Yoshimitsu

Tekken 7

Yoshimitsu

170 moves · frame data from tekkendocs.com

Also in Tekken, Tekken 2, Tekken 3, Tekken Tag Tournament, Tekken 4, Tekken 5, Tekken 6, Tekken Tag Tournament 2, Tekken 8

Throws 8

  • Oni Killer

    Front 35 break 1 or 2
    or
  • Sword Face Smash

    Front 35 break 1 or 2
    or
  • Wheels of Hell

    Left 45 break 1
    or
  • Neck Breaker

    Right 40 break 2
    or
  • Tornado Drop

    Back 50
    or
  • Soul Siphon

    Front 22 break 1+2
  • Rainbow Drop

    Front 50 break 1+2
  • Soul Possession

    Front

Attacks 159

  • Rage Art

    M 55
    DuringRage
    start
    20?
    block
    -
    hit
    KND
    ch
    KND
  • Supreme Soul Stealer

    20
    DuringRage
    start
    6~
    block
    -
    hit
    KND
    ch
    KND

    Rage drive

  • Rage Drive

    M 35
    DuringRage
  • Naguri Kabuto Wari

    HM 30
    start
    10
    block
    -9~-8
    hit
    +4~+5s
    ch
    KND
  • Seiken Douharai

    HM 44
    start
    10
    block
    -9
    hit
    KND
    ch
    KND

    Tail spin

  • Flash Punch

    HH 23
    start
    10
    block
    -1
    hit
    +5
    ch
    +5
  • Flash Attack

    HH 41
    start
    10
    block
    -10
    hit
    KND
    ch
    KND

    Tail spin

  • Flash Punch Low Kick

    HL 27
    start
    10 RC
    block
    -12
    hit
    -1
    ch
    -1
  • Tobi Ushiwaka

    MM 37
    start
    17,28~29 (18~)
    block
    -6~-5
    hit
    +3~+4?
    ch
    +3~+4?
  • Kangaroo Kick

    M 33
    start
    25a(26~)
    block
    -12
    hit
    Launch
    ch
    Launch
  • Triple Roundhouse Combo

    HHH 71
    start
    15
    block
    -4
    hit
    KND
    ch
    KND

    Tail spin

  • Kincho

    or FC
    start
    28
  • Doushi Kiri

    MMM 30
    DuringKincho
  • Tenshu Kuzushi

    MM 36
    DuringKincho
  • Shibakari

    L 17
    DuringKincho
  • Whirlwind

    H 23
    DuringKincho or SS
  • Ashura Blade

    MMMM 36
    DuringKincho
  • Soul Stealer

    M
    DuringKincho
  • Ishigaki Kuzushi

    L 20
    DuringKincho
  • Ganto

    H 25
    DuringKincho
  • Ikaruga

    MM 34
    DuringKincho
  • Mumyo Juji Ken

    ! 25
    DuringKincho
  • Kincho Dragonfly

    DuringKincho
  • Meditation

    orbacktotheopponent
  • Back Handspring

    M 15
    DuringMeditation
  • Meditation Healing

    DuringMeditation
  • Meditation Harakiri

    ! 100
    DuringMeditation
  • Soul Stealer

    M 28
    start
    6
    block
    -15
    hit
    CS
    ch
    CS
  • Mutou no Kiwami

  • Karakuri Uzumaki

    HHH 30
    DuringMutounoKiwami
  • Utsusemi

    M 15
    DuringMutounoKiwami
  • Battou

    DuringMutounoKiwami
  • Prison Gate

    M 25
    DuringMutounoKiwami
  • Ishiusu Tsubushi

    L 18
    DuringMutounoKiwami
  • Harakiri Feint

    DuringMutounoKiwami
  • Death Copter (fail)

    DuringMutounoKiwami
  • Scowling Aratama

    MHM 47
    DuringMutounoKiwamior WS
  • Scowling Spirit

    MHH 54
    DuringMutounoKiwamior WS
  • Agonbaku

    LL 26
    DuringMutounoKiwami FC
  • Spinning Cleave

    L 12
    DuringMutounoKiwamior FC
  • Spirit Shield

    M 0
    start
    22~25
    block
    -8~-5
    hit
    0~+3
    ch
    +16~+19
  • Ki Charge

