Throws 10
Shiho Nage
or +- start
- i12~14
- block
- +0
- hit
- KND
Throw break 1 • Opponent recovers FUFA • Special throw animation if paired with Asuka(press 5 after the input), opponent recovers FDFA
Katanuki
or +- start
- i12~14
- block
- +0
- hit
- KND
Thrwo break 2 • Side switch • Opponent recovers FD(side)
Cloud Taste
or- start
- i12~14
- block
- -3
- hit
- KND
Throw break 1 • Opponent recovers FDFT
Wind Wheel
or- start
- i12~14
- block
- -3
- hit
- KND
Throw break 2 • Side switch • Opponent recovers FUFA
Twisted Limbs
or- start
- i12~14
- hit
- KND
Unbreakable throw • Side switch • Opponent recovers FDFA
Riai Gokumon
+- start
- i12
- block
- -6
- hit
- KND
Balcony Break • Throw break 1+2 • 44 damage on wall splat • Opponent recovers FDFA • Special throw animation if paired with Jin(press 5 after the input), 35 damage, side switch, opponent recovers FDFT • Different special throw animation if paired with Jun, no balcony break
White Mountain
+- start
- i12
- block
- -6
- hit
- KND
Floor Break • Throw break 2
Falling Rain
FC+ +Tsukuyomi
DuringIzumo or- start
- i28
- block
- +0
- hit
- KND
- ch
- KND
Balcony Break (airborne) • Sabaki parry for high/mid punches, launches on successful parry • Opponent recovers FUFA
Inner Torment
Synchrowiththeopponent'sattack + or +
Attacks 65
Whiplash
- block
- -7
- hit
- +4
- ch
- +4
Natural combo from 1st CH • Can go into any other f+1 string
Jab Uppercut
- block
- -7
- hit
- +4
- ch
- +4
Natural combo from 1st hit • Jail on block • Can transition to side step with u/d(-4/+7/+7), -17/-6/-6 after stance ends
Jab Uppercut Spin Kick
- block
- -12
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 2nd CH • Can be delayed
Jab Low Kick
- block
- -12
- hit
- -1
- ch
- -1
Natural combo from 1st CH
Jab Leg Cutter
- block
- -11
- hit
- +0
- ch
- +3
Can go into any other db+4 string
Byakuren Tsukinuki
- block
- -10
- hit
- KND
- ch
- KND
Balcony Break • Can be delayed
Byakuren Tamasudare
- block
- -12
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 3rd hit • Natural combo from 2nd CH • Can be delayed
Byakuren Misogi
- block
- -2
- hit
- KND
- ch
- KND
Elbow • Balcony Break • Natural combo from 2nd CH • Can be delayed
Mizuchi Claw
- start
- i80~260
- block
- TAG
- hit
- TAG
- ch
- TAG
Forces the opponent to tag out
Saiuntsui
- start
- i20,i26
- block
- -8
- hit
- KND
- ch
- KND
Spike
Blizzard Combo
- block
- -3
- hit
- +8
- ch
- +8
Natural combo from 3rd CH • Can go into any other 1 string
White Heron Dance
- block
- -15
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 3rd CH
White Heron Lower Dance
+- block
- -26
- hit
- JG
- ch
- JG
Natural combo from 3rd CH
White Heron Spinning Heel Drop
- block
- -2~-1
- hit
- KND
- ch
- KND
Balcony Break • Can be cancelled with B(-21/-10/-10)
Wheel Kick
- start
- i28
- block
- +0
- hit
- KND
- ch
- KND
Balcony Break (airborne) • Sabaki parry for high/mid punches, launches on successful parry • Opponent recovers FUFA
Ki Charge
Demon Slayer
+- start
- i17
- block
- -20
- hit
- JG
- ch
- JG
