Throws 7
Double Face Kick
or +- start
- i12~14
- block
- +0
- hit
- +2d
Homing • Throw break: 1 or 2 • Recovers BT on break
Lightning Crash
or +- start
- i12~14
- block
- +0
- hit
- +0d
Homing • Throw break: 1 or 2
Steel Pedal Drop
or- start
- i12~14
- block
- -3
- hit
- +0d
Throw break: 1 • Floor Break
Skull Smash
or- start
- i12~14
- block
- -3
- hit
- -4d
Throw break: 2
Reverse Neck Throw
or- start
- i12~14
- hit
- +3d
Throw Break: none
Stonehead
+- start
- i12~14
- block
- +0
- hit
- +26d (+8)
Throw break: 1+2 • Balcony Break • Side switch on break • 15 additional damage on wall hit
Gates of Hell
FC+ +
Attacks 66
Demonic Catastrophe
DuringRage, +Flash Punch Combo
- start
- i13
- block
- -17
- hit
- +20a (+15)
Balcony Break (airborne) • Combo from 1st hit • Combo from 2nd hit with 11f delay • Move can be delayed 11f
Back Fist Combo
- start
- i17
- block
- -12
- hit
- +4
Combo from 1st hit • Combo from 2nd hit with 2f delay • Jail from 1st block with 2f delay • Input can be delayed 2f • Move cannot be delayed
Twin Fang Shattered Spine
- start
- i23
- block
- -9
- hit
- +6
Input 3 at frame 16 • Interrupt with i21 from 2nd block • Interrupt with i10 from 2nd hit • Whiffs vs SS from 2nd block • Whiffs vs SSL, SWL from 2nd hit • i39 effective startup
Twin Fang Double Kick
- start
- i32
- block
- -2
- hit
- +24a (+15)
- ch
- +69a
Balcony Break • Combo from 3rd CH with no delay • Interrupt with i13 from 3rd block • Interrupt with i2 from 3rd hit • Whiffs vs SSL from 3rd block • Move can be delayed 11f
Double Back Fist
- start
- i24~25
- block
- -8
- hit
- +7
- ch
- +50a
Balcony Break (airborne) • Combo from 1st CH • Interrupt with i4 from 1st block
Agony Spear
- start
- i21~22
- block
- -6
- hit
- +8
- ch
- +40d (+32)
Knee • Combo from 2nd CH with 6f delay • Move can be delayed 14f
Roundhouse
- start
- i12
- block
- -9
- hit
- +2
- ch
- +27d
Balcony Break (CH)
Demon Scissors
- start
- i31~33 i2~4
- block
- -11a
- hit
- -1a
Floor Break • +21a on hit if the 1st hit whiffs
Acute Pain
- start
- i12 i15
- block
- -13
- hit
- +13a
Balcony Break
Ki Charge
Soul Thrust
+- start
- i20
- block
- -12
- hit
- +13a(+4)
Tornado • Balcony Break • Reversal break and -8 on block if an attack is absorbed • 9 chip damage on block after absorbing an attack in power crush state
Oni Front Kick
+- start
- i17
- block
- -13
- hit
- +5
- ch
- +54a(+23)
Balcony Break on air hit
Right Splits Kick
+- start
- i19~20
- block
- +4c
- hit
- +7c
- ch
- +31d
Spike
Glorious Demon God Fist
+- start
- i25
- block
- -9
- hit
- +11a(+2)
Balcony Break • Parries high and mid punches • 25 damage, +38d (+17) on successful parry
Slaughter Hook
+- start
- i18
- block
- +0c
- hit
- +9c
Heat Engager • Heat Dash +67a (+50a) on hit, +5 on block • Combo from 1st hit with 4F delay • Interrupt with i3 • Move cannot be delayed • Input can be delayed by 4F • 6 chip damage on block
Slaughter Uppercut
+ +- start
- i22~23
- block
- -8
- hit
- +18cg
- ch
- +32a (+22)
