Asuka

Tekken Tag Tournament 2

Asuka

Asuka Kazama

96 moves · frame data from wavu.wiki

Also in Tekken 5, Tekken 6, Tekken 7, Tekken 8

Throws 11

  • Aiki Nage

    Front 35 break 1
    or
    start
    i12~14
    block
    -2
    hit
    KND

    Floor Break • Throw break 1

  • Katanuki

    Front 35 break 2
    or
    start
    i12~14
    block
    -2
    hit
    KND

    Throw break 2 • Side switch • Opponent recovers FDFA

  • Cloud Taste

    Left 40 break 1
    or
    start
    i12~14
    block
    -3
    hit
    KND

    Throw break 1 • Opponent recovers FDFT

  • Wind Wheel

    Right 40 break 2
    or
    start
    i12~14
    block
    -3
    hit
    KND

    Throw break 2 • Opponent recovers FUFA

  • Twisted Limbs

    Back 50
    or
    start
    i12~14
    hit
    KND

    Unbreakable throw • Side switch • Opponent recovers FDFA

  • White Mountain

    Front 40 break 2
    start
    i12
    block
    -6
    hit
    KND

    Floor Break • Throw break 2

  • Destabilizer

    Before 0
    start
    i18
    hit
    +8

    Unbreakable throw

  • Cherry Blossom

    Before 40 break 1+2
    start
    i12
    block
    -3
    hit
    KND

    Throw break 1+2, side switch on break • Side switch • Opponent recovers FUFA • Special throw animation if paired with Jun or Unknown(press 5 after the input), floor break, opponent recovers FUFT • Different special throw animation if paired with Jaycee • Different special throw animation if paired with Lili or Sebastian, opponent recovers FDFA • Different special throw animation if paired with Alisa, floor break, opponent recovers FDFT

  • Falling Rain

    Before 45 break 1+2
    FC
  • Attack Reversal

    Parry 25
    Synchrowiththeopponent'sattack or
  • Asuka's Ultimate Tackle

    Before 35 break 1+2

Attacks 68

  • Whiplash

    HM 30
    block
    -7
    hit
    +4
    ch
    +4

    Natural combo from 1st CH • Can go into any other f+1 string

  • Jab Uppercut

    HM 22
    block
    -8
    hit
    +3
    ch
    +3

    Natural combo from 1st CH

  • Jab Uppercut to Spinning Heel Drop

    HMM 54
    block
    -2~-1
    hit
    KND
    ch
    KND

    Balcony Break • Can be cancelled with B(-19/-8/-8)

  • Jab Uppercut to Front Kick

    HMM 49
    block
    -14
    hit
    KND
    ch
    KND

    Natural combo from 1st CH

  • Jab Low Kick

    HL 26
    block
    -12
    hit
    -1
    ch
    -1

    Natural combo from 1st CH

  • Jab Leg Cutter

    HL 28
    block
    -11
    hit
    +0
    ch
    +3

    Natural combo from 1st CH • Can recover FC with D • Can go into any other db+4 string

  • Basho Oroshi

    HHM 56
    block
    -10c~-9c
    hit
    +3c~+4c
    ch
    JG

    Bound • Natural combo from 2nd CH • Can recover FC with D • Can be cancelled with B(-18/-7/-7)

  • Mizu Basho

    HM 39
    block
    -19
    hit
    KND
    ch
    KND

    Balcony Break • Natural combo from 1st hit

  • Hyakujitsuko

    MM 39
    block
    -11
    hit
    +2
    ch
    +2

    Natural combo from 1st hit • Can be delayed

  • Sacred Blade

    L 29
    start
    i24~25
    block
    -18~-17
    hit
    JG
    ch
    JG

    Opponent recovers FUFA

  • Inner Strength

    M 28
    start
    i16~17
    block
    -9~-8
    hit
    JG
    ch
    JG
  • Thunder Fall Kick

    MM 41
    start
    i23,i30
    block
    -6
    hit
    JG
    ch
    JG

    Spike • Can transition to FC with DB/D/DF

  • Blizzard Combo

    LHHH 45
    block
    -3
    hit
    +8
    ch
    +8

    Natural combo from 3rd CH • Can go into any other 1 string

  • White Heron Dance

    LHHM 60
    block
    -15
    hit
    KND
    ch
    KND

    Balcony Break • Natural combo from 3rd CH

  • White Heron Lower Dance

    LHHL 53
    block
    -23
    hit
    JG
    ch
    JG

    Natural combo from 3rd CH

  • White Heron Spinning Heel Drop

    LHM 56
    block
    -2~-1
    hit
    KND
    ch
    KND

    Balcony Break • Can be cancelled with B(-21/-10/-10) • Can go into any f+3 variation

