Throws 7
Forearm Drop
or +Axle Throw
or +Lee Harassment
orLee Stunner
orFace Crusher
orKnee Drive
+Mist Illusion
Synchrowiththeopponent'spunch +
Attacks 96
Rage Art
DuringRage +Rage Drive
DuringRage +- start
- 16~17
- block
- +2~+3
- hit
- Tail spin
- ch
- Tail spin
Rage drive, Tail spin
Left Right Combo
- start
- 10
- block
- -1
- hit
- +5
- ch
- +5
Left Right Combo to Revolution Zwei
- start
- 10
- block
- -3~-1
- hit
- KND
- ch
- KND
Tail spin
Left Right Mid Kick
- start
- 10
- block
- -12
- hit
- -1
- ch
- CS
Left Right Max Mid
MantainLeft Right Combo to Mist Step
- start
- 10
- block
- -2
- hit
- +4
- ch
- +4
Acid Rain Kick Combination
duringattack duringattackCombination Drei
- start
- 10s
- block
- -12~-11
- hit
- +3~+4
- ch
- KND
Combination Fünf
- start
- 10
- block
- -4~-2
- hit
- KND
- ch
- Tail spin (3rd hit)
Tail spin
Combination Vier
- start
- cs16~
- block
- -16~-14
- hit
- 0~+2
- ch
- +10~+12
Right Cross to Revolution Zwei
- start
- 16~
- block
- -3~-1
- hit
- KND
- ch
- KND
Tail spin
Mist Kick
- start
- 14
- block
- -8
- hit
- +7
- ch
- +7
Mist Wolf Combination
- start
- 14
- block
- -10
- hit
- +1
- ch
- +1
Trick Kick
- start
- 30
- block
- -10
- hit
- +1
- ch
- +1
Mist Trap Throw
onreceivingabloworonguardSpinning Hammer Kick
- start
- 11
- block
- -13~-11
- hit
- KND
- ch
- KND
Spin Kick Somersault Combo
- start
- js22~
- block
- -9~-7
- hit
- KND
- ch
- KND
Machinegun Kicks
- start
- 22~
- block
- -5
- hit
- +6
- ch
- Launch (JG?)
Lee Somersault
+Lee Somersault to Mist Step
+Pirouette Punch
- start
- 21~22s
- block
- -4~-3
- hit
- +3~+4
- ch
- KND
Homing
Hitman
- start
- RC
Freaker Jab
DuringHitmanFreaker Jab Rush
DuringHitmanExcellent Combo
DuringHitmanScatter Blow
DuringHitmanScatter Kick
DuringHitmanShin Slicer
DuringHitmanPoison Touch
DuringHitmanSilver Slash
DuringHitman +Silver Circle
DuringHitman +Mist Step
- start
- 25~29 16~
Inverted Axle
DuringMistStepLee Sliding
DuringMistStepSway
DuringMistStepSpinning Axe Kick
DuringMistStepHit Spark
Double Signal
+- start
- 14~15
- block
- -10~-9
- hit
- KND
- ch
- KND
Acid Storm
+- start
- 15
- block
- -4~-3
- hit
- KND
- ch
- KND
Tail spin
Deadly Cyclone
+- start
- 11
- block
- -2
- hit
- +13
- ch
- +13
Deadly Arc
+- start
- 11
- block
- -8~-6
- hit
- +6~+8s
- ch
- KND
Aggressive One-Two
+- start
- 13,28~29
- block
- -13~-12
- hit
- KND
- ch
- KND
Feather Landing
+- start
- 30~32, 34~36 js14~33
- block
- +4~+6s
- hit
- +8~+10s
- ch
- +8~+10s
Mercury Drive
+- start
- 15~16
- block
- -14
- hit
- Launch
- ch
- Launch
Front Kick
+- start
- 13~14
- block
- -9~-8
- hit
- +2~+3
- ch
- +2~+3
Revolution Zwei
+- start
- 20~21
- block
- -3~-1
- hit
- KND
- ch
- KND
Tail spin
Gut Polisher
+- start
- 18~19
- block
- -6~-5
- hit
- +8~+9
- ch
- KND(JG)
Silver Low
+- start
- 16s cs6~
- block
