Baek

Tekken Tag Tournament 2

Baek

Baek Doo San

95 moves · frame data from wavu.wiki

Also in Tekken 2, Tekken Tag Tournament, Tekken 5, Tekken 6

Throws 10

  • Hammerhead Throw

    Front 35 break 1
    or
    start
    i12~14
    block
    -3
    hit
    KND

    Throw break 1 • Opponent recovers FUFA

  • Blue Shark Claw

    Front 35 break 2
    or
    start
    i12~14
    block
    -6
    hit
    KND

    Tag Buffer • Throw break 2 • Side switch • Opponent recovers FDFA

  • Snake Revenge

    Left 40 break 1
    or
    start
    i12~14
    block
    -3
    hit
    KND

    Throw break 1

  • Hunting Serpent

    Right 40 break 2
    or
    start
    i12~14
    block
    -3
    hit
    KND

    Floor Break • Throw break 2 • Opponent recovers FDFT

  • Compound Fracture

    Back 50
    or
    start
    i12~14
    hit
    KND

    Unreakable throw

  • Roll and Choke

    Front 40 break 2
    start
    i12
    block
    -2
    hit
    KND

    Throw break 2 • Side switch • Opponent recovers FUFA

  • Human Cannonball

    Front 40 break 1+2
    start
    i12
    block
    +0
    hit
    KND

    Floor Break • Throw break 1+2, side switch on break • Side switch • Opponent recovers FUFA • Special throw animation if paired with Hwoarang(press 5 after the input), no side switch

  • Swordfish Throw

    Front 40 break 1+2
    start
    i12
    block
    -6
    hit
    KND

    Throw break 1+2 • Side switch • Opponent recovers FUFA

  • Heel Hunter

    Air 16
    Opponentintheair
  • Parry

    Parry
    Synchrowiththeopponent'spunch

Attacks 83

  • Double Jab

    HH 18
    block
    +0
    hit
    +7
    ch
    +7

    Natural combo from 1st hit • Jail on block

  • One Two Combo

    HH 21
    block
    +0
    hit
    +6
    ch
    +6

    Natural combo from 1st hit • Jail on block

  • One Two Flamingo Step

    HH 21
    or
    block
    -2
    hit
    +4
    ch
    +4

    Transition to FLA

  • One Two Butterfly Kicks

    HHHHHH 96
    block
    -8
    hit
    KND
    ch
    KND

    Balcony Break • Natural combo from 5th hit • Natural combo from 4th CH • Can be delayed

  • One Two Butterfly Needle

    HHHHHL 83
    block
    -14
    hit
    KND
    ch
    KND

    Natural combo from 5th hit • Natural combo from 4th CH • Can be delayed • Opponent recovers FDFA