Tornado • Balcony Break • Combo from 1st CH with 4F delay • Interrupt with i5 • Move can be delayed by 2F • Input can be delayed by 4F
Slaughter High Kick
+- start
- i16~17
- block
- -11
- hit
- +42a
Balcony Break • Combo from 1st hit with 4F delay • Interrupt with i1 • Move cannot be delayed • Input can be delayed by 4F
Abolishing Fist
+- start
- i14
- block
- -12
- hit
- +5
- ch
- +59a
Homing • Balcony Break on air hit • Crumple stun +13F after CH
Impaling Knee
+- start
- i18~19
- block
- -7
- hit
- +9
Knee
Impaling Knee Elbow Smash
+- start
- i22~23
- block
- -7
- hit
- +15g
- ch
- +13c
Balcony Break • Elbow • Combo from 1st hit with 7F delay • Interrupt with i2
Impaling Knee Twin Thrust
+- start
- i25
- block
- -14
- hit
- +8a (-1)
- ch
- +25
Tornado • Balcony Break • Combo from 2nd CH with 10F delay • Interrupt with i6 • Move can be delayed by 15F • Input can be delayed by 16F
Impaling Knee Twin Skewer
+ hold- start
- i46
- block
- +11g
- hit
- +10a (+1)
Tornado • Balcony Break • Interrupt with i27 • 10 chip damage on block
Tsunami Kick
+- start
- i15~16
- block
- -15
- hit
- +0c
Spike • Combo from 1st hit with 10f delay • Jail from 1st block with 3f delay • Move can be delayed 10f
Kyogeki Goutsuiken
+- start
- i20~21, i7~9
- block
- -19
- hit
- +7a (-10)
Balcony Break • Projectile • Combo from 3rd hit • Interrupt with i1 • 7 chip damage on block • +5a (-4) on wall hit
Nejiri Uraken
+- start
- i23
- block
- -14c
- hit
- +3c
- ch
- +27a
Goutsuiken
+- start
- i20
- block
- -19
- hit
- +9a (-8)
Heat Engager • Heat Dash +5, +43d (+35) • Balcony Break • 4 chip damage on block • Combo from 1st hit with 2F delay • Move cannot be delayed • Input can be delayed by 2F
Lion Slayer
+- start
- i18
- block
- -4
- hit
- +7c
- ch
- +27d
Spike
Sliding Low Kick
+- start
- i19~20
- block
- -12c
- hit
- -1
- ch
- +7c
Stature Smash
+- start
- i20
- block
- -12
- hit
- +4
- ch
- +17g
Flips over on grounded hit
Sokushitsu Goda
+- start
- i20
- block
- -14
- hit
- +9 (+0)
Balcony Break • Combo from 1st hit • Can be delayed 14F • Combo can be delayed 10F from hit
Danzui Raizanba
+- start
- i28~32
- block
- -8
- hit
- +38d (-20)
Balcony Break • Chip damage when guarded
Rampaging Demon
+- start
- i19
- block
- -14
- hit
- +11a (+2)
Balcony Break • Combo from 2nd CH
Demon's Wrath
+- start
- i15
- block
- -14
- hit
- +15a (+6)
Balcony Break
Reign of Terror
+- start
- i20
- block
- -13c
- hit
- +1
Flash Tornado
+- start
- i17
- block
- -5
- hit
- +16g
Heat Engager • Heat Dash +5, +43d (+35) • Homing • 6 chip damage on block
Kumo Kiri
+- start
- i22
- block
- -8
- hit
- +5
Heat Engager • Heat Dash +5, +43d (+35) • 6 chip damage on block
Lightning Screw Uppercut
+- start
- i63
- hit
- +20a(+10)
Inferno
+- start
- i41~56
- hit
- -7c~+8c
Balcony Break • 9 chip damage on block • Forces tech backroll on hit • * Opponent recovers crouching
Raijin Uraken
+- start
- i20
- block
- -7
- hit
- +3
- ch
- +3
Searing Edge
+- start
- i19
- block
- -9
- hit
- +17(+9)
Balcony Break
Rising Sun
+- block
- -23
- hit
- +29a
Combo from 1st CH
