Throws 12
Arm Grab Flip
or +- start
- i12~14
- block
- -6
- hit
- KND
Throw break 1 • Opponent recovers FUFA
Over the Back Toss
or +- start
- i12~14
- block
- +0
- hit
- KND
Throw break 2, side switch on break, recovers BT • Side switch • Opponent recovers FUFA
Shoulder Through Buster
- start
- i12~14
- block
- +0
- hit
- KND
Throw break 2, side switch on break, recovers BT • Side switch • Opponent recovers FUFA
Shoulder Through Arm Breaker
DuringShoulderThroughBusterTriangle Hold
or- start
- i12~14
- block
- -3
- hit
- KND
Throw break 1 • Opponent recovers FUFA
Hammer Throw
or- start
- i12~14
- block
- -3
- hit
- KND
Throw breka 2 • Opponent recovers FUFA
Leaping Triangle Hold
or- start
- i12~14
- hit
- KND
Unbreakable throw • Opponent recovers FUFA
Elbow to Arm Grab Flip
+- start
- i11
- block
- -2
- hit
- KND
Throw break 1 • Opponent recovers FUFA
Reverse Neck Breaker
+- start
- i11
- block
- -2
- hit
- KND
Throw break 2 • Side Switch • Opponent recovers FDFT
Jumping Flip
+- start
- i12
- block
- +0
- hit
- KND
Tag Buffer • Throw break 1+2, side switch on break, turns 90° to the right • Opponent can techroll to reduce damage
Elbow Smash
+- start
- i12
- block
- -6
- hit
- KND
Floor Break • Throw break 1+2
Attack Reversal
Synchrowiththeopponent'sattack + or +
Backhand Slap Combo 12
Backhand Slap
+Seoi Gyaku Juji-gatame
DuringBackhandSlapTriple Slaps
DuringBackhandSlapNeck Crusher
DuringTripleSlapsLeg Stretch Arm Lock
DuringTripleSlapsBetrayer
+Twisted Nightmare
DuringBetrayerNeck Crusher
DuringTwistedNightmareLeg Stretch Arm Lock
DuringTwistedNightmareArm Break
DuringBetrayerorBackhandSlapDouble Arm Break
DuringArmBreakFalling Arm Break
DuringArmBreak
Crab Hold Combo 6
Crab Hold
+Commando Arm Lock
DuringCrabHoldHeel Hold
DuringCrabHoldLeaping Heel Hold
+ or +Double Snap
DuringHeelHoldDouble Heel Hold
DuringHeelHold
Attacks 100
Left Right Combo
- block
- -1
- hit
- +5
- ch
- +5
Natural combo from 1st hit • Jail on block • Can be delayed
Biting Snake
- block
- -14
- hit
- -2
- ch
- -2
Natural combo from 3rd CH • Can be delayed
Left Right to Spider Knee
- block
- -14
- hit
- -3
- ch
- -3
Knee • Can transition to Triple Slaps chain throw with 1,2,3:1+2, unbreakable • Natural combo from 2nd CH • Can be delayed
Bermuda Triangle
- block
- -12
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 2nd CH • Can be delayed
Double Explosion 1
+- block
- -17
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 2nd CH • Can be delayed
Double Explosion 2
+- block
- -17
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 4th CH • Can be delayed
PK Combo to Assassin's Blade
- block
- -12
- hit
- +0
- ch
- +7
Balcony Break (airborne) • Causes Double-over stun on CH
PK Combo to Deadly Scythe
- block
- -26
- hit
- -6c
- ch
- KND
Right Left Combo
- block
- -3
- hit
- +4
- ch
- +4
Natural combo from 1st CH • Jail on block • Can be delayed
Biting Snake (Short)
- block
- -14
- hit
- -2
- ch
- -2
Natural combo from 2nd CH • Can be delayed
Double Smash
- block
- -14
- hit
- -3
- ch
- -3
Knee • Natural combo from 1st CH • Can be delayed • Can transition to Triple Slaps chain throw with 2,3:1+2, unbreakable
Jab Roundhouse
- block
- -12
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 1st CH • Can be delayed
Double Explosion (Short)
+- block
- -17
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 2nd CH • Can be delayed
Spike Combo to Right Uppercut
- block