  • One Two Black Widow

    HHHHHMM 121
    block
    -14
    hit
    KND
    ch
    KND

    Balcony Break • Natural combo from 6th CH • Can be delayed

  • One Two Maelstrom

    HHHHHML 110
    block
    -15
    hit
    +0c
    ch
    JG

    Natural combo from 6th CH • Can be delayed

  • One Two Butterfly Blade

    HHHLM 78
    block
    -20
    hit
    JG
    ch
    JG

    Tag Buffer • Natural combo from 4th CH • Can be delayed

  • Right Punch Back Fist

    HH 36
    block
    -13
    hit
    -2
    ch
    JG

    Natural combo from 1st hit

  • Jab to Flamingo

    H 9
    block
    +0
    hit
    +7
    ch
    +7

    Transition to FLA

  • Butterfly Kicks

    HHHH 75
    block
    -8
    hit
    KND
    ch
    KND

    Balcony Break • Natural combo from 3rd hit • Can be delayed

  • Butterfly Kicks to Low Kick

    HHHL 62
    block
    -14
    hit
    KND
    ch
    KND

    Natural combo from 3rd hit • Can be delayed • Opponent recovers FDFA

  • Black Widow

    HHHMM 100
    block
    -14
    hit
    KND
    ch
    KND

    Balcony Break • Natural combo from 4th CH • Can be delayed

  • Maelstrom

    HHHML 89
    block
    -15
    hit
    +0c
    ch
    JG

    Natural combo from 4th CH • Can be delayed

  • Launching Rocket

    HLM 57
    block
    -20
    hit
    JG
    ch
    JG

    Tag Buffer • Natural combo from 2nd CH • Can be delayed

  • Falling Axe

    HM 44
    block
    -11~-10
    hit
    +0c~+1c
    ch
    KND

    Spike • Natural combo from 1st CH • Can be delayed

  • Spinning Axe Combo

    MM 38
    block
    -16~-12
    hit
    KND
    ch
    KND

    Spike • Natural combo from 1st hit • Opponent recovers FDFA

  • Lightning Halberd

    HH 26
    start
    i16,i25
    block
    -12
    hit
    KND
    ch
    KND

    Balcony Break

  • Ki Charge

  • Crushing Flail

    MHH 56
    block
    -7
    hit
    KND
    ch
    JG

    Balcony Break (airborne) • Natural combo from 2nd CH • Opponent recovers FUFA

  • Crushing Low Kick

    MHL 56
    block
    -13
    hit
    +3
    ch
    +3

    Natural combo from 2nd CH • Can be delayed

  • Trident Rush

    HLM 50
    block
    -12
    hit
    +1
    ch
    JG
  • Feint Trident Rush

    HM 37
    block
    -12
    hit
    +1
    ch
    JG

    Cancels the second hit of f+3,3 • Can also be done after f+3,3 with f+3,3:b+2: • *Natural combo from 2nd CH

  • Heel Drop to Middle Kick

    MM 56
    block
    -14
    hit
    KND
    ch
    KND

    Balcony Break • Natural combo from 1st CH • Can be delayed

  • Heel Drop to Low Kick

    ML 45
    block
    -15
    hit
    +0c
    ch
    JG

    Natural combo from 1st CH • Can be delayed

  • Spinning Hook Kick

    M 31
    start
    i20
    block
    -10
    hit
    KND
    ch
    KND

    Homing • Balcony Break

  • Left Uppercut & High Kick to Flamingo

    MH 32
    block
    +1~+2
    hit
    +7~+8
    ch
    +7~+8

    Natural combo from 1st hit • Transition to FLA

  • Double Claymore

    MM 54
    block
    -14
    hit
    KND
    ch
    KND

    Balcony Break • Natural combo from 1st hit • Cane be delayed

  • Heel Hunter

    M 10
    start
    i17
    block
    -9
    hit
    +7
    ch
    +7

    Throw follow-up on airborne opponent, 12 damage, side switch, opponent recovers FDFA

  • Race Hammer

    M 24
    start
    i14~15
    block
    -1~+0
    hit
    +8c~+9c
    ch
    +8c~+9c

    Spike

  • Hammer Chase

    MM 52
    block
    -10
    hit
    +5
    ch
    KND

    Natural combo from 1st CH • Can be delayed

  • Siege Mortar

    M 28
    start
    i21~22
    block
    -10~-9
    hit
    KND
    ch
    KND

    Spike

  • Snake Rocket

    LLM 57
    block
    -15
    hit
    JG
    ch
    JG

    Tag Buffer • Natural combo from 2nd CH

  • Snake Kick

    LLL 42
    block
    -17
    hit
    -1
    ch
    -1

    Natural combo from 2nd CH

  • Baek's Rush

    LLLM 67
    block
    -14
    hit
    KND
    ch
    KND

    Balcony Break • Natural combo from 3rd CH • Can be delayed

  • Baek's Rush Low

    LMML 58
    block
    -16
    hit
    -5
    ch
    -5
  • Axe Kick Combo

    LHM 51
    block
    -11~-10
    hit
    +0c~+1c
    ch
    KND

    Spike • Can be delayed

  • Pike Uppercut

    M 20
    start
    i18
    block
    -13
    hit
    JG
    ch
    JG
  • Sand Storm

    LH 27
    block
    -11~-10
    hit
    -3~-2
    ch
    -3~-2

    Natural combo from 1st hit

  • Dark Halberd

    L 27
    start
    i25
    block
    -40
    hit
    JG
    ch
    JG
  • Dynamite Heel

    ! 40
    cancel
  • Stealth Needle

    M 24
    start
    i15
    block
    -9
    hit
    -1
    ch
    +17(+4)

    Bound • Causes Double-over stun on CH

  • Bolt Cut

    H 27
    start
    i13~14
    block
    -12~-11
    hit
    KND
    ch
    KND
  • Flamingo