  • Wheel Kick

    H 28
    start
    i28
    block
    +0
    hit
    KND
    ch
    KND

    Balcony Break (airborne) • Sabaki parry for high/mid punches, launches on successful parry • Opponent recovers FUFA

  • Lunging Mist Thrust

    M 22
    start
    i20
    block
    -7
    hit
    +4
    ch
    +4
  • Demon Slayer

    M 27
    start
    i17
    block
    -20
    hit
    JG
    ch
    JG

    Tag Buffer • Can be cancelled and recover FC with DB/D/DF

  • Spinning Heel Drop

    M 40
    start
    i31~32
    block
    -2~-1
    hit
    KND
    ch
    KND

    Balcony Break • Can be cancelled with B

  • Spinning Heel Drop

    ! 50
    Maintain
  • Back Spin Kick

    H 28
    start
    i19
    block
    +3
    hit
    JG
    ch
    JG

    Homing • Balcony Break (airborne) • Opponent recovers FUFA

  • Exorcisor

    H 43
    start
    i15~16
    block
    -9~-8
    hit
    KND
    ch
    KND

    Elbow • Balcony Break

  • Falling Tower

    MHT 50
    block
    -3
    hit
    KND
    ch
    KND

    Floor Break • Natural combo from 1st CH • Opponent recovers FUFT

  • Kyara Boku

    MM 42
    block
    -12
    hit
    KND
    ch
    JG

    Balcony Break • Natural combo from 1st CH

  • Rising Palm

    M 18
    start
    i15~16
    block
    -6~-5
    hit
    JG
    ch
    JG
  • Minazuki

    M 29
    start
    i18
    block
    -11
    hit
    KND
    ch
    KND

    Balcony Break • Opponent recovers FDFA

  • Raging Storm

    MM 40
    start
    i42,i47
    block
    -14
    hit
    KND
    ch
    KND

    Balcony Break • Sabaki parry for low attacks, launches on successful parry

  • Heaven's Hammer

    M 24
    start
    i18
    block
    -4c
    hit
    +9c
    ch
    JG

    Balcony Break

  • Sashiro

    L 27
    start
    i20
    block
    -18
    hit
    KND
    ch
    KND

    Spike • Opponent recovers FDFA

  • Double Lift Kicks

    LH 33
    start
    i14,24
    block
    -6
    hit
    JG
    ch
    JG

    Tag Buffer • Natural combo from 1st CH • -25c if first hit is blocked

  • Swallow Slice

    M 17
    start
    i14
    block
    -9
    hit
    +4
    ch
    +4
  • Returning Swallow

    ML 39
    block
    -13
    hit
    +3c
    ch
    KND

    Spike • Natural combo from 1st CH

  • Funeral Palm

    M 29
    start
    i24~25
    block
    -13~-12
    hit
    JG
    ch
    JG

    Tag Buffer

  • Enchanted Circle

    L 20
    start
    i21
    block
    -12
    hit
    +4c
    ch
    +4c
  • Leg Cutter

    L 18
    start
    i22
    block
    -11
    hit
    +0
    ch
    +3

    Can transition to FC with D

  • Violet

    L 25
    start
    i29
    block
    -12
    hit
    +4
    ch
    KND

    Changes to L,t on CH(Sumiregari), 30+22 damage

  • Sumiregari

    L 42
    DuringCounterattack
  • Swallow Mallet

    M 16
    start
    i15
    block
    -4c
    hit
    +1c
    ch
    +1c
  • Swallow Mallet to Lunging Mist Thrust

    MM 34
    block
    -7
    hit
    +4
    ch
    +4

    Natural combo from 1st • Can go into any f+1 string

  • Swallow Mallet to Leg Cutter

    ML 34
    block
    -11
    hit
    +0
    ch
    +0

    Natural combo from 1st CH • Can transition to FC with DB/D/DF • Can go into any db+4 string

  • Swallow Mallet Elbow

    MH 25
    block
    -10
    hit
    +1
    ch
    +1

    Elbow • Natural combo from 1st hit • Can be delayed

  • Swallow Mallet Combo

    MHM 52
    block
    -13
    hit
    KND
    ch
    KND

    Balcony Break • Natural combo from 1st CH

  • Dragon Wheel Kick

    M 27
    start
    i16~17
    block
    -23~-22
    hit
    JG
    ch
    JG

    Tag Buffer

  • Dragon Wheel Kick Demon Slayer

    MM 39
    block
    -18
    hit
    JG
    ch
    JG

    Tag Buffer • Can cancel to FC with DB,D or DF

  • Dragon Wheel Leg Cutter

    ML 35
    block
    -11
    hit
    +0
    ch
    +3

    Can go into any db+4 string • Can recover FC with DB/D/DF

  • Heart Stopper

    M 22
    start
    i15
    block
    -8
    hit
    +8
    ch
    JG

    Knee

  • Tsuwabuki

    MM 44
    block
    -6~-5
    hit
    +4c~+5c
    ch
    KND

    Bound • Elbow • Natural combo from 1st CH, becomes a luancher • Opponent recovers FDFA on CH