  • Poison Sword Spin

    ! 21
  • Poison Knee Taunt

    ! 21
  • Manji Backfist 1

    H 24
    orbacktotheopponent
    start
    17
    block
    -4
    hit
    +13kg
    ch
    SCD

    Tail spin

  • Backfist to Stone Fist

    HMMMMMMM 66
    start
    17 RG
    block
    -49~-46
    hit
    -38~-35
    ch
    -38~-35
  • Oni Kick Combo

    HL 53
    start
    16
    block
    -20
    hit
    KND
    ch
    KND
  • Zig Zag

    HM 59
    start
    16b
    block
    -6
    hit
    Launch
    ch
    Launch
  • Toita Daoshi

    M 33
    start
    18
    block
    -9
    hit
    KND
    ch
    KND

    Wall bounce

  • Tsuka Splitter

    M 29
    start
    17?~18
    block
    -8?~-7
    hit
    KND
    ch
    Launch
  • Kamikaze

    M 62
    start
    21~25?
    block
    -14~-10?
    hit
    KND
    ch
    KND

    Power crush

  • Tsuka Atemi to Back Knuckle

    MH 14
    start
    13
    block
    -4
    hit
    +13kg
    ch
    SCD

    Tail spin

  • Autumn Leaves

    MM 31
    start
    13
    block
    -12
    hit
    +4?
    ch
    +
  • Basic Uppercut

    M 17
    start
    15~16
    block
    -7~-6
    hit
    Launch (JG?)(+4a)
    ch
    Launch (JG?)
  • Wood Cutter

    MM 40
    start
    17~18
    block
    -9~-8?
    hit
    +3~+4?s
    ch
    KND
  • Nebular Burst

    LM 43
    start
    26
    block
    -13
    hit
    0
    ch
    +6k
  • Quick Slash

    M 20
    start
    24~25
    block
    -5~-4
    hit
    0~+1 OC
    ch
    KND
  • Death Slash

    L 180
    Hold
  • Heshikirigari

    MM 38
    start
    16~17
    block
    -12~-11
    hit
    +7~+8
    ch
    CS
  • Heshikiribarai

    MMH 65
    start
    16~17
    block
    -9
    hit
    KND
    ch
    KND
  • Heshikirinagi

    MMM 60
    start
    16~17
    block
    -10
    hit
    +4s
    ch
    Launch
  • Heshikirimutou

    MM 38
    start
    16~17
    block
    -12~-11
    hit
    +7~+8
    ch
    CS
  • Flea

    tocancel
  • Flea Roll

    DuringFlea
  • Flea to Sliding Headbutt

    L 20
    DuringFlea
  • Flea Dance

    DuringFlea or
  • Skull Splitter

    H 20
    DuringFlea
  • Flea to Kangaroo Kick

    M 25
    DuringFlea
  • Flea Step

    DuringFlea or
    start
    ()
  • Sakanobori

    M 57
    DuringFleaStep
  • Tsurubebi

    L 15
    DuringFleaStep
  • Running Flea

    MMMMMM 18
    DuringFlea
  • Flea Digger

    DuringFlea
  • Flea Indian Stance

    DuringFlea
  • Flea to Manji Dragonfly

    DuringFlea
  • Flea to Dragonfly Feint

    M 30
    DuringFlea
  • Jumping Flea

    ! 21
    DuringFlea or or
  • Indian Stance

  • Indian Stance Healing

  • Indian Stance Storm

    ! 15
    DuringIndianStanceHealing
  • Indian Stance Stone Fists

    MMMM 19
    DuringIndianStanceHealing
  • Indian Stance Cannon

    MM 29
    DuringIndianStanceHealing
  • Indian Stance Knee Cap

    L 18
    DuringIndianStanceHealing
  • Indian Levitation

    DuringIndianStanceHealing Hold
  • Indian Stance Vacuum Dance

    DuringIndianStanceHealing or
  • Indian Stance Manji Dragonfly

    DuringIndianStanceHealing
  • Harakiri

    ! 103
    start
    30d
    block
    CS
    hit
    CS
    ch
    CS
  • Harakiri to Manji Blood Dance

