
    i33
    block
    -15
    hit
    KND
    ch
    KND

    Spike • Opponent recovers FDFA

  • Firecracker

    LH 38
    block
    -8
    hit
    JG
    ch
    JG

    Tag Buffer • Natural combo from 1st CH

  • Blazing Inferno

    ! 54
    start
    i48
    block
    KND
    hit
    KND
    ch
    KND
  • Low Tail Spinner

    L 27
    start
    i25
    block
    -26
    hit
    +3c
    ch
    KND

    Cannot be low parried • Opponent recovers FDFT on CH

  • Goliath's Tooth

    M 22
    start
    i16
    block
    -4
    hit
    +6c
    ch
    KND

    Bound

  • Muhlifain

    L 28
    start
    i23
    block
    -19
    hit
    +0c
    ch
    KND

    Opponent recovers FDFA on CH

  • Muhlifain Finish

    L 43
    hold
    start
    i39
    block
    -23
    hit
    KND
    ch
    KND

    Cannot be low parried • Opponent recovers FDFA

  • Ramphastos Toco

    L 20
    start
    i17
    block
    -11
    hit
    +0
    ch
    +0
  • Ogre Pitcher

    M 27
    start
    i22
    block
    -8
    hit
    KND
    ch
    KND

    Balcony Break • Spike • Opponent recovers FDFA

  • Ophidiophobia

    H 24
    start
    i14
    block
    -8
    hit
    +3
    ch
    JG
  • Double Sweep

    LL 35
    block
    -8
    hit
    JG
    ch
    JG
  • Double Knee Launcher High

    MMMM 71
    block
    -17
    hit
    KND
    ch
    KND

    Knee • Balcony Break

  • Yed Prior

    M 33
    start
    i27
    block
    -18
    hit
    KND
    ch
    KND

    Balcony Break(off-axis to the left) • Cannot be reversed

  • Dragon Wheel Kick

    M 27
    start
    i16~17
    block
    -23~-22
    hit
    KND
    ch
    KND

    Can transition to SBT with f on hit, can juggle after

  • Samsara

    M 27
    start
    i20~21
    block
    -36~-35
    hit
    KND
    ch
    KND

    Can transition to FLY with U(-13/JG/JG)

  • Capital Punishment

    M 40
    start
    i35
    block
    +2c
    hit
    JG
    ch
    JG

    Spike

  • Evil Wheel

    M 33
    start
    i22
    block
    +0c
    hit
    +2c
    ch
    KND

    Bound

  • Twin Hell Axle

    MMHH 80
    hit
    KND

    Balcony Break • Natural combo from 1st hit • Can only be performed when second hit connects

  • Condor's Claw

    M 47
    start
    i30
    block
    +2c
    hit
    KND
    ch
    KND

    Spike • Opponent recovers FUFA

  • Condor's Bite

    MT 40
    whentheopponentisstandingorsquatting
  • Cracker Smash

    MM 52
    block
    -20
    hit
    KND
    ch
    KND

    Head • Balcony Break • Natural combo from 1st hit • Can be delayed • Goes into throw animation on CH, 20 damage

  • Serpent's Venom

    MM 49
    start
    i20(21~),i50
    block
    -7
    hit
    KND
    ch
    KND

    Balcony Break • Second hit doesn't come out on block/whiff • Second hit can be stepped on hit with a unique animation, can also be avoided with backdash

  • Serpent's Venom Sabik

    MMMMMMM 57
    duringtheattack
  • Left Axe Kick

    M 33
    start
    i20(21~)
    block
    +0c
    hit
    JG
    ch
    JG

    Bound

  • Deadly Slash

    ! 28
    start
    i26(27~)
    block
    JG
    hit
    JG
    ch
    JG
  • Hellfire

    ! 50
  • Yed Posterior

    MT 30
  • Viper Shot

    M 22
  • Viper Charge

    MM 52
    duringattack
  • Taconeo

    M 40
    start
    i23(26~)
    block
    +9
    hit
    KND
    ch
    KND

    Balcony Break

  • Supersize Missile

    M 36
    start
    i26~33(29~)
    block
    +8~+15g
    hit
    KND
    ch
    KND

    Balcony Break

  • Twin Lancer

    MM 26
    WS
  • Demon God Fist

    M 22
    WS
  • Big Foot

    M 27
    WS
  • Tsunami Kick

    MM 28
    WS
  • Right Handed Sweep

    L 20
    FC
  • Aconcagua

    M 21
    SS
  • Azteca Shoot

    L 20
    SS
  • Owl's Hunt

    M 23
    whiledownfacingup
  • Taunt

10 Hit Combo 1

  • 90

True Ogre's Tekken Tag Tournament 2 movelist from the Tekken Wiki, frame data from wavu.wiki.