Throws 11
Gut Wrencher
or +Brain Pulverizer
or +Choker Slam
orThrow Down
orSchoolyard Bully
orArmlock Throw
+Spinning Elbow Drop
+Griffin Throw
DuringFlickerStanceTen Count
DuringPeekabooPosition Change
DuringSwayingParry
Synchrowiththeopponent'spunch +
Attacks 71
Rage Art
DuringRage- start
- 13 pc8~
- block
- -3
- hit
- KND
- ch
- KND
Rage art
Rage Drive 1
DuringRage +- start
- 15,(35~) cs1~
- block
- +1 (wl+7)
- hit
- KND
- ch
- KND
Rage art
Rage Drive 2
DuringRage +Double Jab
- start
- 10
- block
- -3
- hit
- +3
- ch
- +3
Lightning Combo
- start
- 10
- block
- -7~-6
- hit
- +4~+5
- ch
- +4~+5
Double Jab Body Blow
+- start
- 10
- block
- -6
- hit
- 0
- ch
- +5
Double Jab Body Blow to Flicker
+- start
- 10
- block
- 0
- hit
- +6
- ch
- +11
Left Right
- start
- 10
- block
- -2
- hit
- +6
- ch
- +6
Jab Body Blow
+- start
- 10~
- block
- -6
- hit
- 0
- ch
- +5
Jab Body Blow to Flicker
+- start
- 10~
- block
- 0
- hit
- +6
- ch
- +11
Left Right Left
- start
- 10
- block
- -3
- hit
- +3
- ch
- +3
Left Right Left to Peekaboo
- start
- 10
- block
- -2
- hit
- +4
- ch
- +4
Left Right Left to Flicker
- start
- 10
- block
- -1
- hit
- +5
- ch
- +5
British Edge Combo
British Edge Combo 2
+- start
- cs10~
- block
- -12~-11
- hit
- +1~+2s
- ch
- KND
Straight Body to Peekaboo
- start
- 12
- block
- +3
- hit
- +14 GB
- ch
- +14
Straight Body to Flicker Stance
- start
- 12
- block
- +3
- hit
- +14 GB
- ch
- +14
Vanguard Rush
- start
- 12
- block
- -11
- hit
- KND
- ch
- KND
Ducking Left
Ducking Right
Quick Spin
Ki Charge
Ducking Body Blow to Left Hook
+- start
- 21~22
- block
- -5
- hit
- -1
- ch
- -1
Ducking Psyche-out Body
+- start
- 21
- block
- -10
- hit
- KND
- ch
- KND
Ducking Body Blow to Left Hook to Peekaboo
+- start
- 21~22
- block
- 0
- hit
- +4
- ch
- +4
Ducking Body Blow to Left Hook to Flicker Stance
+- start
- 21~22
- block
- +1
- hit
- +5
- ch
- +5
Ducking
+ or +- start
- 22~23 (58~59) 6~
Shotgun Combination
+- start
- 15~16, 23~25
- block
- -13~-12
- hit
- KND
- ch
- KND
Peekaboo
+Left Uppercut
+- start
- 13~14
- block
- -2~-1
- hit
- +5~+6
- ch
- +5~+6
Uppercut Cross Combo
+- start
- 13~14
- block
- -6
- hit
- +3
- ch
- +5
Uppercut Psyche-out Hook
+- start
- 13~14
- block
- -2~-1
- hit
- +2~+3
- ch
- CS
Uppercut Psyche-out Hook to Flicker Stance
+Uppercut Psyche-out Body
+- start
- 13~14
- block
- -10
- hit
- KND
- ch
- KND
Uppercut Psyche-out Left Right Combo
+ +- start
- 13~14
- block
- -3
- hit
- 0
- ch
- 0(+3)
Crescent Hook
+- start
- 16~17
- block
- -11~-10
- hit
- +6~+7
- ch
- CS
Sonic Fang
+- start
- 14,24~25
- block
- -12~-11
- hit
- KND
- ch
- KND
Knee Blaster
+- start
- 16s cs6~
- block
- -13
- hit
- -2
- ch
- -2
Wildman Combo 1
+- start
- 17 6~
- block
- -2~-1
- hit
- KND
- ch
- CS
Scorpion's Claw
Wildman Combo 2
+Knee Clipper
+- start
- 26~27 cs6or1~
- block
- -12~-11
- hit
- +1~+2s
- ch
- KND
Foot Stomp Right Hook
+- start
- 16
- block
- -7~-6
- hit
- KND
- ch
- KND
Stun Gun
+- start
- 36~37 pc8~35
- block
- -18~-17
- hit
- +24~+25
- ch
- +24~+25
Power crush
Quick Hook
+- start
- 13~14
- block
- -14~-13
- hit
- +2~+3
- ch
- CS
Quick Hook to Flicker Stance
+- start
- 13~14
- block
- -1~0
- hit
- +9~+10
- ch
- CS
Quick Hook & Straight
+- start
- 13
- block
- -5
- hit
- +19k
- ch
- +19k
Quick Hook & Straight to Peekaboo
+- start
- 13~14
- block
- -6~-5
- hit
- +5~+6
- ch
- +5~+6
Frigate to Peekaboo
+ +- start
- 12~
- block
- -10~-8
- hit
- +1~+3
- ch
- +1~+3
Frigate Combo
+Body Bomb
+- start
- 17~18
- block
- -13~-12
- hit
- CS
- ch
- CS
Swaying
+ or +- start
- 17~19 (18~) 9~
Flicker Stance
+Over the Top
+- start
- 19~21 js9~
- block
- -6~-4
- hit
- +5~+7
- ch
- +5~+7
Burst Hammer
or +Jump-in Foot Stomp Right Hook
or +- start
- 36~37 9~35
- block
- -7~-6
- hit
- KND
- ch
- KND
Jumping Duck Kick
or +- start
- 23~24 js9~
- block
- -14~-13
- hit
- Launch (JG?)
