Throws 10
Body Slam
or +- start
- i12
- hit
- KND (FUFA)
Throw break 1 • Side switch
Sumo Scoop
or +- start
- i12
- hit
- KND
Throw break 2 • Side switch
Upper Stream Throw
or- start
- i12
- hit
- KND (FDFR)
Throw break 1 • Side switch
Crotch Throw
or- start
- i12
- hit
- KND
Throw break 2
Reverse Choke Slam
or- start
- i12
- hit
- KND (FUFA)
Unbreakable • Side switch
Okurigake
+ or +- start
- i12
- hit
- KND (FDFT)
Unbreakable
Pedal Press
+- start
- i16
- hit
- +?b
Unbreakable
Tsuri Dashi
+- start
- i12
- hit
- +?
Throw break 1+2
Choke Slam
+- start
- i12
- hit
- KND
Throw break 1+2
Twin Wall
Synchrowiththeopponent'spunch + or +
Throws during Grab 6
Harima Nage
DuringGrabSoto Muso
DuringGrabSoto Tasukizori
DuringGrabShumokuzori
DuringGrabGokuraku Utchari
DuringGrabTsuri Otoshi
DuringGrab
Attacks 58
Open Palm Combo
- block
- -18
- hit
- -8
Splits Stomp
- block
- -11c
- hit
- KND
Left High Kick to Splits Stomp
- block
- -11c
- hit
- KND
Sumo Stampede
...Double Hammer
- block
- -14
- hit
- +?a
Double Hammer Sumo Charge
+- block
- !
- hit
- KND
Double Hammer Sumo Smack
+- block
- -7
- hit
- +?a
Sit
Sit Thrust
Sit Sweep
Spring Roll
Splits
Shiranui
DuringSplitsUnryu
DuringSplits orKi Charge
Ducking Palm
+- start
- i14
- block
- -15
- hit
- -2
- ch
- KND
Neko Damashi
+- start
- i16(i17~)
- block
- +4
- hit
- +10
Stomp Kick
+- start
- i18
- block
- -10
- hit
- KND
Sumo Rush
+- start
- i23
- block
- -13
- hit
- KND
Freight Train Combo
+- block
- -6
- hit
- +8
Thrusting Uppercut
+- start
- i16
- block
- -7
- hit
- +?a
Thunder Clap
+- block
- -18
- hit
- -8
Kick & Pull
+- start
- i16
- block
- -15(-14)
- hit
- +5
Freight Train
+- block
- -6
- hit
- +8
Ganryu Combo
+- block
- -18
- hit
- KND (FDFA)
Thunder Palm
+- start
- i21~i22
- block
- -14
- hit
- KND (FDFA)
Rock Cleaving Palm
+- start
- i24
- block
- +2
- hit
- KND
Can transition to SIT by 3+4
Kabuki Palm
+ ...Stomp
+- start
- i52
- block
- -25c
- hit
- KND
Pedal Press
+- start
- i15
- block
- +3
- hit
- +3
Sumo Sweep
+- start
- i26
- block
- -21
- hit
- +?a
Sumo Tackle
+- start
- i73
- block
- !
- hit
- KND
Tackle Fake Upper
+- start
- i13(~)
- block
- -7
- hit
- +?a
Sumo Charge to Splits
+Sumo Hammer
+- block
- +2
- hit
- KND
Can transition to SIT by 3+4
Salt Upper
+- start
- i32
- block
- +9
- hit
- +?a
Headbutt
+- start
- i10
- block
- -13
- hit
- +1
- ch
- KND
Jamming Palm
or or +- start
- i18
- block
- -6
- hit
- KND(+12)
+12 against a crouching opponent
Flying Press
+- start
- i19~i20
- block
- -4~-5
- hit
- -2~-1
Transition at (+0~1/+5~6) FC with d
Sumo Squash
+- start
- i34
- block
- -?
- hit
- KND
Grab
+Kamikaze Kick
+- start
- i15?(i16?~)
- block
- -?
- hit
- KND (FDFA)
Double Step in Palm
+- start
- i17(i18~)
- block
- -13
- hit
- +?a
Sekitori Kick
+- start
- i39(i40~)
- block
- +12
- hit
- KND
Sumo Swat
+- start
- i28?
- block
- -20
- hit
- ±0b
Sumo Pop
+- start
- i27(i31~)
- block
- -20
- hit
- +?a
Strong Open Palm
+- start
- i22(i26~)
- block
- -7
- hit
- KND
Thrusting Uppercut
WS+Rising Double Hammer
WS+Hammer Rush High
WS+Hammer Rush Mid
WS+ +Hammer Rush Low
WS+ +Triple Uppercut
FC+ +Triple Uppercut Alternate
FC+ +Rising Double Palm
FC+Falling Hammer
SS+Falling Statue
BacktoopponentSpring Hammer Punch
Ontheback
10 Hit Combo 1
- FC+