Throws 10
Neck Breaker
or +- start
- i12~14
- block
- -3
- hit
- KND
Throw break 1, turns 90° to the right on break
Jumping Powerbomb
or +- start
- i12~14
- block
- +0
- hit
- KND
Floor Break • Throw break 2 • On Break: • -side switch • -recovers BT • -opponent recovers BT • Side switch
Guillotine Chop
or- start
- i12~14
- block
- -3
- hit
- KND
Throw break 1 • Opponent recovers FD(side)
Freefall
or- start
- i12~14
- block
- -3
- hit
- KND
Floor Break • Throw break 2 • Opponent recovers FDFT
Atomic Drop
or- start
- i12~14
- hit
- KND
Unbreakable throw • Opponent recovers FUFA
Fire Starter
+- start
- i12
- block
- +0
- hit
- +7
Throw break 2, side switch on break
Stonehead
+- start
- i12
- block
- +0
- hit
- KND
Tag Buffer • Balcony Break • Throw break 1+2, side switch on break • 15 damage on wall splat • Special throw animation if paired with all the Mishimas(unique animation with Kazuya), Angel and Kuma/Panda(press 5 after the input), side switch, opponent recovers FDFT • Different special throw animation if paired with all the Kazamas, including Unknown, side switch, opponent recovers FU(side) • Different special throw animation if paired with Lee/Violet, opponent recovers FUFA
Headbutt Carnival
+- start
- i12
- block
- -6
- hit
- KND
Balcony Break • Throw break 1+2 • Can be performed against male opponents only, except Sebastian(he's too gay) • Opponent can respond with 1 or 2 on hit and deal 10 damage, this can go on infinitely
Broken Toy
qcf+- start
- i15~17
- block
- -3
- hit
- KND
Throw break 1 • 52 damage on wall splat • Special throw animation if paired with Kuma(press 5 after the input)
Heaven's Wrath
Synchrowiththeopponent'sattack + or +
Attacks 68
Flash Punch Combo
- block
- -17
- hit
- KND
- ch
- KND
Natural combo from 1st hit • Can be delayed
Left Right Combo
- block
- -1
- hit
- +7
- ch
- +7
Natural combo from 1st hit • Jail on block
Demon Slayer
- block
- -12
- hit
- +4
- ch
- +4
Natural combo from 1st hit • Jail on block
Demon Executioner
- block
- -4
- hit
- KND
- ch
- KND
Balcony Break
Demon Executioner Feint
or- block
- -18
- hit
- -10
- ch
- -10
Cancel into side walk
Demon Kicker
- block
- -9
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 2nd CH
Demon Massacre
+- block
- -27~-24
- hit
- KND
- ch
- KND
Natural combo from 2nd CH
Demon Lair
+- block
- +5
- hit
- KND
- ch
- KND
Balcony Break
Demon Backhand Spin
- block
- -13
- hit
- -2
- ch
- -2
Natural combo from 1st hit • Jail on block
Quick Executioner
- block
- -4
- hit
- KND
- ch
- KND
Balcony Break
Quick Executioner Feint
or- block
- -17~-16
- hit
- -8~-7
- ch
- -8~-7
Cancel into side walk
Monzenbairai
- block
- -14
- hit
- +3
- ch
- +17(+4)
Natural combo from 1st hit • Causes Double-over stun on CH
Demon Scissors
- start
- i35~37(36~)
- block
- -11~-9
- hit
- KND
- ch
- KND
Spike
Demon Breath
- start
- i12
- block
- -12
- hit
- KND
- ch
- KND
Balcony Break
Ki Charge
Demon Shout
+- start
- i26(27~)
- block
- -4
- hit
- KND
- ch
- KND
Balcony Break
Demon Shout Feint
+ orUraken
+- start
- i17
- block
- -13
- hit
- -2
- ch
- -2
Lightning Crush
+- start
- i18~20
- block
- -3~-1
- hit
- KND
- ch
- JG
Knee • Balcony Break • Opponent recovers FDFA
Right Splits Kick
+- start
- i19~20
- block
- +3~+4
- hit
- +7c~+8c
- ch
- KND
Bound