    !!!!!! 108
  • Nade Kujaku

    MM 52
    start
    20
    block
    -8
    hit
    KND
    ch
    KND
  • Stone Fists

    MMMMM 42
    start
    15 RG
    block
    -49~-46
    hit
    -38~-35
    ch
    -38~-35
  • Manji Spin Low Kicks

    LLLLL 49
    start
    18~19 RG
    block
    -27
    hit
    -14
    ch
    -14
  • Manji Spin Low Kicks Front Kick

    M 15
    DuringManjiSpinLowKicks
  • Nozuchi Fumi

    L 18
    start
    17
    block
    -12
    hit
    -1
    ch
    -1
  • Bad Stomach

  • Poison Breath

    ! 25
    DuringBadStomach or
  • Bad Stomach to Backflip Kick

    M 18
    DuringBadStomach or
  • Slap U Silly

    HHHHHH 69
    start
    17a,d
    block
    -75
    hit
    -74
    ch
    -69
  • Slap U Silly to Side Spin

    DuringSlap Silly or
  • Oma Gehosen

    MM 43
    start
    14
    block
    -17~-16
    hit
    Launch (JG?)
    ch
    Launch (JG?)
  • Oma Kugiuchi

    MH 44
    start
    14
    block
    -13
    hit
    KND
    ch
    KND
  • Spinning Evade

    or
  • Sword Stab

    ! 50
    start
    50~51
    block
    CS
    hit
    CS
    ch
    CS
  • Face Splitter

    ! 24
    start
    18~19 (37~)
    block
    +1~+2
    hit
    +1~+2
    ch
    CS
  • Sword Poke Windmill

    ! 20
  • Manji Dragonfly

  • Dragonfly Blade

    ! 15
    DuringManjiDragonfly
  • Dragonfly Fist

    H 15
    DuringManjiDragonfly
  • Dragonfly Sweep

    L 18
    DuringManjiDragonfly
  • Dragonfly Twister

    M 24
    DuringManjiDragonfly
  • Manji Dragonfly to Flea

    DuringManjiDragonfly
  • Spirited Away

    ! 35
    DuringManjiDragonfly
  • Dragonfly Slash

    H 23
    DuringManjiDragonfly
  • Manji Dragonfly to Indian Stance

    DuringManjiDragonfly
  • Guillotine Crow Kick

    MM 29
    start
    39~41, 45~48
    block
    +4~+7s
    hit
    KND
    ch
    KND
  • Helmet Strike

    M 25
    start
    23 js9
    block
    -4
    hit
    +5s
    ch
    JG
  • Kurama Itto

    L 35
    start
    35s
    block
    -16
    hit
    +6g
    ch
    KND
  • Rising Knee

    M 20
    start
    15
    block
    -13
    hit
    Launch (JG?)
    ch
    Launch (JG?)
  • Avoiding the Puddle

    M 28
    or or
    start
    20
    block
    -9
    hit
    KND
    ch
    KND

    Homing

  • Death Copter

    ! 40
  • Death Copter Slice

    ! 20
  • Death Copter Trick

    ! 47
    start
    93~94
    block
    KND
    hit
    KND
    ch
    KND
  • Poison Wind

    M 20
  • Poison Wind to Kangaroo Kick

    MM 60
    block
    -12
    hit
    Launch
    ch
    Launch
  • Poison Wind to Flea

    MM 36
    start
    Air
    block
    +18 GB
    hit
    KND
    ch
    KND
  • Poison Wind to Indian Stance

    M 27
    start
    Air
    block
    -20
    hit
    KND
    ch
    KND
  • Poison Wind Gold Fist

