Feng

Tekken Tag Tournament 2

Feng

Feng Wei

97 moves · frame data from wavu.wiki

Also in Tekken 5, Tekken 6, Tekken 7, Tekken 8

Throws 9

  • Neck Twister

    Front 35 break 1
    or
    start
    i12~14
    block
    -6
    hit
    KND

    Tag Buffer • Throw break 1 • Opponent recovers FDFA

  • Serpent Slayer

    Front 35 break 2
    or
    start
    i12~14
    block
    -3
    hit
    KND

    Throw break 2 • Side switch

  • Jaws of Death

    Left 40 break 1
    or
    start
    i12~14
    block
    -3
    hit
    KND

    Throw break 1 • Opponent recovers FD(side)

  • Wandering Soul

    Right 40 break 2
    or
    start
    i12~14
    block
    -3
    hit
    KND

    Throw break 2 • Opponent recovers FDFA

  • Violent Storm

    Back 50
    or
    start
    i12~14
    hit
    KND

    Unbreakable throw • Opponent recovers FU(side)

  • Avalanche

    Front 40 break 1+2
    start
    i12
    block
    -6
    hit
    KND

    Floor Break • Throw break 1+2 • Special throw animation if paired with Lei(press 5 after the input), wall splat(36 damage), opponent recovers FDFT

  • Pao Lau Impaler

    Front 50 break 1+2
    Backtoopponent or
  • Attack Reversal

    Parry 25
    Synchrowiththeopponent'spunch or
  • Shifting Clouds

    Parry
    Synchrowithopponent'sattack

Attacks 86

  • Jab Spear Fist

    HM 37
    block
    -11
    hit
    +2
    ch
    JG

    Can be delayed

  • Firestorm

    HHH 34
    block
    -13
    hit
    +1
    ch
    +1

    Natural combo from 1st hit • Can recover BT with b(-11/+3/+3)

  • Jab Roundhouse Combo

    HH 31
    block
    -6
    hit
    +5
    ch
    KND

    Natural combo from 1st hit

  • San Lian Heng

    HMM 50
    block
    -13
    hit
    KND
    ch
    KND

    Balcony Break • Natural combo from 2nd CH • Can be delayed • Can be cancelled and recover BT with b(-13/-2/-2)

  • Peacock Sweep

    HHL 75
    block
    -12
    hit
    KND
    ch
    KND

    Natural combo from 2nd CH • Can be delayed • Can be cancelled and recover BT with b(-17/-6/-6) • Opponent recovers FDFA

  • Pummeling Windmill

    M 13
    start
    i23~25(24~)
    block
    -4c~-2c
    hit
    +4c~+6c
    ch
    +4c~+6c

    Bound

  • Mad Windmill

    MM 40
    block
    -12
    hit
    JG
    ch
    JG

    Balcony Break • Natural combo from 1st hit • Can be delayed

  • Leaping Whirlwind Combo

    ML 71
    block
    -15
    hit
    KND
    ch
    KND

    Natural combo from 1st hit • Opponent recovers FUFA

  • Headspring

    M 33
    start
    i27~33(28~)
    block
    -4~-2
    hit
    +4c~+10c
    ch
    KND

    Spike

  • Iron Shield

    M 32
    start
    i21
    block
    -13
    hit
    KND
    ch
    KND

    Elbow • Sabaki parry for high/mid punches

  • Xuan Jiao Xiao Yan Shou

    LH 22
    start
    i21,i41
    block
    -31c
    hit
    +6
    ch
    +6
  • Ki Charge

  • Boar's Tusk

    MMM 60
    block
    -25
    hit
    KND
    ch
    KND

    Shoulder • Balcony Break • Natural combo from 1st CH • Can be delayed

  • Front Kick

    M 13
    start
    i21
    block
    -3
    hit
    +9
    ch
    +9
  • Climbing Dragon

    MM 40
    block
    -16~-15
    hit
    JG
    ch
    JG

    Tag Buffer • Natural combo from 1st hit

  • Tornado Reverse

    H 20
    start
    i18
    block
    -9
    hit
    JG
    ch
    JG

    Tag Buffer • Can recover BT with B(-5/JG/JG)

  • Tornado Stomp

    HM 48
    block
    -10~-8
    hit
    KND
    ch
    KND

    Bound • Opponent recovers FDFA

  • Tornado Sweep

    HL 40
    block
    -11
    hit
    +0
    ch
    KND

    Changes on clean hit(-12/KND/KND)

  • Reverse Backfist

    H 47
    start
    i19
    block
    +0
    hit
    KND
    ch
    KND

    Elbow • Balcony Break

  • Shifting Clouds

    or
  • Bao Dan Po

    M 20
  • Poison Chalice

    M 15
  • Scorpion Sting

    H 30
  • Jin Bu Zhen

    L 20
  • Feng Ya Lian Ji

    MHH 33
  • Stunning Palm

    M 16
    start
    i14
    block
    +0
    hit
    +6
    ch
    +6
  • God Fist

    MM 48
    block
    -6
    hit
    KND
    ch
    KND

    Balcony Break • Natural combo from 1st hit

  • Lift Kick

    M 28
    start
    i18
    block
    -7
    hit
    JG
    ch
    JG
  • Front Kick

    M 20
    start
    i15
    block
    -6
    hit
    +5
    ch
    +5
  • Ruinous Halberd