  • Reverse Narcissus

    HLL 54
    block
    -13
    hit
    -2
    ch
    KND

    Natural combo from 2nd CH

  • Narcissus

    HLM 61
    block
    -14
    hit
    +5
    ch
    +5

    Natural combo from 2nd CH • Opponent recovers BT

  • Rangetsu

    HT 47
    start
    i14
    block
    -9
    hit
    KND
    ch
    KND

    Floor Break • Throw comes out only on hit

  • Iwato

    M 22
    or or
    start
    i20~21
    block
    -6~-5
    hit
    +8~+9
    ch
    JG

    Balcony Break (airborne)

  • Night Sky

    M 33
    or or
    start
    i20
    block
    -13
    hit
    JG
    ch
    JG

    ub+4 is -15 on block

  • Hiboko no Kagami

    MH 49
    block
    -5
    hit
    KND
    ch
    KND

    Elbow • Balcony Break • Natural combo from 1st hit • Can be delayed • Knockdown can be teched with f or b

  • Higata no Kagami

    MM 54
    block
    -13
    hit
    KND
    ch
    KND

    Balcony Break • Natural combo from 1st hit • Knockdown can be teched with f or b

  • Matoi Hiragi

    M 31
    start
    i20~21(21~)
    block
    -9~-8
    hit
    KND
    ch
    KND

    Homing • Balcony Break • Opponent recovers FUFA

  • Leaping Spin Kick

    H 33
    start
    i22(23~)
    block
    -3
    hit
    JG
    ch
    JG
  • Back Handspring to Spinning Jump Kick

    M 43
    start
    i24~28(69~)
    block
    -3~+1
    hit
    KND
    ch
    KND

    Balcony Break

  • Spinning Jump Kick

    M 43
    or
    start
    i24~28(27~)
    block
    +0~+4
    hit
    KND
    ch
    KND

    Balcony Break

  • Violet Strength

    M 17
    WS
  • Shikeitai

    MH 38
    WS
  • Rising Elbow

    M 18
    WS
  • Moon Scent

    M 20
    WS
  • Sudare Nagashi

    M 20
    WS
  • Twin Cloud Kicks

    MMMM 40
    FC
  • Grace

    L 12
    FC
  • Mist Palm Thrust

    M 23
    SS
  • Camellia

    H 18
    SS

Whiplash Combo 5

  • Lunging Mist Thrust

    M 22
    start
    i20
    block
    -7
    hit
    +4
    ch
    +4
  • Whiplash to Toe Kick

    MM 43
    block
    -5
    hit
    +6
    ch
    JG

    Natural combo from 1st CH

  • Whiplash Combo

    MMH 59
    block
    -8
    hit
    +3
    ch
    +3

    Can go into any other 1 string • Can go into any f+1 string with 1

  • Whiplash Double Lift Upper

    MLH 55
    block
    -6
    hit
    JG
    ch
    JG

    Tag Buffer • Can be delayed • -25c if second hit is blocked

  • Whiplash Sacred Blade

    ML 51
    block
    -18~-17
    hit
    JG
    ch
    JG

    Natural combo from 1st CH • Can be delayed • Can be cancelled and recover FC with db(-26/-15/-15)

Leg Cutter Combo 9

  • Leg Cutter

    L 18
    start
    i22
    block
    -11
    hit
    +0
    ch
    +3

    Can transition to FC with D

  • Kariashi Shiranui

    LH 46
    block
    -3
    hit
    JG
    ch
    JG

    Tag Buffer • Natural combo from 1st CH • Can also be performed after db+4,4 and db+4,4,4

  • Leg Cutter

    LL 38
    block
    -7
    hit
    +4
    ch
    JG

    Can transition to FC with D(-11/+0/JG)

  • Kariashi Shiranui

    LLH 49
  • Leg Cutter

    LLL 59
    block
    -7
    hit
    +4
    ch
    JG

    Can transition to FC with D(-11/+0/JG)

  • Kariashi Shiranui

    LLLH 65
  • Leg Cutter Blizzard Combo

    LLLHHH 48
  • Leg Cutter White Heron Dance

    LLLHHM 59
  • Leg Cutter White Heron Lower Dance

    LLLHHL 54

10 Hit Combo 3

  • MHMHMLMLMM 119
    WS
  • MHMHMLHHLH 112
    WS
  • MHMM 46
    WS

Asuka's Tekken Tag Tournament 2 movelist from the Tekken Wiki, frame data from wavu.wiki.