    MHMM 77
    start
    ()
    block
    -5~-4
    hit
    0~+1 OC
    ch
    KND
  • Poison Wind Bronze Fist Steel Fist

    MHM 65
    start
    ()
    block
    0~+2 OC
    hit
    KND
    ch
    KND
  • Poison Wind Eclipse Kick

    MMM 28
  • Sword Smash

    M 15
    start
    15(16~)
    block
    -9
    hit
    +4
    ch
    +4
  • Yomi Kakenuke

    M 35
    duringattack
  • Iwatsubute

    M 33
    start
    23(24~)
    block
    -5
    hit
    +4
    ch
    CS 12
  • Fubuki

    M 27
    start
    15~16 RBT (16~)
    block
    -5~-4?
    hit
    Launch
    ch
    Launch
  • Solar Kick

    M 29
    start
    22~24 RBT (23~)
    block
    -8~-6
    hit
    +3~+5 OC
    ch
    +3~+5 OC
  • Reverse Cartwheel

    M 20
    start
    22~24 (23~)
    block
    -20~-18
    hit
    -9~-7 OC
    ch
    -9~-7 OC
  • Solar Kick Shark Attack

    MMM 67
    start
    22~24 (23~)
    block
    -13
    hit
    Launch
    ch
    Launch
  • Suicide

    ! 81
    start
    45 RG(46~)
    block
    CS
    hit
    CS
    ch
    CS
  • Confusion

    start
    RBT
  • Double Suicide

    !! 330
    start
    45(46~) RG
    block
    CS
    hit
    CS
    ch
    CS
  • Thunder Blade

    ! 50
  • Gehosen

    M 22
    start
    17~18 (17~)
    block
    -15~-14
    hit
    Launch
    ch
    Launch
  • Flashing Steel

    M 10
    start
    14~15
    block
    -13~-12
    hit
    +6k
    ch
    Tail spin

    Tail spin

  • Moonsault Slayer

    ! 25
  • Manji Spin Kick

    M 40
    start
    22~23 (25~)
    block
    +9~+10g
    hit
    KND
    ch
    KND
  • Door Knocker

    MHHM 84
    WS
    start
    14~15
    block
    0~+1s
    hit
    +6~+7s
    ch
    +6~+7s
  • Door Knocker to Back Knuckle

    MH 44
    WS
    start
    14~15
    block
    -4
    hit
    +13kg
    ch
    SCD

    Tail spin

  • Scowling Moon God

    MM 21
    WS
    start
    15a
    block
    -9?
    hit
    Launch (JG?)
    ch
    Launch (JG?)
  • Kimon Matagi

    MM 43
    WS
    start
    16
    block
    -12s
    hit
    KND
    ch
    JG
  • Toe Smash

    M 14
    WS
    start
    11
    block
    -6
    hit
    +5
    ch
    +5
  • Knee Cap

    L 18
    FC
    start
    18 RC
    block
    -21
    hit
    +4?s
    ch
    KND

    Homing

  • Samurai Cutter

    ! 12
    FC
  • Inner Palm

    M 28
    SS
    start
    17(26~)
    block
    -9
    hit
    +2
    ch
    Launch (JG?)
  • Shrine

    M 27
    SS
    start
    18(27~)
    block
    -13
    hit
    Launch
    ch
    Launch
  • Whirlwind

    H 28
    SS
    start
    16(25~)
    block
    0
    hit
    KND
    ch
    CS

    Homing, Tail spin

  • Aratama

    HM 34
    Backtoopponent
  • Magatama

    HH 41
    Backtoopponent
  • Perilous Spirit

    M 20
    Backtoopponent
  • Shisetsu Genman

    L 20
    Backtoopponent
  • Indian Stance Healing

    Onthegroundontheback
  • Kaishaku

    M 19
    Withopponentdown

10 Hit Combo 3

  • HMHHHLM!!! 95
  • HMHHMMMM!! 87
  • HHMH! 65

Yoshimitsu's Tekken 7 movelist from the Tekken Wiki, frame data from tekkendocs.com.