    M 31
    start
    i23~24
    block
    -8~-7
    hit
    KND
    ch
    KND

    Homing • Balcony Break (airborne) • Opponent recovers FUFA

  • Heavy Hammer

    L 22
    start
    i20
    block
    -12
    hit
    -1
    ch
    KND

    Spike

  • Parting Heavens

    LM 38
    block
    -10
    hit
    KND
    ch
    KND

    Balcony Break • Natural combo from 1st CH

  • Torrential Pain

    MHHM 39
    block
    -15
    hit
    KND
    ch
    KND

    Balcony Break • Natural combo from 1st hit

  • Spear of Lu Bu

    MM 40
    block
    -11
    hit
    +7
    ch
    KND

    Natural combo from 1st hit • Can be delayed

  • Hellwinds

    HHM 46
    start
    i20~21
    block
    -8~-7
    hit
    KND
    ch
    KND

    Bound • Natural combo from 2nd hit, becomes a launcher • Opponent recovers FDFA

  • Piercing Arrow

    L 16
    start
    i16~17
    block
    -15~-14
    hit
    +4c~+5c
    ch
    +4c~+5c
  • Sweep Kick

    L 33
    start
    i28~29
    block
    -21
    hit
    JG
    ch
    JG

    Homing

  • Dragon Slayer

    ML 40
    block
    -11
    hit
    +0
    ch
    +0

    Natural combo from 1st CH • Can be delayed

  • Iron Palm

    H 22
    start
    i10
    block
    -10
    hit
    +1
    ch
    KND
  • Hungry Tiger

    MLMM 74
    block
    -6c~-5c
    hit
    +4c~+5c
    ch
    +4c~+5c

    Spike • Natural combo from 3rd hit

  • Zhuan Shen Lian Wu

    MH 36
    block
    -6
    hit
    +3
    ch
    JG

    Natural combo from 1st hit • Can be delayed

  • Zhuan Shen Huan Wu

  • Backfist

    H 12
    Backtoopponent
  • Circling Tiger

    MM 29
    Backtoopponent
  • Tremor Stomp

    M 30
    Backtoopponent
  • Hustle Elbow

    M 22
    Backtoopponent
  • Reverse Sweep Kick

    L 9
    Backtoopponent
  • Fish Hook

    M 20
    start
    i12
    block
    -9
    hit
    +2
    ch
    +2
  • Iron Fortress

    M 40
    start
    i13~14
    block
    -25~-24
    hit
    KND
    ch
    KND

    Shoulder • Balcony Break

  • Deceptive Step

  • Fractured Diamond

    L 15
  • Fei He Zhang

    H 20
  • Rising Swallow Kick

    M 17
  • Leaping Lion

    MM 30
  • Throat Gouge

    MH 45
    start
    i16,i32
    block
    -10
    hit
    +9
    ch
    +9
  • Death Palm

    ! 67
    start
    i79
    block
    JG
    hit
    JG
    ch
    JG
  • Leaping Hammer Fist

    M 40
    start
    i38~40
    block
    +0~+2
    hit
    JG
    ch
    JG

    Bound

  • Eagle Claw

    M 16
    or or
    start
    i18
    block
    -7
    hit
    +4
    ch
    +4

    Spike • +12 on crouching opponent

  • Evading Palm Strike

    M 24
    start
    i18
    block
    -10
    hit
    +3
    ch
    JG
  • Side Swipe

    H 29
    or or
    start
    i21
    block
    -2
    hit
    KND
    ch
    KND

    Opponent recovers FUFA

  • Soaring Eagle

    M 17
    or or
    start
    i15~16
    block
    -13~-12
    hit
    JG
    ch
    JG

    ub+4 does 14 damage(-20/-8/-8) • u+4 does 20 damage(-13~-12/KND/JG)

  • Assassin's Bow

    MHHH 60
    start
    i24,i31,i37
    block
    -6
    hit
    KND
    ch
    KND

    Balcony Break

  • Exploding Dagger

    M 31
    start
    i18(19~)
    block
    -10
    hit
    KND
    ch
    KND

    Balcony Break

  • Tremor Stomp

    M 40
    start
    i32~33(33~)
    block
    +4c~+5c
    hit
    +8c~+9c
    ch
    KND
  • Spreading Wings

    MM 45
    block
    -12
    hit
    JG
    ch
    JG

    Natural combo from 1st hit • Can be delayed

  • Nian Zhang Mie Ba

    M 31
    start
    i23(24~)
    block
    -10
    hit
    KND
    ch
    KND

    Balcony Break • Opponent recovers FUFA

  • Falcon's Beak

    M 33
    start
    i25
    block
    -15
    hit
    KND
    ch
    JG

    Balcony Break

  • Lingering Shadow

  • Landslide

    L 25
  • Mountain Crusher

    M 22
  • Yan Wang's Wrath

    M 23
  • Shifting Clouds

  • Severing Sword

    M 40
    start
    i20~25(23~)
    block
    +6~+11
    hit
    KND
    ch
    KND

    Balcony Break

  • Dancing Dragon

    MMM 46
    WS
  • Adamantine Uppercut

    M 17
    WS
  • Bow Kick

    M 20
    WS
  • Rising Heel Kick

    M 18
    WS
  • Push Hands

    M 33
    WS
    start
    i23
    block
    -10
    hit
    KND
    ch
    KND

    Balcony Break • Sabaki parry for high/mid punches

  • Silent Arrow

    L 18
    FC
  • Hidden Intentions

    H 18
    SS
  • Jade Spear to Hustle Elbow

    HM 32
    SS
  • Sweep Kick

    L 9
    SS
  • Enlightened Circle

    M 23
    SS
  • Spring Up

    M 17
    Onthegroundontheback
  • Thunder Stomp

    L 24
    Withtheopponentdown
  • Taunt

10 hit combo 2

  • HMMMLMLLMM 112
  • HMMMLMLHMH 110

Feng's Tekken Tag Tournament 2 movelist from the Tekken Wiki, frame data from wavu.wiki.