Bryan

Tekken 7

Bryan

Bryan Fury

107 moves · frame data from tekkendocs.com

Also in Tekken 3, Tekken Tag Tournament, Tekken 4, Tekken 5, Tekken 6, Tekken Tag Tournament 2, Tekken 8

Throws 8

  • Gravity Brain Buster

    Front 35 break 1 or 2
    or
  • Guillotine

    Front 35 break 1 or 2
    or
  • Gravity Throw

    Left 40 break 1
    or
  • Knee Blast

    Right 40 break 2
    or
  • Neck Throw

    Back 60
    or
  • Anaconda Assassin

    Front 40 break 1+2
  • Chains of Misery

    Front 45 break 1+2
  • Parry

    Parry
    Synchrowiththeopponent'spunch or
    start
    2~10
    hit
    +3

Attacks 97

  • Rage Art

    M 55
    DuringRage
    start
    20
    block
    -22
    hit
    KND
    ch
    KND

    Rage art

  • Rage Drive

    M 30
    DuringRage
    start
    18~19
    block
    +6~+7s
    hit
    KND
    ch
    KND

    Rage art

  • Left Right Combo

    HH 15
    start
    10
    block
    -2
    hit
    +5
    ch
    +5
  • One Two Body Blow

    HHM 33
    start
    10
    block
    -6
    hit
    +6
    ch
    CS
  • One Two Low Kick

    HHL 30
    start
    10
    block
    -12
    hit
    +2
    ch
    KND
  • One Two High Kick

    HHH 39
    start
    10
    block
    -3
    hit
    KND
    ch
    KND

    Tail spin

  • Lair's Dance

    HHHHH 78
    start
    10
    block
    -9
    hit
    KND
    ch
    KND
  • Whipping Fury

    HHHM 60
    start
    js16~
    block
    -5~-4
    hit
    KND
    ch
    KND

    Tail spin

  • Cremation

    HHHHM 77
    start
    js16~
    block
    -5~-4
    hit
    KND
    ch
    KND

    Tail spin

  • Jab to Double Spin Kick

    HHM 36
    start
    16~
    block
    -10
    hit
    +1
    ch
    +1
  • Running Blind

    HHMH 54
    start
    16~
    block
    -7
    hit
    +7
    ch
    KND
  • PK Combination

    HM 24
    start
    10
    block
    -10
    hit
    +6
    ch
    +6
  • Mid Kick to Rush

    MMMM 49
    start
    16
    block
    -10
    hit
    KND
    ch
    KND
  • Gatling Combination

    MMML 50
    start
    16
    block
    -11
    hit
    0
    ch
    0
  • Quick Spin Kick

    MH 27
    start
    16
    block
    -6
    hit
    +6
    ch
    +6
  • Anaconda Bite

    MHH 47
    start
    16
    block
    -7~-6
    hit
    Launch
    ch
    Launch
  • Anaconda Rage

    MHM 52
    start
    16
    block
    -12
    hit
    KND
    ch
    KND
  • Double Spin Tomahawk

    HMM 43
    start
    12
    block
    -12
    hit
    KND
    ch
    KND

    Tail spin

  • Triple Spin Kick

    HMH 45
    start
    12
    block
    -5~-4
    hit
    +6~+7
    ch
    KND
  • Snake Bite

    MH 32
    start
    17
    block
    -1
    hit
    +6
    ch
    +6
  • Snake Pit

    MM 36
    start
    17
    block
    -14
    hit
    KND
    ch
    KND
  • Middle Side Kick

    M 20
    start
    18
    block
    -13
    hit
    CS
    ch
    CS
  • Ki Charge

  • Right Left to Spin Kick

    MMM 42
    start
    15
    block
    -13~-12
    hit
    KND
    ch
    KND
  • Knee Strike

    M 18
    start
    16~18
    block
    0~+2
    hit
    +4~+6
    ch
    CS
  • Boa Crusher

    MM 20
    start
    18
    block
    -13~-12s
    hit
    JG
    ch
    JG
  • Sidestep Elbow

    H 22
    start
    22~23
    block
    +8~+9
    hit
    KND
    ch
    KND

    Tail spin

  • Gravity Blow

    ! 21
    start
    28
    block
    -12
    hit
    -12
    ch
    -12
  • Left Body Blow