- -17
- hit
- -3
- ch
- KND
Shin to Head Kick
+Shin to Spinning Hammer Kick
+Shin to Spin Kick Somersault Combo
+Laser Edge Machine Gun Kick
+Laser Edge Lee Somersault
+ +Laser Edge Lee Somersault to Mist Step
+ +Laser Edge Kick Combo
+- start
- 12
- block
- -20~-19
- hit
- KND
- ch
- KND
Silver Cyclone
+- start
- 60a cs25~44 js45~
- block
- KND
- hit
- KND
- ch
- KND
Bump Kick
+- start
- 20~21
- block
- -12~-11
- hit
- +2~+3
- ch
- +2~+3
Death Touch
+ tocancelGrass Snake
+- start
- 23~25
- block
- -13~-11
- hit
- +4~+6
- ch
- KND
Triple Fang
+- start
- 15
- block
- -11
- hit
- +1
- ch
- +1
Triple Fang to Hitman
+- start
- 15
- block
- -1
- hit
- +10
- ch
- +10
Triple Fang to Mist Step
+Rear Cross Punch
+- start
- 14
- block
- -5
- hit
- +1
- ch
- +1
Right Cross to Mist Step
+- start
- 14
- block
- -1
- hit
- +5
- ch
- +5
Super High Combination
+- start
- js13~
- block
- -3
- hit
- KND
- ch
- KND
Tail spin
Stinging Rush
+- start
- 15
- block
- -12
- hit
- -3
- ch
- -3
Stinging Rush to Mist Step
+Silver Heel
+- start
- 20~22
- block
- -3~-1
- hit
- +7~+9s (KND)
- ch
- KND
Mist Flash
+- start
- 20 pc8~19
- block
- -15
- hit
- KND
- ch
- KND
Power crush, Wall bounce
Wheel of Fate
+- start
- 18~22 js17~
- block
- -13~-9
- hit
- KND
- ch
- Launch
Fake
+- start
- a
Brilliant Rosé
+- start
- s js1~4
- block
- -12~-11
- hit
- +3~+4
- ch
- KND
Double Mazurek
+- start
- js1~4
- block
- -3~-1
- hit
- KND
- ch
- KND
Tail spin
Silver Arrow
+Silver Bullet
+Pulse Blast
+- start
- 14
- block
- -11~-10
- hit
- KND
- ch
- KND
Deadly Edge
+- start
- 16~17 (17~) cs5~12
- block
- -5~-4
- hit
- KND
- ch
- KND
Blazing Kick
+- start
- 22~24 (24~)
- block
- -17~-15
- hit
- Launch(JG?)
- ch
- Launch(JG?)
Lee Cutter
+- start
- 18~21 (19~)
- block
- +2~+5
- hit
- KND
- ch
- KND
Homing, Tail spin
Back Handspring to Hitman
- start
- 20 8~19
Waxing Crescent
+- start
- js1~
- block
- +3~+5
- hit
- KND
- ch
- KND
Wonderful Combo
WS+- start
- 13~14
- block
- -5
- hit
- +4
- ch
- +4
Rocket Heel
WS+- start
- 14~16
- block
- -13~-12
- hit
- Launch
- ch
- Launch
Twister Heel
WS+- start
- 14~16
- block
- -6~-5
- hit
- +16~+17kg
- ch
- +16~+17kg
Tail spin
Infinite Kick Chain 1
WS+ + ...Infinite Kick Chain 2
WS+ + ...Low Variation
DuringInfiniteKickChain + ...High Variation
DuringInfiniteKickChain + ...Silver Tail
FC+ +- start
- 16~17s cs1~
- block
- -14~-13
- hit
- -3s~-2s
- ch
- KND
Catapult Kick Low
FC+ or or +- start
- 18~28s (18~) js9~
- block
- -17~-7
- hit
- Launch (JG?)
- ch
- Launch (JG?)
Catapult Kick High
FC+ or or +- start
- 18~28s (18~) js9~
- block
- -17~-7
- hit
- Launch (JG?)
- ch
- Launch (JG?)
Catapult Drop
FC+ or or +Sliding
FC+ +- start
- 16~20d (19~) cs1~15 js16~
- block
- -23~-19
- hit
- KND
- ch
- KND
Lee Screw Left
SSrightLee Screw Right
SSleft
10 Hit Combo 1
- +