- -13~-11
- hit
- JG
- ch
- JG
Tag Buffer • Natural combo from 2nd CH
Spike Combo to Right High Kick
- block
- -6
- hit
- +5
- ch
- JG
Natural combo from 2nd CH
Spike Combo to Right Low Kick
+- block
- -19
- hit
- -3
- ch
- -3
Natural combo from 2nd CH
Head Ringer
- block
- -12
- hit
- KND
- ch
- JG
Balcony Break • Natural combo from 1st hit • Can be delayed
Left High Kick to Right Roll
- block
- -25
- hit
- -14
- ch
- -14
Can recover FC with D
Left High Kick to Spiral Explosion
+Right High to Left Spin Low Kick
- block
- -17
- hit
- -3
- ch
- -3
Blonde to Right Uppercut
- block
- -13~-11
- hit
- JG
- ch
- JG
Tag Buffer • Natural combo from 2nd CH
Blonde to Right High Kick
- block
- -6
- hit
- +5
- ch
- JG
Natural combo from 2nd CH
Blonde to Right Low Kick
+- block
- -19
- hit
- -3
- ch
- -3
Natural combo from 2nd CH
Right High Kick to Left Roll
- block
- -34
- hit
- -17
- ch
- KND
Can recover FC with D
Right High Kick to Spiral Explosion
+Ivory Cutter
- start
- i15~16,i28~29
- block
- -6~-5
- hit
- +3c~+4c
- ch
- +6c~+7c
Bound (2nd hit)
Ki Charge
Dead Drop
+- block
- -12c
- hit
- +1c
- ch
- KND
Elbow • Bound • Natural combo from 2nd hit, becomes a launcher • Can be delayed
Siren's Kiss
+- start
- i14,i26~27
- block
- +6~+7
- hit
- KND
- ch
- JG
Balcony Break(2nd hit) • -24c when second hit is ducked
Sweeper Combo
+- block
- -14~-11
- hit
- KND
- ch
- KND
Bound
Double Whip
+- block
- +1
- hit
- -1
- ch
- KND
Natural combo from 1st hit • Jail on block • Can be delayed • Opponent turns 90 degrees to their left on hit
Blonde Bomb
+- start
- i19
- block
- -17
- hit
- KND
- ch
- KND
Balcony Break
Uppercut to Jab
+- block
- -3
- hit
- +2
- ch
- +9
Natural combo from 1st hit • Jail on block • Can go into any 1,2 string extension
Leg Slicer Combo
+- block
- -10
- hit
- +1
- ch
- +1
Natural combo from 1st hit • Jail from 2nd block
Assault Bomb
+ +- block
- -17
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 3rd CH • Can be delayed
Creeping Snake
+- block
- -14
- hit
- -2
- ch
- -2
Natural combo from 3rd CH • Can be delayed
Creeping Snake to Geyser Cannon
+- block
- -19~-18
- hit
- JG
- ch
- JG
Tag Buffer • Natural combo from 2nd CH
Creeping Snake to Right High Kick
+- block
- -12
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 2nd CH • Can be delayed
Creeping Snake to Left Low Right Uppercut
+ +- block
- -13~-11
- hit
- JG
- ch
- JG
Tag Buffer • Natural combo from 3rd CH
Creeping Snake to Left Low Right High Kick
+ +- block
- -6
- hit
- +5
- ch
- JG
Natural combo from 3rd CH
Flash Kicks
+- block
- -12
- hit
- KND
- ch
- JG
Balcony Break • Natural combo from 3rd CH • Can be delayed
Deadly Assault
+- block
- -12~-11
- hit
- +5~+6
- ch
- JG
Natural combo from 2nd CH
Deadly Hunter
+- block
- -11~-6
- hit
- KND
- ch
- KND
Spike
Left Middle to Right High Kick
+- block
- -4
- hit
- +7
- ch
- +7
Natural combo from 1st hit • Can be delayed
Ray Hands
+- start
- i16,i18
- block
- -4
- hit
- +7
- ch
- +26(+14g)
Homing • Causes Double-over stun on CH
Below the Belt Combo
+- block
- -10~-8
- hit
- +1~+3
- ch
- +1~+3
Natural combo from 2nd CH
Jab to Mid Kick
+Cutthroat
+- block
- -8
- hit
- KND
- ch
- JG
Balcony Break • Natural combo from 1st CH
Left Spin Low Kick to Right Upper
+- block
- -13~-11
- hit
- JG
- ch
- JG
Tag Buffer • Natural combo from 1st CH
Easy Prey
+- block
- -7~-6
- hit
- +2c~+3c
- ch
- +2c~+3c
Spike • Natural combo from 2nd CH
L&R Low Kick
