Throws 12
Arm Grab Flip
or +Over the Back Toss
or +Shoulder Through Buster
Shoulder Through Arm Breaker
DuringShoulderThroughBusterTriangle Hold
orHammer Throw
orLeaping Triangle Hold
orElbow to Arm Grab Flip
+Reverse Neck Breaker
+Jumping Flip
+Elbow Smash
+Attack Reversal
Synchrowiththeopponent'sattack + or +
Backhand Slap Combo 12
Backhand Slap
+Seoi Gyaku Juji-gatame
DuringBackhandSlapTriple Slaps
DuringBackhandSlapNeck Crusher
DuringTripleSlapsLeg Stretch Arm Lock
DuringTripleSlapsBetrayer
+Twisted Nightmare
DuringBetrayerNeck Crusher
DuringTwistedNightmareLeg Stretch Arm Lock
DuringTwistedNightmareArm Break
DuringBetrayerorBackhandSlapDouble Arm Break
DuringArmBreakFalling Arm Break
DuringArmBreak
Crab Hold Combo 6
Crab Hold
+Commando Arm Lock
DuringCrabHoldHeel Hold
DuringCrabHoldLeaping Heel Hold
+ or +- start
- 20 js4~
- block
- -13
- hit
- -2
- ch
- -2
Double Snap
DuringHeelHoldDouble Heel Hold
DuringHeelHold
Attacks 105
Rage Art
DuringRage +- start
- 20 pc8~17
- block
- -22
- hit
- Throw(KND)
- ch
- Throw(KND)
Rage art
Rage Drive
DuringRage +- start
- 20~21
- block
- +28~+29?
- hit
- KND
- ch
- KND
Rage drive
Left Right Combo
- start
- 10,20
- block
- -1
- hit
- +5
- ch
- +5
Biting Snake
- start
- s cs10~
- block
- -13
- hit
- -2
- ch
- -2
Left Right to Spider Knee
- start
- 10~
- block
- -13
- hit
- +2
- ch
- +2
Bermuda Triangle
- start
- 10~
- block
- -6
- hit
- KND
- ch
- CS
Tail spin
Double Explosion 1
+Double Explosion 2
+PK Combo to Assassin's Blade
- start
- 10~
- block
- -11~-10
- hit
- +15~+16kg
- ch
- KND
Tail spin
Right Left Combo
- start
- 10,26
- block
- -3
- hit
- +4
- ch
- +4
Biting Snake (Short)
- start
- s cs10~
- block
- -13
- hit
- -2
- ch
- -2
Double Smash
- start
- 10~
- block
- -13
- hit
- +2
- ch
- +2
Jab Roundhouse
- start
- 10~
- block
- -6
- hit
- KND
- ch
- CS
Tail spin
Double Explosion (Short)
+Spike Combo to Right Uppercut
- start
- 18~
- block
- -13~-11
- hit
- Launch
- ch
- Launch
Spike Combo to Easy Prey
- start
- 18~
- block
- +2~+3s
- hit
- +5~+6s
- ch
- KND
Head Ringer
- start
- 18~
- block
- -6
- hit
- KND
- ch
- CS
Tail spin
Left High Kick to Right Roll
- start
- 14
- block
- -27
- hit
- -16
- ch
- -16
Left High Kick to Spiral Explosion
+Right High to Left Spin Low Kick
- start
- cs10~
- block
- -17
- hit
- -3
- ch
- -3
Blonde to Right Uppercut
- start
- 10~
- block
- -13~-11
- hit
- Launch
- ch
- Launch
Blonde to Right High Kick
- start
- 10~
- block
- -6
- hit
- +5
- ch
- Launch
Blonde to Easy Prey
- start
- 10~
- block
- +2~+3s
- hit
- +5~+6s
- ch
- JG
Right High Kick to Left Roll
- start
- 11
- block
- -34
- hit
- -17
- ch
- Launch
Right High Kick to Spiral Explosion
+Ivory Cutter
- start