Chrome Dome
+- start
- i12~13
- block
- -12~-11
- hit
- KND
- ch
- KND
Head • Bound • Balcony Break
Raijin Stance
+Fusatsujin Hasaiken
DuringRaijinStanceRaijin's Wrath
DuringRaijinStanceLightning Bolt
DuringRaijinStanceDouble Palm Strike
+- block
- -2
- hit
- +4
- ch
- +4
Natural combo from 1st hit
Muso Tettsui
+- block
- -13c
- hit
- KND
- ch
- KND
Bound • Natural combo from 1st hit • Can be delayed
Demon's Wings
+- start
- i23~24
- block
- -17~-16
- hit
- KND
- ch
- KND
Balcony Break • Sabaki parry for throws, 37 damage if successful • Hitbox is active on both sides of the character
Hammer Punch
+- start
- i17
- block
- -9
- hit
- +2c
- ch
- +2c
Bound • Can recover FC with D
Jichinsai
+- start
- i22~23
- block
- -7c~-6c
- hit
- KND
- ch
- KND
Spike • Opponent recovers FDFA
Oni Juji
+- start
- i16
- block
- -13
- hit
- JG
- ch
- JG
Lightning Hammer
+- start
- i60
- block
- KND
- hit
- KND
- ch
- KND
Tatarigoroshi
+- start
- i17
- block
- -9
- hit
- +8
- ch
- +22(+9)
Causes Double-over stun on CH
Eishomon
+- start
- i23
- block
- -18
- hit
- +5c
- ch
- +5c
Angekisai
+- start
- i21,i28
- block
- -12
- hit
- +2
- ch
- +2
Balcony Break (airborne)
Funkei Uraken
+- block
- -9
- hit
- +4
- ch
- JG
Natural combo from 1st hit • Can be delayed
Funkei Goshoha
+- block
- -4
- hit
- KND
- ch
- KND
Balcony Break
Rashomon
+- start
- i22
- block
- -2
- hit
- +8
- ch
- JG
Hooking Crescent Kick
+- block
- -12c~-10c
- hit
- KND
- ch
- KND
Spike • Natural combo from 1st hit • Opponent recovers FDFA
Shingetsusen
+- start
- i18~20
- block
- -9~-7
- hit
- KND
- ch
- KND
Homing • Balcony Break
Twin Hammers
+- start
- i19~20
- block
- -9~-8
- hit
- +2~+3
- ch
- +2~+3
Twin Hammer Volley
+- block
- -11
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 1st hit • Can be delayed
Hell Axle
+- block
- +3
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 1st hit • Cannot be performed when first hit whiffs
Wind Slicer
+- start
- i24
- block
- -5
- hit
- KND
- ch
- KND
Balcony Break
Demon Uppercut
+- start
- i20~21(21~)
- block
- -16
- hit
- JG
- ch
- JG
Tag Buffer
Left Splits Kick
+- start
- i20~21(21~)
- block
- -3c
- hit
- JG
- ch
- JG
Bound
Tenma Destroyer
+- block
- -9
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 1st hit
Subjugator
+- block
- -12c
- hit
- -1c
- ch
- KND
Bound • Natural combo from 1st hit
Deity Slayer
+- start
- i35~36(36~)
- block
- +8~+9
- hit
- KND
- ch
- KND
Balcony Break
Shadow Step
+Dragon Uppercut
+- start
- i19~20(22~)
- block
- -15~-14
- hit
- KND
- ch
- KND
Wind God Fist
+- start
- i11(15~)
- block
- -10
- hit
- JG
- ch
- JG
Tag Buffer
Electric Wind God Fist
+ pressatthesametimeJumping Mid Kick
+Jumping Low Kick
+Spinning Demon Uppercut
+- block
- -15
- hit
- KND
- ch
- KND
Tsunami Kick
+- block
- -16~15
- hit
- -5c~-4c
- ch
- -5c~-4c
Spike • Natural combo from 2nd hit
Spinning Demon
+- block
- (-14)
- hit
- KND
- ch
- KND
Natural combo from 2nd hit
Iron Hand
qcf+- start
- i15(18~)
- block
- -17
- hit
- KND
- ch
- KND
Balcony Break
Leaping Side Kick
+- start
- i22~23(25~)
- block
- +9~+10
- hit
- KND
- ch
- KND
Balcony Break
Quick Iron Fist
WS+Dark Thrust
WS+Tsunami Kick
WS+Crouching Dragon Kick
FC+ +Kidney Smasher
SS+Kidney Crush Combo
SS+Geta Stomp
Withopponentdown +Auger
10 hit combo 4
- +
- +
- +