Throws 10
Hammerhead Throw
or +- start
- i12~14
- block
- -3
- hit
- KND
Throw break 1 • Opponent recovers FUFA
Blue Shark Claw
or +- start
- i12~14
- block
- -6
- hit
- KND
Tag Buffer • Throw break 2 • Side switch • Opponent recovers FDFA
Snake Revenge
or- start
- i12~14
- block
- -3
- hit
- KND
Throw break 1
Hunting Serpent
or- start
- i12~14
- block
- -3
- hit
- KND
Floor Break • Throw break 2 • Opponent recovers FDFT
Compound Fracture
or- start
- i12~14
- hit
- KND
Unreakable throw
Roll and Choke
- start
- i12
- block
- -2
- hit
- KND
Throw break 2 • Side switch • Opponent recovers FUFA
Human Cannonball
+- start
- i12
- block
- +0
- hit
- KND
Floor Break • Throw break 1+2, side switch on break • Side switch • Opponent recovers FUFA • Special throw animation if paired with Hwoarang(press 5 after the input), no side switch
Swordfish Throw
+- start
- i12
- block
- -6
- hit
- KND
Throw break 1+2 • Side switch • Opponent recovers FUFA
Heel Hunter
Opponentintheair +Parry
Synchrowiththeopponent'spunch +
Attacks 83
Double Jab
- block
- +0
- hit
- +7
- ch
- +7
Natural combo from 1st hit • Jail on block
One Two Combo
- block
- +0
- hit
- +6
- ch
- +6
Natural combo from 1st hit • Jail on block
One Two Flamingo Step
or- block
- -2
- hit
- +4
- ch
- +4
Transition to FLA
One Two Butterfly Kicks
- block
- -8
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 5th hit • Natural combo from 4th CH • Can be delayed
One Two Butterfly Needle
+- block
- -14
- hit
- KND
- ch
- KND
Natural combo from 5th hit • Natural combo from 4th CH • Can be delayed • Opponent recovers FDFA
One Two Black Widow
- block
- -14
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 6th CH • Can be delayed
One Two Maelstrom
- block
- -15
- hit
- +0c
- ch
- JG
Natural combo from 6th CH • Can be delayed
One Two Butterfly Blade
- block
- -20
- hit
- JG
- ch
- JG
Tag Buffer • Natural combo from 4th CH • Can be delayed
Right Punch Back Fist
- block
- -13
- hit
- -2
- ch
- JG
Natural combo from 1st hit
Jab to Flamingo
- block
- +0
- hit
- +7
- ch
- +7
Transition to FLA
Butterfly Kicks
- block
- -8
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 3rd hit • Can be delayed
Butterfly Kicks to Low Kick
+- block
- -14
- hit
- KND
- ch
- KND
Natural combo from 3rd hit • Can be delayed • Opponent recovers FDFA
Black Widow
- block
- -14
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 4th CH • Can be delayed
Maelstrom
- block
- -15
- hit
- +0c
- ch
- JG
Natural combo from 4th CH • Can be delayed
Launching Rocket
- block
- -20
- hit
- JG
- ch
- JG
Tag Buffer • Natural combo from 2nd CH • Can be delayed
Falling Axe
- block
- -11~-10
- hit
- +0c~+1c
- ch
- KND
Spike • Natural combo from 1st CH • Can be delayed
Spinning Axe Combo
- block
- -16~-12
- hit
- KND
- ch
- KND
Spike • Natural combo from 1st hit • Opponent recovers FDFA
Lightning Halberd
- start
- i16,i25
- block
- -12
- hit
- KND
- ch
- KND
Balcony Break
Ki Charge
Crushing Flail
+- block
- -7
- hit
- KND
- ch
- JG
Balcony Break (airborne) • Natural combo from 2nd CH • Opponent recovers FUFA
Crushing Low Kick
+- block
- -13
- hit
- +3
- ch
- +3
Natural combo from 2nd CH • Can be delayed
Trident Rush
+- block
- -12
- hit
- +1
- ch
- JG
Feint Trident Rush
+ +- block
- -12
- hit
- +1
- ch
- JG
Cancels the second hit of f+3,3 • Can also be done after f+3,3 with f+3,3:b+2: • *Natural combo from 2nd CH
Heel Drop to Middle Kick
+- block
- -14
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 1st CH • Can be delayed
Heel Drop to Low Kick
+- block
- -15
- hit
- +0c
- ch
- JG
Natural combo from 1st CH • Can be delayed
Spinning Hook Kick
+- start
- i20
- block
- -10
- hit
- KND
- ch
- KND
Homing • Balcony Break