- 15~16, 28~29
- block
- -5~-4
- hit
- +4~+5s
- ch
- +6~+7s (+8s)
Ki Charge
Dead Drop
+Mimosa Combo
+- start
- 13
- block
- -3~-1
- hit
- KND
- ch
- Tail spin
Tail spin
Siren's Kiss
+- start
- 14~15, 25~26
- block
- +6~+7
- hit
- KND
- ch
- CS
Sweeper Combo
+- start
- a js19~
- block
- -14~-11
- hit
- KND
- ch
- KND
Double Whip
+- start
- 19~
- block
- +1
- hit
- +13kg
- ch
- KND
Blonde Bomb
+- start
- 17 pc8~16
- block
- -14
- hit
- KND
- ch
- KND
Power crush
Uppercut to Jab
+- start
- 13,30
- block
- -3
- hit
- +2
- ch
- +9
Uppercut to Jab Step
+- start
- 13,30
- block
- -3
- hit
- +2
- ch
- +9
Leg Slicer Combo
+- start
- 14
- block
- -10
- hit
- +1
- ch
- +1
Assault Bomb
+ +Creeping Step
+Creeping Snake
+- start
- s cs10~
- block
- -13
- hit
- -2
- ch
- -2
Creeping Snake to Geyser Cannon
+- start
- 10~
- block
- -17~-16
- hit
- Launch
- ch
- Launch
Creeping Snake to Right High Kick
+- start
- 10~
- block
- -6
- hit
- KND
- ch
- CS
Tail spin
Creeping Snake to Left Low Uppercut
+ +- start
- 10~
- block
- -13~-11
- hit
- Launch
- ch
- Launch
Creeping Snake to Easy Prey
+ +- start
- 10~
- block
- +2~+3s
- hit
- +5~+6s
- ch
- KND
Flash Kicks
+- start
- 10~
- block
- -6
- hit
- KND
- ch
- CS
Tail spin
Deadly Assault
+- start
- js1~11 cs15~
- block
- -13~-11
- hit
- KND
- ch
- KND
Deadly Hunter
+- start
- js1~9, js28~41
- block
- -6~0
- hit
- KND
- ch
- KND
Left Middle to Right High Kick
+ +- start
- 1~9, 28~41
- block
- -6
- hit
- KND
- ch
- CS
Tail spin
Ray Hands
+- start
- 16~17, 18~19
- block
- -3~-2
- hit
- +20~+21kg
- ch
- +20~+21kg
Below the Belt Combo
+- start
- 1~
- block
- -14~-12
- hit
- -3~-1
- ch
- -3~-1
Jab to Mid Kick
+Cutthroat
+- start
- 20 6~
- block
- -6~-4
- hit
- KND
- ch
- CS
Tail spin
Left Spin Low Kick to Right Upper
+- start
- 16 4~
- block
- -13~-11
- hit
- Launch
- ch
- Launch
Easy Prey
+- start
- 16 4~
- block
- +2~+3s
- hit
- +5~+6s
- ch
- KND
Right Low Kick to Back Spin Chop
+- start
- 12 1~
- block
- 0
- hit
- +6
- ch
- +11
Right Backhand Body Blow
+- start
- 24~25
- block
- -5~-4
- hit
- KND
- ch
- KND
Tail spin, Homing
Stiletto Heel
+- start
- 20
- block
- -13
- hit
- +4s
- ch
- KND
Slicer
+- start
- 16~17ad cs6~
- block
- -9~-8
- hit
- +2~+3
- ch
- +2~+3
Geyser Cannon Combo
+- start
- 16~17 6~
- block
- -17~-16
- hit
- Launch
- ch
- Launch
Power Charge
+ tocancelGeyser Cannon
+- start
- 19~20
- block
- -17~-16
- hit
- Launch
- ch
- Launch
Throat Slasher to Bad Habit
+- start
- 12~13
- block
- -14
- hit
- +9
- ch
- CS
Backhand Combo
+- start
- 12
- block
- -9~-8
- hit
- +9~+10kg
- ch
- KND
Stinger Heel Kick Combo
+- start
- 18
- block
- -8~-7
- hit
- KND
- ch
- CS
Spear Kick
+- start
- 14
- block
- -7
- hit