Tag Buffer • Can cancel into FC with DB,D or DF
Kanbashira
+- start
- i16
- block
- -9
- hit
- +7
- ch
- +7
Can transition to side step with u/d(-3/+13/+13), -16/+0/+0 after stance ends
Getsukankyaku
+- start
- i19
- block
- +3
- hit
- KND
- ch
- KND
Homing • Balcony Break (airborne) • Opponent recovers FUFA
Izumo
+- start
- i23
- block
- +7
- hit
- +8
- ch
- +8
Homing • Transition to IZU
Habotan
+- block
- -9
- hit
- +4
- ch
- +4
Natural combo from 1st CH
Jippensha
+- block
- -13
- hit
- +5c
- ch
- KND
Bound • Natural combo from 1st hit • Can be delayed
Minazuki
+- start
- i18
- block
- -11
- hit
- KND
- ch
- KND
Balcony Break • Opponent recovers FDFA
Narumi
+- start
- i20~21
- block
- -4c~-3c
- hit
- +9c~+10c
- ch
- KND
Bound
Suminagashi
+- block
- -9
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 1st CH
Double Lift Kicks
+- start
- i14,i24
- block
- -6
- hit
- JG
- ch
- JG
Tag Buffer • Natural combo from 1st CH • -25c if first hit is blocked
Shizukuakane
+- block
- -11
- hit
- +7
- ch
- KND
Natural combo from 1st hit • Can be delayed
Shizukutsuki
+- block
- -4
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 1st CH • Can be delayed
Ayame
+- start
- i23
- block
- -12
- hit
- +2
- ch
- +2
Kanamegaeshi
+- start
- i23
- block
- -15
- hit
- +4c
- ch
- KND
Opponent recovers FDFA on CH
Violet
+- start
- i29
- block
- -12
- hit
- +4
- ch
- +4
Sumiregari
+ duringattackRyuen
+- start
- i14
- block
- -9
- hit
- -2
- ch
- +0
Dragon Wheel Kick
+- start
- i16~17
- block
- -23~-22
- hit
- JG
- ch
- JG
Tag Buffer
Wheel Kick Renchu - Sho
+- block
- -24
- hit
- KND
- ch
- KND
Cannot be reversed
Wheel Kick Renchu - Raku
+- block
- -12c~-2c
- hit
- +1c~+11c
- ch
- KND
Spike • Cannot be reversed
Dragon Wheel Leg Cutter
+- block
- -11
- hit
- +0
- ch
- +3
Can go into any db+4 string • Can recover FC with D
Shirabyoushi
+- block
- -13
- hit
- KND
- ch
- KND
Natural combo from 1st hit • Can be delayed
Genjitsu
+Shinki
+- start
- i57
- block
- KND
- hit
- KND
- ch
- KND
Balcony Break
Chikura
or +- start
- i22
- block
- -3
- hit
- KND
- ch
- KND
Balcony Break (airborne) • Opponent recovers FUFA
Jukon Renchu - Sho
+- block
- -24
- hit
- KND
- ch
- KND
Natural combo from 1st hit • Cannot be reversed
Jukon Renchu - Raku
+- block
- +1
- hit
- +8
- ch
- +8
Spike • Natural combo from 1st hit • Cannot be reversed
Iwato
or or +- start
- i20~21
- block
- -6~-5
- hit
- +5~+6
- ch
- JG
Balcony Break (airborne)
Housenka
+- block
- -13
- hit
- KND
- ch
- KND
Bound • Natural combo from 1st hit • Becomes a launcher when both hits connect • Opponent recovers FDFA
Housenka - Mizuchi
+ duringattack duringanaerialhitSuiei Ura Saika
+- block
- -17
- hit
- KND
- ch
- KND
Elbow • Balcony Break • Natural combo from 1st hit • Can be delayed
Suiei Kagetsu
+- block
- -8
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 1st hit • Can be delayed • Opponent recovers FDFA
Matoi Hiragi
+- start
- i20~21(21~)
- block
- -9~-8
- hit
- KND
- ch
- KND
Homing • Balcony Break
Katabami
+- start
- i15(16~)
- block
- -14
- hit
