Throws 21
Steam Roller
or +Knee Breaker
or +Reverse Body Lift
orToy Airplane
orBackdrop
or +Arm Bar Flip
or +Around the World
+Northern Lights Suplex
qcf+Power Slam
qcf+Back Breaker
qcb+Suplex Bomb
qcf+Power Bomb
Approachcrouchingopponent +Ultimate Knee
Approachcrouchingopponent +Gator Slam
Approachopponentintheair or +Corkscrew
Approachopponentintheair or +Mid-Air Suplex
Approachopponentintheair +Angry Ape
Whiletheopponentisknockedoutagainstawall orStrangle Slam
DuringReadyPositionBody Slam
DuringReadyPositionDouble Leg Take Down
DuringReadyPositionTrap
Synchrowiththeopponent'sattack + or +
Throws during Mount 6
Left Melon Masher
DuringMountNeck Lock
DuringMountRight Melon Masher
DuringMountKnee Bar
DuringMountMount Mongolian Chop
DuringMountSkull Crusher
DuringMount
Throws during opponent down 5
Hercules' Hammer
Withtheopponentdown + or +Reversi Throw
Withtheopponentdownfeetside +Alarm Knee
Withtheopponentdownheadside +Mount Position
Opponentonthebackontheopponent'sside + or +Rib Buster
Opponentfacedownontheopponent'sside + or +
Attacks 87
Rage Art
DuringRage +- start
- 20
- block
- -22
- hit
- throw
- ch
- throw
Rage art
Rage Drive
DuringRage +- start
- 21
- block
- +7g
- hit
- throw
- ch
- throw
Rage drive
Left Right Combo
- block
- -1
- hit
- +5
- ch
- +5
Left Right to Gut Check
- block
- +4s
- hit
- +8s
- ch
- +8s
Left Right to Gut Check to Ready Position
Left Right to Ready Position
- block
- -3
- hit
- +3
- ch
- +3
Left Right to Power Elbow Combo
+- block
- +4
- hit
- +6
- ch
- KND
Jab Body Combo
+- block
- -9
- hit
- +7
- ch
- +7
Quick Elbow Combo
- block
- +3
- hit
- +5
- ch
- +5
Catapult Tackle Combo
+- block
- -12
- hit
- JG
- ch
- JG
Shove
- start
- 15
- block
- -9
- hit
- +3
- ch
- +16
Ready Position
- start
- cs7
Advance Ready Position
+Cornered Beast
+Double Hook Combo
+- block
- -7
- hit
- KND
- ch
- KND
Tail spin
Hook Smash Combo
+ +- block
- -15
- hit
- JG
- ch
- JG
Knee Lift
+- start
- 23
- block
- -8
- hit
- +5
- ch
- +5
Mammoth Charge
+- block
- -11
- hit
- Launch
- ch
- Launch
Stampede
+- start
- 19
- block
- 8s
- hit
- +2s
- ch
- KND
Double Thruster
+- start
- 15 pc8
- block
- -10
- hit
- KND
- ch
- KND
Shoulder Bash
+- start
- 32
- block
- KND
- hit
- KND
- ch
- KND
Shoulder Bash Cancel to Ready Position
+- start
- total 45
Blitz
+- start
- 21
- block
- -18
- hit
- +9g
- ch
- +9g
Air Lift Uppercut
+- start
- 15
- block
- -13
- hit
- JG
- ch
- JG
Double Impact
+- block
- -13
- hit
- KND
- ch
- KND
Gut Kick
+- start
- 17
- block
- -10
- hit
- +2
- ch
- +2
Raging Beast Headbutt
+Raging Beast Headbutt to Ready Position
+Raging Beast Ready Position
+- block
- -3
- hit
- +3
- ch
- +3
Raging Beast Sting
+ +- block
- +4
- hit
- +6
- ch
- KND
Raging Beast Body Blow
+ +- block
- -9
- hit
- +7
- ch
- +7
Gut Kick Combo
+- block
- +4s
- hit
- +8s
- ch
- +8s
Gut Kick Combo to Ready Position
+- block
- +4s
- hit
- +8s
- ch
- +8s
Gorilla Blitz
+ +Gorilla Blitz
+ + hold- block
- +13G (?)