- +11(SH)
- ch
- +18
Shockwave Palm
+- start
- 18,26
- block
- -7
- hit
- CS
- ch
- CS
Reverse Ivory Cutter
+- start
- 16,31~32
- block
- -15~-14
- hit
- Launch
- ch
- Launch
Left Backhand Body Blow
+- start
- 20~21
- block
- -16
- hit
- CS
- ch
- CS
Skull Splitter
+- start
- 26s js10~
- block
- -5
- hit
- KND
- ch
- KND
Binding Whip
+- start
- 18
- block
- -13
- hit
- BU
- ch
- BU
Catapult Kick
or or +- start
- 14 js6~
- block
- -10
- hit
- KND
- ch
- KND
Can Opener
+- start
- 9~34 35~36
- block
- -6
- hit
- +5
- ch
- +
Leaping Axe Kick
or or +- start
- 14,33
- block
- 0
- hit
- +4
- ch
- +11
Hopping Low Kick to Right Uppercut
+- start
- 43 9~ 34~
- block
- -13~-11
- hit
- Launch
- ch
- Launch
Hopping Low Kick to Easy Prey
+- start
- 43 9~ 34~
- block
- +2~+3s
- hit
- +5~+6s
- ch
- KND
Sunset Strike
+- start
- 14(15~)
- block
- -9
- hit
- KND
- ch
- KND
Bad Habit
+- start
- 15(16~)
- block
- -14
- hit
- +8
- ch
- CS
Kneel Kick
+- start
- 28~32ad (29~) js5~
- block
- -10~-6
- hit
- +9~+13s
- ch
- KND
Bombshell Blast
+- start
- 22~23 (23~)
- block
- -5
- hit
- KND
- ch
- KND
wb!
Wipe the Floor
+- start
- 24~28s (26~) cs1~
- block
- -37
- hit
- KND
- ch
- JG
Evil Mist
+Rolling Dash
Hellbringer
+Shut Up
+Sideslip
+Shamrock
+Reverse Rolling Dash
Ice Pick
+Stingray
+- start
- 20 js4~
- block
- -13
- hit
- KND
- ch
- KND
Running Jump Kick
+ or +- start
- 20 js4~
- block
- -13
- hit
- -2
- ch
- -2
Spiral Bombshell Blast
+- start
- 20~21a (23~) js5~17
- block
- +4~+5
- hit
- KND
- ch
- KND
Diving Hornet
WS+- start
- 13~14
- block
- -3~-2s
- hit
- KND
- ch
- KND
Fluttering Butterfly
WS+- start
- 13~14
- block
- -7~-6
- hit
- KND
- ch
- KND
Palm Uppercut
WS+- start
- 15~16
- block
- -13~-12
- hit
- Launch
- ch
- Launch
Spider Knee
WS+- start
- 13
- block
- -13
- hit
- +2
- ch
- +2
Flashing Escape
WS+- start
- 11~12
- block
- -6
- hit
- KND
- ch
- CS
Tail spin
Helping Hand
WS+ +- start
- 14~15
- block
- -5~-4
- hit
- +6~+7
- ch
- JG
Low Jab Rising Kick
FC+- start
- 11 1~
- block
- -10~-8
- hit
- +1~+3
- ch
- +1~+3
Snakeshot
SS+- start
- 14~15 (23~)
- block
- -10~-9
- hit
- +3~+4
- ch
- +3~+4
Snakeshot to Rolling Dash
SS+- start
- 14~15 (23~)
- block
- +10~+11
- hit
- +24~+25g
- ch
- +24~+25g
Snakeshot to Reverse Rolling Dash
SS+- start
- 14~15 (23~)
- block
- +10~+11
- hit
- +23~+24g
- ch
- +23~+24g
Double Shot
SS+- start
- 14~15 (23~)
- block
- -6~-4
- hit
- 0~+2
- ch
- 0~+2
Lift Shot
SS+- start
- 13~14 (22~)
- block
- -14~-13
- hit
- Launch
- ch
- Launch
Heel Slicer
SS+- start
- 20(29~) cs6~
- block
- -14
- hit
- +6s
- ch
- JG
Spiral Explosion
SS+- start
- 19(28~)
- block
- -11
- hit
- KND
- ch
- KND
Twisted Mind
Withopponentdown +
10 Hit Combos 2
- +