Throws 12
Arm Grab Flip
or +- start
- i12
- hit
- KND (FUFA)
Throw break 1 • Side switch
Over the Back Toss
ou +Shoulder Through Buster
- hit
- KND (FUFA)
Throw break 2 • Side switch
Shoulder Through Arm Breaker
DuringShoulderThroughBusterTriangle Hold
or- start
- (depends)
- hit
- KND (FUFL)
Throw break 1
Hammer Throw
or- start
- (depends)
- hit
- KND (FUFA)
Throw break 2 • Side switch
Leaping Triangle Hold
or- start
- (depends)
- hit
- KND (FUFA)
Unbreakable
Elbow to Arm Grab Flip
+- start
- i11
- hit
- KND (FUFA)
Throw break 1
Reverse Neck Breaker
+- start
- i11
- hit
- KND (FDFT)
Throw break 2 • Side switch
Jumping Flip
+Elbow Smash
+- start
- i12
- hit
- KND (FUFL)
Throw break 1+2
Attack Reversal
Synchrowiththeopponent'sattack + or +
Backhand Slap Combo 12
Backhand Slap
+Arm Snap
DuringBackhandSlapTriple Slaps
DuringBackhandSlapNeck Crusher
DuringTripleSlapsLeg Stretch Arm Lock
DuringTripleSlapsBetrayer
+Twisted Nightmare
DuringBetrayerNeck Crusher
DuringTwistedNightmareLeg Stretch Arm Lock
DuringTwistedNightmareArm Break
DuringBetrayerorBackhandSlapDouble Arm Break
DuringArmBreakFalling Arm Break
DuringArmBreak
Crab Hold Combo 6
Crab Hold
+Commando Arm Lock
DuringCrabHoldHeel Hold
DuringCrabHoldLeaping Heel Hold
+ or +Double Snap
DuringHeelHoldDouble Heel Hold
DuringHeelHold
Attacks 91
Left Right Combo
- block
- -5
- hit
- +6
Biting Snake
- block
- -15
- hit
- +1
Left Right to Spider Knee
- block
- -14
- hit
- -3
- ch
- -3?
Bermuda Triangle
- block
- -10
- hit
- KND
Double Explosion 1
+- block
- -17
- hit
- KND
Double Explosion 2
+- block
- -17
- hit
- KND
PK Combo to Assassin's Blade
- block
- -12
- hit
- +2
- ch
- +?a
CH stun can be broken with f
PK Combo to Deadly Scythe
- block
- -26
- hit
- -1
- ch
- KND
Right Left Combo
- block
- -2
- hit
- +2
Biting Snake (Short)
- block
- -15
- hit
- +1
Double Smash
- block
- -14
- hit
- -3
- ch
- -3?
Jab Roundhouse
- block
- -10
- hit
- KND
Double Explosion (Short)
+- block
- -17
- hit
- KND
Spike Combo to Right Uppercut
- block
- -10
- hit
- +?a
Spike Combo to Right High Kick
- block
- -6
- hit
- +5
- ch
- KND
Spike Combo to Right Low Kick
+- block
- -16
- hit
- +0
Head Ringer
- block
- -10
- hit
- KND
- ch
- +?a
Left High Kick to Right Roll
Left High Kick to Spiral Explosion
+Right High to Left Spin Low Kick
- block
- -17
- hit
- -3
Blonde to Right Uppercut
- block
- -10
- hit
- +?a
Blonde to Right High Kick
- block
- -6
- hit
- +5
- ch
- KND
Blonde to Right Low Kick
+- block
- -16
- hit
- ±0
Right High Kick to Left Roll
Right High Kick to Spiral Explosion
+Ivory Cutter
- start
- i15
- block
- -7c
- hit
- +3c
- ch
- +6c
Ki Charge
Siren's Kiss
+- start
- i14
- block
- +6
- hit
- KND
- ch
- +?a
Double Whip
+- block
- +1
- hit
- -1
- ch
- +?