    M 8
    start
    15
    block
    -5
    hit
    +1
    ch
    +1
  • Double Body Blow

    MM 28
    start
    15
    block
    -15
    hit
    +1
    ch
    KND
  • Vulcan Cannon

    MMMM 14
    start
    15
    block
    -10
    hit
    -4
    ch
    -4
  • Blackout Combo

    MH 23
    start
    13
    block
    -4
    hit
    +8
    ch
    +8
  • Blackout Trap

    MM 32
    start
    13
    block
    -13
    hit
    CS
    ch
    CS
  • Snake Edge

    L 20
    start
    29~30s cs6~
    block
    -26
    hit
    KND
    ch
    KND

    Homing

  • Wolf's Tail

    M 23
    start
    22~24
    block
    -6~-4
    hit
    KND
    ch
    KND

    Tail spin, Homing

  • Elbow Smash

    M 17
    start
    14~15
    block
    -2~-1
    hit
    +7~+8s
    ch
    +8~+9s
  • Python Crush

    MM 35
    start
    14~15
    block
    -10
    hit
    KND
    ch
    Launch
  • Quick Left Low Kick

    L 10
    start
    16
    block
    -11
    hit
    0
    ch
    0
  • Quick Low Screw Punch

    LH 32
    start
    16
    block
    -7
    hit
    KND
    ch
    KND
  • Low Kick

    L 13
    start
    15
    block
    -11
    hit
    0
    ch
    0
  • Hammer Driver

    MM 25
  • Hammer Driver to Slither Step

    M 10
    start
    s cs6~16
    block
    -1
    hit
    +10g
    ch
    +10g
  • Hammer Driver to Sway

    M 10
    start
    s cs6~16
    block
    -8
    hit
    +3
    ch
    +3
  • Hammer Driver Hatchet

    MML 45
    start
    17 6~16
    block
    -13~-12
    hit
    +4~+5
    ch
    KND
  • Snake Bomb

    M 24
    start
    45
    block
    +7
    hit
    KND
    ch
    KND
  • Side Low Knuckle Whip

    LM 41
    start
    19
    block
    -12
    hit
    KND
    ch
    KND
  • Stomach Blow

    M 13
    start
    15~17
    block
    -6~-4
    hit
    +8~+10g
    ch
    +8~+10g
  • Sweeper Kick

    L 11
    start
    16~17s cs6~
    block
    -12~-11
    hit
    -1~0
    ch
    +4~+5
  • Crash Impact

    MH 39
    start
    15,27
    block
    -13
    hit
    KND
    ch
    KND
  • Chopping Elbow

    M 21
    start
    20
    block
    +4
    hit
    +7s
    ch
    JG
  • Light Back Knuckle

    H 18
    start
    17
    block
    -7
    hit
    +4
    ch
    CS
  • Double Back Knuckle

    HH 35
    start
    17
    block
    0
    hit
    CS
    ch
    CS
  • Hands of Doom

    HHH 57
    start
    17
    block
    -9
    hit
    KND
    ch
    KND
  • Wolf Call

    HM 39
    start
    js16~
    block
    -5
    hit
    KND
    ch
    KND

    Tail spin

  • Wolf Bite

    HHM 56
    start
    js16~
    block
    -5~-4
    hit
    KND
    ch
    KND

    Tail spin

  • Front Kick

    M 12
    start
    19
    block
    -7
    hit
    +4
    ch
    +4
  • Front Kick to Slither Step

    M 12
    start
    20
    block
    +1
    hit
    +12g
    ch
    +12
  • Front Kick to Punch

    MH 24
    start
    20
    block
    -4
    hit
    +7
    ch
    +7
  • Front Kick to Rush

    MHMM 48
    start
    20
    block
    -10
    hit
    KND
    ch
    KND
  • Run for Cover

    MHML 46
    start
    20
    block
    -11
    hit
    0
    ch
    0
  • Front Kick to Knee

    MM 30
    start
    20
    block
    -12
    hit
    -2
    ch
    -2
  • Front Kick to Double Hammer

    MM 37
    start
    20
    block
    -6
    hit
    +4s
    ch
    KND
  • Knee Break