- ch
- Launch (JG?)
Beat Down
+- start
- 14~17 (15~)
- block
- -13~-10s
- hit
- KND
- ch
- KND
Rocket Launcher
+Rocket Launcher to Flicker Stance
+Low Cross Blaster
+Low Cross Blaster to Peekaboo
+Hellfire
+Eraser
+- start
- 20~24 (23~) js9~
- block
- +9~+13g
- hit
- KND
- ch
- KND
Sliding Low Punch
RunmorethanthreestepsEagle Jab
WS+- start
- 11~12
- block
- -3
- hit
- +3
- ch
- +3
Wildman
WS+- start
- 11~12
- block
- -13~-12
- hit
- +3~+4s
- ch
- KND
Right Uppercut
WS+- start
- 14~16
- block
- -7~-5
- hit
- +4~+6a
- ch
- Launch (JG?)
Finishing Blow
FC+ +- start
- 18~19
- block
- -15~-14
- hit
- Launch
- ch
- Launch
Cheapshot
Withopponentdown +Taunt
- start
- 17
During Flicker Stance 6
Flicker Stance
+- start
- 2~
Spitfire Combo
DuringFlickerStanceTempest Combo
DuringFlickerStance +Power Hook Combo
DuringFlickerStance +Fly Swatter
DuringFlickerStanceBritish Lancer
DuringFlickerStance +
During Ducking Left 8
Ducking Left
Double Stinger
DuringDuckingLeftLeft Body to Flicker
DuringDuckingLeftCenturion Rush
DuringDuckingLeft +Centurion Rush to Flicker
DuringDuckingLeft +Right Shoulder Rush
DuringDuckingLeftRight Shoulder Rush to Peekaboo
DuringDuckingLeftRight Shoulder Rush to Billy Club
DuringDuckingLeft
During Ducking Right 4
Ducking Right
Left Shoulder Rush to Peekaboo
DuringDuckingRightLeft Shoulder Rush to Uppercut
DuringDuckingRightGut Drill
DuringDuckingRight
During Ducking 9
Ducking
+ or +- start
- 22~23 (58~59) 6~
Fox Hunt
DuringDuckingSkyscraper
DuringDuckingPunisher
DuringDucking +Gatling Gun
DuringDuckingDucking In
DuringDucking + Hold or + HoldPower Fox Hunt
DuringDuckingInPower Skyscraper
DuringDuckingInPower Punisher
DuringDuckingIn +
During Quick Spin 8
Quick Spin
Spin to Peekaboo
DuringQuickSpinCyclone Punch
DuringQuickSpinCyclone Knee Clip
DuringQuickSpin +Cyclone Left (Right)
DuringQuickSpin or- start
- 26~27s cs6or1~
- block
- -12~-11
- hit
- +1~+2s
- ch
- KND
Double Cyclone Punch
DuringQuickSpin or +- start
- 16s cs6~
- block
- -13
- hit
- -2
- ch
- -2
Spin to Peekaboo
DuringQuickSpin orDouble Cyclone Knee Punch
DuringQuickSpin or +
During Peekaboo 14
Peekaboo
+Albion Combination
DuringPeekabooSpite Hook
DuringPeekabooStraight Punch Combination
DuringPeekaboo +Nimrod Combination
DuringPeekaboo +Argos Rush
DuringPeekaboo +Cross Cut
DuringPeekaboo +Cutting Elbow
DuringPeekaboo +Patella Smash
DuringPeekaboo +Knuckle Plow
DuringPeekaboo +Lancaster Combination
DuringPeekaboo +Lancaster Combination to Flicker Stance
DuringPeekaboo +Swaying Hook
DuringPeekaboo +Dreadnought Uppercut
DuringPeekaboo or +
During Swaying 3
Swaying
+ or +- start
- 17~19 (18~) 9~
Billy Club
DuringSwayingSnake Charmer
DuringSwaying
10 hit combo 2
- + +
- + + +