- hit
- KND
- ch
- KND
Tail spin
Compressor Swing
+- block
- -5
- hit
- +12k
- ch
- KND
Tail spin
Cannonball
+- start
- 17
- block
- -11
- hit
- +3s
- ch
- +3s
Dunk Elbow
+- start
- 18
- block
- 0s
- hit
- +5s
- ch
- KND
Alligator Combo
+- block
- -9
- hit
- +5
- ch
- +5
Low Kick
+- start
- 16
- block
- -12
- hit
- -1
- ch
- -1
Knee Slicer
+Battering Ram
+- start
- 19
- block
- -12
- hit
- JG
- ch
- JG
Flash Hook
+- start
- 16
- block
- -8
- hit
- KND
- ch
- KND
Tail spin
Revolving Hammer
+- block
- -8
- hit
- KND
- ch
- KND
Tail spin
Revolving Hammer Cancel to Ready Position
+Revolving Trap Kick
+- block
- -13
- hit
- +3
- ch
- +3
Revolving Trap Kick Cancel to Double Leg Take Down
+- block
- mid throw
- hit
- mid throw
- ch
- mid throw
Crab Leg
+- start
- 23
- block
- -26
- hit
- throw
- ch
- throw
Annihilator Hammer
+- start
- 26
- block
- -22
- hit
- JG
- ch
- JG
Double Fist Hammer
+- block
- -14s
- hit
- KND
- ch
- KND
Spinning Backfist
+- start
- 22
- block
- -9
- hit
- +4
- ch
- KND
Homing
Sasquatch Cannon
+- start
- 21
- block
- 0
- hit
- +8
- ch
- KND
Quick Bazooka
+- start
- 14
- block
- -9
- hit
- +2
- ch
- KND
Heel Bazooka
+- start
- 18
- block
- -14
- hit
- KND
- ch
- KND
Wall bounce
Death Bringer
+ tocancelDeath Bringer Cancel to Double Leg Take Down
+- start
- 100
- block
- mid throw
- hit
- mid throw
- ch
- mid throw
Earthquake to Ready Position
+- block
- -7s
- hit
- KND
- ch
- KND
Quick Gorilla Rush
+- start
- 12
- block
- -2
- hit
- +6
- ch
- KND
Knee Sling
or or +- start
- 20 js12
- block
- -2
- hit
- KND
- ch
- JG
Jumping Mid Kick
or or +- start
- 23 js9
- block
- -9
- hit
- KND
- ch
- KND
Mongolian Chop
+- start
- 17
- block
- -6
- hit
- KND
- ch
- KND
Foot Stomp
or or +- start
- 31 js6
- block
- -3s
- hit
- +7s
- ch
- KND
Elbow Rush
+- start
- 11
- block
- -1
- hit
- KND
- ch
- KND
Burning Mountain
+- block
- -14
- hit
- JG
- ch
- JG
Side Sweep
+- start
- 18
- block
- -8
- hit
- KND
- ch
- KND
Tail spin, Homing
Ballista Fist
+Babel Smasher
qcf+- start
- 24
- block
- -12
- hit
- +5
- ch
- throw
Warhammer
DuringCounterattack qcf+Giant Brat
qcf+Bicycle Kick
+- start
- 32
- block
- +6
- hit
- KND
- ch
- KND
Hell Stab
WS+- start
- 11
- block
- -7
- hit
- +3
- ch
- +3
Heavy Artillery
WS+- block
- -7
- hit
- KND
- ch
- CS
Hell Stab to Ready Position
WS+- block
- -7
- hit
- +3
- ch
- +3
Tornado Hook
WS+- start
- 19
- block
- -8
- hit
- KND
- ch
- KND
Tail spin
Power Punt
WS+- start
- 18
- block
- -13
- hit
- KND
- ch
- KND
Stun Knee
WS+- start
- 13
- block
- -9
- hit
- KND
- ch
- KND
Quick Uppercut
WS+- start
- 10
- block
- -4
- hit
- +7
- ch
- +7
Bull-charge
FC+- start
- 22
- block
- -4
- hit
- throw
- ch
- throw
Tornado Chop
FC+ +- start
- 20
- block
- -3
- hit
- KND
- ch
- KND
Shin Breaker
FC+ +- start
- 21
- block
- -26
- hit
- +8
- ch
- KND
Spinning Hammer
SS+- start
- 21
- block
- -3
- hit
- 0s
- ch
- 0s
Spinning Hammer to Ready Position
SS+- block
- +2
- hit
- +5s
- ch
- +5s
Instep Middle Kick
SS+- start
- 21
- block
- -6
- hit
- KND
- ch
- KND
Tall Hammer
SS+- start
- 29
- block
- +1
- hit
- KND
- ch
- KND
Wake Up Hammer
OnthegroundfacingthegroundWake Up Sweep to Diving Blow
Onthegroundfacingtheground +Quake Kick
Withopponentdown +
During Ready Position 6
Ready Position
- start
- cs7
Side Shift
DuringDoubleLegTakeDown, orPower Bump
DuringReadyPosition +Power Hurricane
DuringReadyPosition +Power Straight
DuringReadyPosition +Python Explosion
DuringReadyPosition +