+ +- block
- -19
- hit
- -3
- ch
- -3
Natural combo from 1st CH
Right Low Kick to Back Spin Chop
+- block
- +0
- hit
- +6
- ch
- +11
Natural combo from 1st CH • Can be delayed • Can be cancelled and go into sidestep with u/d(-13/-2/-2)
Right Backhand Body Blow
+- start
- i24
- block
- -9
- hit
- KND
- ch
- JG
Homing • Balcony Break
Stiletto Heel
+- start
- i20
- block
- -13
- hit
- +3c
- ch
- KND
Opponent recovers FDFT on CH
Slicer
+- start
- i16
- block
- -9
- hit
- +2
- ch
- +2
Geyser Cannon Combo
+- block
- -16~-15
- hit
- JG
- ch
- JG
Tag Buffer • Natural combo from 1st CH
Power Charge
+ tocancelGeyser Cannon
+- start
- i19
- block
- -17
- hit
- JG
- ch
- JG
Tag Buffer • Balcony Break (airborne)
Left Backhand Body Blow
+- start
- i20~21
- block
- -17~-16
- hit
- JG
- ch
- JG
Backhand Combo
+- block
- -11~-10
- hit
- KND
- ch
- JG
Balcony Break • Can be cancelled and go into side step with u/d(-10/-4/-4) • Natural combo from 1st CH • Can be delayed
Stinger Heel Kick Combo
+- block
- -9
- hit
- KND
- ch
- JG
Balcony Break • Natural combo from 1st hit • Can be delayed
Spear Kick
+- start
- i14
- block
- -7
- hit
- +11
- ch
- +18
Causes Nosebleed stun on hit
Shockwave Palm
+- start
- i18,i26
- block
- -7
- hit
- KND
- ch
- KND
Balcony Break (airborne) • Opponent recovers FDFA
Reverse Ivory Cutter
+- start
- i16,i31~32
- block
- -17~-16
- hit
- JG
- ch
- JG
Tag Buffer
Skull Splitter
+- start
- i26
- block
- -6
- hit
- JG
- ch
- JG
Spike
Binding Whip
+- block
- -13
- hit
- +1c
- ch
- KND
Bound • Natural combo from 1st hit • Can be delayed
Catapult Kick
or or +- start
- i14
- block
- -10
- hit
- KND
- ch
- KND
Balcony Break • ub+3 does 20 damage(-15/-4/-4), no balcony break • u+3 does the same damage(-15/KND/KND)
Can Opener
+- block
- -6
- hit
- +5
- ch
- JG
Natural combo from 2nd hit • Natural combo from 1st CH • Can be cancelled and go into sidestep with u/d(-5/+6/+6)
Leaping Axe Kick
or or +Hopping Low Kick to Right Uppercut
+- block
- -13~-11
- hit
- JG
- ch
- JG
Tag Buffer • Natural combo from 1st CH
Hopping Low Kick to Left Mid Kick
+- block
- -14
- hit
- -3
- ch
- -3
Natural combo from 1st CH
Hopping Low Kick to Right High Kick
+- block
- -6
- hit
- +5
- ch
- +5
Natural combo from 1st CH
Sunset Strike
+- start
- i14(15~)
- block
- -9
- hit
- KND
- ch
- KND
Balcony Break
Bad Habit
+- start
- i15(16~)
- block
- -14
- hit
- +9
- ch
- JG
Balcony Break (airborne) • Bryan will laugh when getting hit by this cause he has no balls
Kneel Kick
+- start
- i28~31(29~)
- block
- -10~-7
- hit
- +1c~+4c
- ch
- +1c~+4c
Spike • Does 40 damage on clean hit(+11/+1c/+1c) • Can techroll after the move to recover normally(+4 on block on close range, -17~-14 from far) • Receives 5 damage on whiff without techroll
Bombshell Blast
+- start
- i22(23~)
- block
- -17
- hit
- KND
- ch
- KND
Balcony Break • Alternate input is qcb(wait for last frames of sway animation)f+1+2
Wipe the Floor
+- start
- i26(28~)
- block
- -37
- hit
- KND
- ch
- KND
Evil Mist
+Rolling Dash
Hellbringer
+Shut Up
+Sideslip
+Shamrock
+Reverse Rolling Dash
Ice Pick
+Running Jump Kick
+ or +Fluttering Butterfly
WS+Palm Uppercut
WS+Spider Knee
WS+Flashing Escape
WS+Helping Hand
WS+ +Low Jab Rising Kick
FC+Snakeshot
SS+Snakeshot to Rolling Dash
SS+Snakeshot to Reverse Rolling Dash
SS+Double Shot
SS+Lift Shot
SS+Heel Slicer
SS+Spiral Explosion
SS+Twisted Mind
Withopponentdown +
10 Hit Combos 6
- +
- +
- +