Roundhouse to Triple Spin Kick
+- block
- -17
- hit
- +19a (+12)
Balcony Break
Delayed Rising Toe Kick
- start
- i23
- block
- -13
- hit
- +32a(+22)
Mist Step
Devil Fist
+- start
- i16
- block
- -9
- hit
- +13cg
Heat Engager • Heat Dash +36a (+26a) • Balcony Break • 6 chip damage on block • Forces tech back roll on hit
Left Splits Kick
+- start
- i20~22
- block
- -3c
- hit
- +46a
Spike
Devil's Steel Petal
+- start
- i17~18
- block
- -9
- hit
- +5
- ch
- +29a(+23)
Leaping Sidekick
+- start
- i22~25
- block
- +6
- hit
- +13a (+3)
Balcony Break • 9 chip damage on block
Wind God Step
Thunder God Fist
+- start
- i20~22
- block
- -16
- hit
- +29a (+19)
Tornado
Wind God Fist
+- start
- i11~12
- block
- -10
- hit
- +39a (+29)
Becomes Electric Wind God Fist during Heat (Consumes 60F of remaining Heat Time)
Electric Wind God Fist
+ holdHell Lancer
+- start
- i18~27
- block
- -9
- hit
- +12a (+2)
Balcony Break • 12 chip damage on block
Spinning Demon to Left Hook
+- start
- i26
- block
- -16
- hit
- +16a (+7) / +17a (+10)
Balcony Break • Airborne combo from first hit (+17a (+10))
Illusive Demon
+- start
- i30~31
- block
- -9
- hit
- +17a (+8) / +10a (+9)
Balcony Break • Airborne combo from first hit (+10a (+9))
Parricide Fist
+- start
- i24
- block
- +5
- hit
- +25a (+15)
Tornado • Balcony Break • 9 chip damage on block
Twin Pistons
WS+Demon God Fist
WS+Engetsusen
WS+Tsunami Kick
WS+Fujin Uraken
WS+Tombstone Crusher
FC +Shattered Spine
SS+Elkeid
SS+Oni Stomp
Withopponentdown +
During Devil Form 14
Devil Break
DuringDevilFormDevil Inferno
DuringDevilFormDevil Blaster
DuringDevilFormRoar of the Devil
DuringDevilFormDevil Impact
DuringDevilForm +Inferno
DuringDevilForm +Air Inferno
DuringDevilForm +Devil Trample
DuringDevilForm +Chaos Inferno
DuringDevilForm +Damnation
DuringDevilForm +Tempest Blaster
DuringDevilForm +Abyss Damnation
DuringDevilForm +Devil Twister
DuringDevilForm SS+Grand Inferno
withopponentdownDuringDevilForm +
During Heat 7
Heat Burst
WhenHeatactivationisavailableSlaughter Hook
+- start
- i18
- block
- +0c
- hit
- +9c
Heat Engager • Heat Dash +67a (+50a) on hit, +5 on block • Combo from 1st hit with 4F delay • Interrupt with i3 • Move cannot be delayed • Input can be delayed by 4F • 6 chip damage on block
Goutsuiken
+- start
- i20
- block
- -19
- hit
- +9a (-8)
Heat Engager • Heat Dash +5, +43d (+35) • Balcony Break • 4 chip damage on block • Combo from 1st hit with 2F delay • Move cannot be delayed • Input can be delayed by 2F
Flash Tornado
+- start
- i17
- block
- -5
- hit
- +16g
Heat Engager • Heat Dash +5, +43d (+35) • Homing • 6 chip damage on block
Kumo Kiri
+- start
- i22
- block
- -8
- hit
- +5
Heat Engager • Heat Dash +5, +43d (+35) • 6 chip damage on block
Devil Fist
+- start
- i16
- block
- -9
- hit
- +13cg
Heat Engager • Heat Dash +36a (+26a) • Balcony Break • 6 chip damage on block • Forces tech back roll on hit
Omega Crash
DuringHeat- start
- i18, i27
- block
- -14
- hit
- +0d
Heat Smash • Balcony Break • 8 chip damage