Left Uppercut & High Kick to Flamingo
+- block
- +1~+2
- hit
- +7~+8
- ch
- +7~+8
Natural combo from 1st hit • Transition to FLA
Double Claymore
+- block
- -14
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 1st hit • Cane be delayed
Heel Hunter
+- start
- i17
- block
- -9
- hit
- +7
- ch
- +7
Throw follow-up on airborne opponent, 12 damage, side switch, opponent recovers FDFA
Race Hammer
+- start
- i14~15
- block
- -1~+0
- hit
- +8c~+9c
- ch
- +8c~+9c
Spike
Hammer Chase
+- block
- -10
- hit
- +5
- ch
- KND
Natural combo from 1st CH • Can be delayed
Siege Mortar
+- start
- i21~22
- block
- -10~-9
- hit
- KND
- ch
- KND
Spike
Snake Rocket
+- block
- -15
- hit
- JG
- ch
- JG
Tag Buffer • Natural combo from 2nd CH
Snake Kick
+ +- block
- -17
- hit
- -1
- ch
- -1
Natural combo from 2nd CH
Baek's Rush
+- block
- -14
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 3rd CH • Can be delayed
Baek's Rush Low
+ +- block
- -16
- hit
- -5
- ch
- -5
Axe Kick Combo
+- block
- -11~-10
- hit
- +0c~+1c
- ch
- KND
Spike • Can be delayed
Pike Uppercut
+- start
- i18
- block
- -13
- hit
- JG
- ch
- JG
Sand Storm
+- block
- -11~-10
- hit
- -3~-2
- ch
- -3~-2
Natural combo from 1st hit
Dark Halberd
+- start
- i25
- block
- -40
- hit
- JG
- ch
- JG
Dynamite Heel
+ cancelStealth Needle
+- start
- i15
- block
- -9
- hit
- -1
- ch
- +17(+4)
Bound • Causes Double-over stun on CH
Bolt Cut
+- start
- i13~14
- block
- -12~-11
- hit
- KND
- ch
- KND
Flamingo
+Flamingo Wave Kick
DuringFlamingoFlamingo to High Low Kick
DuringFlamingo +Flamingo Eliminator
DuringFlamingoFlamingo Maelstrom
DuringFlamingoFlamingo Rocket
DuringFlamingo +Crimson Lance
DuringFlamingo +Head Crusher
DuringFlamingo +Flamingo Parry
DuringFlamingosynchrowiththeopponent'slowattack +Flamingo Jaw Breaker
DuringFlamingo +Flamingo Double Claymore
DuringFlamingo +Heel Lance
+- start
- i16~17
- block
- -8~-7
- hit
- KND
- ch
- JG
Balcony Break
Family Jewels
+- start
- i17
- block
- -13
- hit
- +8
- ch
- +8
Destruction
+- block
- -2
- hit
- KND
- ch
- KND
Balcony Break
Cyclone Launcher
+- start
- i28
- block
- +9
- hit
- JG
- ch
- JG
Bone Stinger
+- start
- i26
- block
- +4c
- hit
- +4c
- ch
- KND
Bound
Hunting Hawk
+- hit
- KND
Bound • Natural combo from 1st hit • Cannot be performed when second hit is blocked
Leaping Snap Kick
+- start
- i20
- block
- -13
- hit
- JG
- ch
- JG
Trick Butterfly Kicks
- block
- -8
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 3rd hit • Can be delayed
Trick Butterfly Needle
+- block
- -14
- hit
- KND
- ch
- KND
Natural combo from 3rd hit • Can be delayed
Trick Black Widow
- block
- -14
- hit
- KND
- ch
- KND
Balcony Break • Natural cobmo from 4th CH • Can be delayed
Trick Maelstrom
- block
- -15
- hit
- +0c
- ch
- KND
Natural combo from 4th CH • Can be delayed
Hopping Double Kick
- block
- -7
- hit
- KND
- ch
- KND
Balcony Break
Rocket Lifter
+- block
- -20
- hit
- JG
- ch
- JG
Tag Buffer • Natural combo from 2nd CH • Can be delayed
Left Heel Drop
+- start
- i20(21~)
- block
- -1c
- hit
- JG
- ch
- JG
Bound
Stork Spin
+- block
- +1
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 1st hit
Spinning Backfist
+- start
- i17(18~)
- block
- -5
- hit
- JG
- ch
- JG
Last Resort
+- start
- i66(67~)
- block
- KND
- hit
- KND
- ch
- KND
Balcony Break
Rocket Shooter
+- start
- i16(19~)
- block
- -17
- hit
- JG
- ch
- JG
Tag Buffer
Killing Blade
+- start
- i22~23(25~)
- block
- +9~+10
- hit
- KND
- ch
- KND
Balcony Break
Chonsan
WS+Wave Kick
WS+Double High to Low Kick
WS+ +Eliminator
WS+Knee Javelin
WS+Albatross
WS+Javelin
WS+Chipping Sweep
SS+Airborne Trident
SS+Reverse Middle Kick
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