    M 18
    start
    16
    block
    -10
    hit
    +15
    ch
    +15
  • Meteor Smash

    ! 45
    start
    53
    block
    KND
    hit
    KND
    ch
    KND
  • Gatling Rush

    MMMMMMMMMMMM 39
    start
    15
    block
    -35
    hit
    KND
    ch
    KND
  • Rolling Driver

    M 15
    or
    start
    27~28 js9~
    block
    0~+1
    hit
    KND
    ch
    KND
  • Orbital Heel Kick

    M 22
    or
    start
    24~26 js9~
    block
    -5~-3
    hit
    KND
    ch
    KND
  • Mach Breaker

    H 32
    start
    13(14~) pc6~12
    block
    -9
    hit
    KND
    ch
    KND

    Power crush

  • Slash Kick

    M 25
    start
    22~23 (23~)
    block
    -13~-12
    hit
    KND
    ch
    KND

    Tail spin

  • Mach Kick

    H 32
    start
    16~19 (17~)
    block
    -9~-6s
    hit
    KND
    ch
    KND

    Homing, Tail spin

  • Jet Uppercut

    H 20
    start
    14~15 (14~)
    block
    -7~-6
    hit
    Launch
    ch
    Launch
  • Wedge Driver

    L 25
    start
    29(29~)
    block
    -13
    hit
    +14g
    ch
    KND
  • Flying Knee Kick

    M 24
    start
    21~33d js18~ (24~)
    block
    -19~-7
    hit
    KND
    ch
    KND
  • Cross Bazooka

    HM 26
    qcf
    start
    14(16~)
    block
    -11
    hit
    KND
    ch
    KND
  • Snake Spin Mach Breaker

    MHH 49
    qcf
    start
    18(20~)
    block
    -9
    hit
    KND
    ch
    KND
  • Snake Spin Middle Kick

    MHM 48
    qcf
    start
    js16~
    block
    -5~-4
    hit
    KND
    ch
    KND

    Tail spin

  • Requiem

    M 28
    qcf
    start
    15~16 (17~)
    block
    -12~-11
    hit
    KND
    ch
    KND

    Wall bounce

  • Sway

  • Smash and Mach Kick

    MH 41
  • Hatchet Kick

    L 23
  • Kickoff

    M 23
  • Snake Slash

    M 30
    start
    22~25 (25~) js3~
    block
    +9~+12g
    hit
    KND
    ch
    KND
  • Left Upper

    M 20
    WS
    start
    15~16
    block
    -16~-15
    hit
    Launch (JG?)
    ch
    Launch (JG?)
  • Right Upper

    M 18
    WS
  • Fisherman's Slam

    M 25
    DuringRightUpper
  • High Knee Kick

    M 18
    WS
    start
    12
    block
    -10
    hit
    +4
    ch
    uKZD
  • Double High Knee Kick

    MM 43
    WS
    start
    12
    block
    -10
    hit
    +4
    ch
    +29G
  • Short Upper

    M 12
    WS
    start
    10~11
    block
    -5~-4
    hit
    +6~+7
    ch
    +6~+7
  • Snake Rampage

    MH 37
    FC
    block
    -8
    hit
    KND
    ch
    KND
  • Northern Cross

    M 21
    FC
    start
    15~16 cs1~14
    block
    -10~-9
    hit
    +13~+14kg
    ch
    KND

    Tail spin

  • Hellraiser

    H 23
    SS
    start
    17~18 (26~)
    block
    -5~-4
    hit
    CS
    ch
    CS

    Tail spin

  • Shell Shock

    M 20
    SS
    start
    20~21 (29~)
    block
    -6~-5
    hit
    KND
    ch
    KND
  • Shock & Awe

    ML 40
    SS
    start
    20~21 (29~)
    block
    -13~-12
    hit
    +5~+6
    ch
    KND
  • Taunt

    !
  • Fury Mach Breaker

    !H 14
    afteranimation
  • Bruiser Combo

    !MMMHHMH 77
    aftertheanimation
  • Gatling Rush

    !MMM 42
    aftertheanimation ...

10 hit combo 2

  • MMMMHHHHMH 80
  • MMMMHHMHH! 107

Bryan's Tekken 7 movelist from the Tekken Wiki, frame data from tekkendocs.com.