  • Flamingo Wave Kick

    MMH 47
    DuringFlamingo
  • Flamingo to High Low Kick

    MML 37
    DuringFlamingo
  • Flamingo Eliminator

    MHMM 65
    DuringFlamingo
  • Flamingo Maelstrom

    MHML 57
    DuringFlamingo
  • Flamingo Rocket

    M 25
    DuringFlamingo
  • Crimson Lance

    H 30
    DuringFlamingo
  • Head Crusher

    M 17
    DuringFlamingo
  • Flamingo Parry

    DuringFlamingosynchrowiththeopponent'slowattack
  • Flamingo Jaw Breaker

    M 23
    DuringFlamingo
  • Flamingo Double Claymore

    MM 40
    DuringFlamingo
  • Heel Lance

    M 27
    start
    i16~17
    block
    -8~-7
    hit
    KND
    ch
    JG

    Balcony Break

  • Family Jewels

    M 24
    start
    i17
    block
    -13
    hit
    +8
    ch
    +8
  • Destruction

    HH 45
    block
    -2
    hit
    KND
    ch
    KND

    Balcony Break

  • Cyclone Launcher

    H 28
    start
    i28
    block
    +9
    hit
    JG
    ch
    JG
  • Bone Stinger

    M 35
    start
    i26
    block
    +4c
    hit
    +4c
    ch
    KND

    Bound

  • Hunting Hawk

    MMH 61
    hit
    KND

    Bound • Natural combo from 1st hit • Cannot be performed when second hit is blocked

  • Leaping Snap Kick

    M 24
    start
    i20
    block
    -13
    hit
    JG
    ch
    JG
  • Trick Butterfly Kicks

    MHHH 92
    block
    -8
    hit
    KND
    ch
    KND

    Balcony Break • Natural combo from 3rd hit • Can be delayed

  • Trick Butterfly Needle

    MHHL 79
    block
    -14
    hit
    KND
    ch
    KND

    Natural combo from 3rd hit • Can be delayed

  • Trick Black Widow

    MHHMM 106
    block
    -14
    hit
    KND
    ch
    KND

    Balcony Break • Natural cobmo from 4th CH • Can be delayed

  • Trick Maelstrom

    MHHML 106
    block
    -15
    hit
    +0c
    ch
    KND

    Natural combo from 4th CH • Can be delayed

  • Hopping Double Kick

    MH 45
    block
    -7
    hit
    KND
    ch
    KND

    Balcony Break

  • Rocket Lifter

    MLM 74
    block
    -20
    hit
    JG
    ch
    JG

    Tag Buffer • Natural combo from 2nd CH • Can be delayed

  • Left Heel Drop

    M 27
    start
    i20(21~)
    block
    -1c
    hit
    JG
    ch
    JG

    Bound

  • Stork Spin

    MH 54
    block
    +1
    hit
    KND
    ch
    KND

    Balcony Break • Natural combo from 1st hit

  • Spinning Backfist

    H 28
    start
    i17(18~)
    block
    -5
    hit
    JG
    ch
    JG
  • Last Resort

    ! 108
    start
    i66(67~)
    block
    KND
    hit
    KND
    ch
    KND

    Balcony Break

  • Rocket Shooter

    M 28
    start
    i16(19~)
    block
    -17
    hit
    JG
    ch
    JG

    Tag Buffer

  • Killing Blade

    M 40
    start
    i22~23(25~)
    block
    +9~+10
    hit
    KND
    ch
    KND

    Balcony Break

  • Chonsan

    MM 30
    WS
  • Wave Kick

    HHH 47
    WS
  • Double High to Low Kick

    HHL 37
    WS
  • Eliminator

    HHMM 65
    WS
  • Knee Javelin

    HHML 57
    WS
  • Albatross

    MMM 46
    WS
  • Javelin

    MML 38
    WS
  • Chipping Sweep

    L 16
    SS
  • Airborne Trident

    MHH 21
    SS
  • Reverse Middle Kick

    M 18
    Backtoopponent

10 Hit Combo 2

  • HHLMMMHMLM 80
  • HHHLMMMLM! 93

Baek's Tekken Tag Tournament 2 movelist from the Tekken Wiki, frame data from wavu.wiki.