Sweeper Combo
+- block
- -17
- hit
- KND
Blonde Bomb
+- start
- i19
- block
- -17
- hit
- KND
Uppercut to Jab
+- block
- -3
- hit
- +2
- ch
- +9
Same string as 1,2
Leg Slicer Combo
+- block
- -10
- hit
- +1
Assault Bomb
+ +- block
- -17
- hit
- KND
Creeping Snake
+- block
- -14
- hit
- +1
Creeping Snake to Geyser Cannon
+- block
- -19
- hit
- +?a
Creeping Snake to Right High Kick
+- block
- -10
- hit
- KND
Creeping Snake to Left Low Right Uppercut
+ +- block
- -10
- hit
- +?a
Creeping Snake to Left Low Right High Kick
+ +- block
- -6
- hit
- +5
- ch
- KND
Flash Kicks
+- block
- -10
- hit
- KND
- ch
- +?a
Left Middle to Right High Kick
+- block
- -10
- hit
- KND
- ch
- +?a
Ray Hands
+- start
- i16
- block
- -4
- hit
- +7
- ch
- +7?
Below the Belt Combo
+- block
- -5
- hit
- +6
Jab to Mid Kick
+Toe Kick
+- block
- -9
- hit
- +6
Left Spin Low Kick to Right Upper
+- block
- -15
- hit
- +?a
Left Spin Low Kick to High Right Kick
+- block
- -6
- hit
- +5
- ch
- KND
L&R Low Kick
+ +- block
- -19
- hit
- ±0
Right Low Kick to Back Spin Chop
+- block
- ±0
- hit
- +5
- ch
- +11
Can cancel and transition at (-13/-2) to SSL/R with u/d
Right Backhand Body Blow
+- start
- i24
- block
- -17
- hit
- -6(+?a)
- ch
- +?a
20 damage and -6 on hit without clean hit, stuns on clean hit • *Stun can be broken with f
Slicer
+- start
- i16
- block
- -?
- hit
- +?
- ch
- +?
Geyser Cannon Combo
+- block
- -16
- hit
- +?a
Power Charge
+ tocancelGeyser Cannon
+ or +- start
- i19
- block
- -17
- hit
- +?a
Left Backhand Body Blow
+- start
- i20
- block
- -18
- hit
- KND
Double Slap
+- block
- -26
- hit
- KND
Deadly Assault
+- block
- -16
- hit
- KND
Deadly Hunter
+- block
- -11
- hit
- KND
Spear Kick
+- start
- i14
- block
- -7
- hit
- +11
- ch
- +18
Stun can be broken with d
Shockwave Palm
+- start
- i18
- block
- -11
- hit
- +?a
Reverse Ivory Cutter
+- start
- i16
- block
- -17
- hit
- +?a
Skull Splitter
+- start
- i26
- block
- -3c
- hit
- +3c
- ch
- +?a
Catapult Kick
or or +- start
- i13
- block
- -10
- hit
- KND
Can Opener
+- block
- -6
- hit
- +5
- ch
- KND
Can cancel and transition at (-5/+6) to SSL/R with u/d
Leaping Axe Kick
or or +Hopping Low Kick to Right Uppercut
+- block
- -10
- hit
- +?a
Hopping Low Kick to Left Mid Kick
+- block
- -14
- hit
- -3
Hopping Low Kick to Right High Kick
+- block
- -6
- hit
- +5
- ch
- KND
Sadistic Cupid
+- start
- i19(i20~)
- block
- -10
- hit
- +?a
Bad Habit
+- start
- i15(i16~)
- block
- -16
- hit
- +7
- ch
- +?a
Kneel Kick
+- start
- i28(i29~)
- block
- -?
- hit
- +?
Clean hit adds 10 damage • Inflicts 5 damage to self if missed, must tech roll to avoid damage
Shut Up
+- start
- i20(i22~)
- block
- -10
- hit
- +?a
Wipe the Floor
+- start
- i26~
- block
- -40
- hit
- KND
Evil Mist
+- start
- i41(i46~)
- block
- !
- hit
- +33
Rolling Dash
Hellbringer
+Reverse Rolling Dash
Ice Pick
+Running Jump Kick
+ or +Palm Uppercut
WS+Spider Knee
WS+ or +Helping Hand
WS+ +Low Jab Rising Kick
FC+Snakeshot
SS+Snakeshot to Rolling Dash
SS+Snakeshot to Reverse Rolling Dash
SS+Double Shot
SS+Lift Shot
SS+Heel Slicer
SS+Spiral Explosion
SS+Twisted Mind
Withopponentdown +
10 Hit Combos 6
- +
- +
- +