- KND
- ch
- JG
Balcony Break (airborne)
Tokkei
+- start
- i24(25~)
- block
- -4
- hit
- JG
- ch
- JG
Back Handspring to Spinning Jump Kick
+- start
- i24~28(69~)
- block
- +0~+4
- hit
- KND
- ch
- KND
Balcony Break
Spinning Jump Kick
+- start
- i24~28(27~)
- block
- +0~+4
- hit
- KND
- ch
- KND
Balcony Break
Tomoezakura
WS+Tomoefuji
WS+Hyakkaou
WS+Moon Scent
WS+Moon Scent Renchu - Sho
WS+Moon Scent Renchu - Raku
WS+Sudare Nagashi
WS+Twin Cloud Kicks
FC+Grace
FC+ +Kasanegasumi
SS+Kasanegasumi - Mizuchi
SS+ hitmusthithead-onKagura
SS+
Whiplash Combo 5
Lunging Mist Thrust
+- start
- i20
- block
- -7
- hit
- +4
- ch
- +4
Whiplash to Toe Kick
+- block
- -5
- hit
- +6
- ch
- JG
Natural combo from 1st CH
Whiplash Combo
+- block
- -8
- hit
- +3
- ch
- +3
Can go into any other 1 string • Can go into any f+1 string with 1
Whiplash Double Lift Upper
+- block
- -6
- hit
- JG
- ch
- JG
Tag Buffer • Can be delayed • -25c if second hit is blocked
Whiplash Sacred Blade
+ +- block
- -18~-17
- hit
- JG
- ch
- JG
Natural combo from 1st CH • Can be delayed • Can be cancelled and recover FC with db(-26/-15/-15)
Leg Cutter Combo 9
Leg Cutter
+- start
- i22
- block
- -11
- hit
- +0
- ch
- +3
Can recover FC with D
Leg Cutter Thunder Fall Kick
+- block
- -6
- hit
- KND
- ch
- KND
Spike • Can also be performed after db+4,4 and db+4,4,4
Leg Cutter
+- block
- -7
- hit
- +4
- ch
- JG
Can recover FC with D(-11/+0/JG)
Leg Cutter Thunder Fall Kick
+Leg Cutter
+- block
- -7
- hit
- +4
- ch
- JG
Can recover FC with D(-11/+0/JG)
Leg Cutter Thunder Fall Kick
+Leg Cutter Blizzard Combo
+Leg Cutter White Heron Dance
+Leg Cutter White Heron Lower Dance
+ +
Ryuen Combo 8
Ryuen
+- start
- i14
- block
- -9
- hit
- -2
- ch
- +0
Ryuen to Elbow
+- block
- -9
- hit
- +2
- ch
- +2
Elbow • Natural combo from 1st hit • Can be delayed • Can transition to Side step with u/d(-3/+8/+8), -21/-10/-10 after stance ends
Ryuen to Saika Shikei
+- block
- -13
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 2nd CH • Can be delayed
Ryuen to Saika Shikei - Sho
+- block
- -24
- hit
- KND
- ch
- KND
Cannot be reversed
Ryuen to Saika Shikei - Raku
+- block
- -12c~-2c
- hit
- +1c~+11c
- ch
- KND
Spike • Cannot be reversed
Ryuen to Saigetsukankyaku
+- block
- -4
- hit
- KND
- ch
- KND
Balcony Break • Natural cobmo from 2nd CH
Ryuen to Moon Scent
+- block
- -19
- hit
- KND
- ch
- KND
Natural combo from 1st CH • Can be delayed
Ryuen to Leg Cutter
+- block
- -11
- hit
- +0
- ch
- +3
Can recover FC with D • Can go into any db+4 string
During Genjitsu 5
Genjitsu
+Rurikoukai
DuringGenjitsuTachiaoi
DuringGenjitsuGetsuun
DuringGenjitsuNichiun
DuringGenjitsu
During Izumo 9
Izumo
+- start
- i23
- block
- +7
- hit
- +8
- ch
- +8
Homing • Transition to IZU
Izumo to Haraede
DuringIzumoIzumo to Haraede Musubi
DuringIzumoIzumo to Haraede Kariashi
DuringIzumoIzumo to Setsurinbu
DuringIzumoIzumo to Dragon Wheel Kick
DuringIzumoIzumo to Wakeikazuchi
DuringIzumoIzumo to Mihikarioroshi
DuringIzumoIzumo to Double Lift Kicks
DuringIzumo
10 Hit Combo 1
- WS+