Dragunov

Tekken 7

Dragunov

Sergei Dragunov

98 moves · frame data from tekkendocs.com

Also in Tekken 5, Tekken 6, Tekken Tag Tournament 2, Tekken 8

Throws 15

  • Volk Clutch

    Front 35 break 1 or 2
    or
  • Purge Slam

    Front 35 break 1 or 2
    or
  • Tarantula Sting

    Left 40 break 1
    or
  • Reverse Fracture

    Right 40 break 2
    or
  • Absolute Silence

    Back 50
    or
  • Reverse Victor Clutch

    Front 40 break 1
  • Victor Clutch

    Front 40 break 2
  • Blizzard Rush

    Front 45 break 1+2
  • Ambush Tackle

    Front 5 break 1+2
  • Frost Bite

    Front 35 break 1
    DuringTackle
  • Achilles' Hold

    Front 35 break 2
    DuringTackle
  • Iron Curtain

    Front 40 break 1+2
    DuringTackle
  • Cold Fate

    Front 45 break 1 or 2
    Crouchingopponent or
  • Red Alert

    Parry 25
    Synchrowiththeopponent'sattack or
  • Pit Fall

    Parry 35
    Synchrowithopponent'slowattack

Attacks 81

  • Rage Art

    M 55
    DuringRage
    start
    20 pc8~17
    block
    -22
    hit
    KND
    ch
    KND

    Rage art

  • Rage Drive

    M 35
    DuringRage
    start
    15~16 (18~)
    block
    中Throw(KND)
    hit
    中Throw(KND)
    ch
    中Throw(KND)

    Rage art

  • Eye Gouge to Hilt

    HHH 37
    start
    10
    block
    -9~-8
    hit
    KND
    ch
    KND
  • Jab to Body Blow

    HM 15
    start
    10
    block
    -9
    hit
    +2
    ch
    +2
  • Salvo

    HMM 35
    start
    10
    block
    -14~-13
    hit
    KND
    ch
    uKZD
  • Hammer and Sickle

    HHM 41
    start
    10
    block
    -12~-11
    hit
    KND
    ch
    KND
  • One Two Scud Kick

    HHH 42
    start
    10
    block
    -9~-8
    hit
    KND
    ch
    KND
  • One Two Mine Kick

    HHL 32
    start
    10
    block
    -12
    hit
    +3s
    ch
    +3s
  • Disconnector to Sneak

    MH 18
    start
    15~16
    block
    0
    hit
    +8
    ch
    +8
  • Disconnector Combo Middle

    MHM 42
    start
    15~16
    block
    -12~-10
    hit
    KND
    ch
    KND
  • Disconnector Combo High

    MHH 45
    start
    15~16
    block
    -9
    hit
    KND
    ch
    KND
  • Karnov Hook

    HH 27
    start
    12
    block
    -6~-5
    hit
    +8~+9
    ch
    +8~+9
  • Karnov Kick

    HM 35
    start
    12
    block
    -12~-11
    hit
    KND
    ch
    KND
  • Karnov Avalanche

    HM 38
    start
    s js22~
    block
    +3~+4
    hit
    KND
    ch
    KND

    Tail spin

  • Bloodhound Strike

    M 25
    start
    21~22 pc8~20
    block
    -14
    hit
    KND
    ch
    TUKD

    Power crush

  • Iron Flail

    H 25
    start
    25~26d js13~
    block
    -14~-13
    hit
    CS
    ch
    CS
  • Ki Charge

  • Stun Gun

    HM 40
    start
    19~20
    block
    -7~-6
    hit
    KND
    ch
    uKZD
  • High Salute

    M 11
    start
    20
    block
    -6
    hit
    +2
    ch
    +2
  • High Salute to Sneak

    M 11
    start
    20
    block
    -1
    hit
    +7
    ch
    +7
  • Step-in Bardiche

    MH 31
    start
    20
    block
    -9~-8
    hit
    KND
    ch
    KND

    Tail spin

  • Step-in Mantis

    MMT 45
  • Cougar Slash

    HH 30
    start
    14~15
    block
    -11~-10
    hit
    0~+1
    ch
    Launch (JG?)
  • Cougar Combination

    HHH 50
    start
    14~15
    block
    -5~-4
    hit
    KND
    ch
    KND
  • Cougar Maul

    HL 28
    start
    14~15
    block
    -12
    hit
    +3s
    ch
    +3s
  • Scabbard

    H 20
    start
    17~18
    block
    -9~-8
    hit
    KND
    ch
    KND

    Tail spin

  • Switchblade

    M 13
    start
    13
    block
    -2
    hit
    +7
    ch
    +7
  • Switchblade Ripper

    MH 36
    start
    13
    block
    -7~-6
    hit
    KND
    ch
    KND
  • Scimitar

    M 14
    start
    15~16
    block
    -12~-11
    hit
    Launch (JG?)
    ch
    Launch (JG?)
  • Mantis Heel

    MT 16
    start
    17~20
    block
    -6~-3
    hit
    +5~+8s
    ch
    +10~+13s
  • Reaper Kick

    M 23
    start
    22~24
    block
    -7~-5
    hit
    +12~+14
    ch
    +12~+14

    Tail spin

  • Bunker-buster Elbow

    M 18
    start
    18~19
    block
    +1~+2s
    hit
    +8~+9s
    ch
    KND
  • Razer

    L 17
    start
    18~19s cs6~
    block
    -13~-12
    hit
    0s
    ch
    +13~+14g
  • March of Tyranny

    LM 31
    start
    17~18
    block
    -11
    hit
    +5
    ch
    +23g(KND)
  • Separator

    LHH 41
    start
    15~16
    block
    -16~-15
    hit
    KND
    ch
    KND
  • Stiletto

    LH 35
    start
    15~16
    block
    -15~-14
    hit
    KND
    ch
    KND
  • Death's Door

    MMM 42
    start
    14~15
    block
    -14
    hit
    uKZD
    ch
    uKZD
  • Clipping Sweep

    L 14
    start
    27 cs6~
    block
    -26?
    hit
    -5?
    ch
    KND
  • Clipping Heel Hook

    LT 55
    Meleecounterattackonly
  • Clipping Sweep to Feint & Catch

    HT 45
    Approachcrouchingopponent
  • Pommel Swing

    MM 32
    start
    17
    block
    -13~-12
    hit
    +9~+10k
    ch
    KND

    Tail spin

  • Eye Gouge to Stingray

    MHL 79
    start
    cs15~
    block
    -26
    hit
    KND
    ch
    Throw(KND)
  • Serrated Edge

    H 17
    start
    14~15
    block
    -9~-8
    hit
    +11~+12kg
    ch
    +11~+12kg

    Homing, Tail spin

  • Death March to Ear Grab

    MMH 47
    start
    15
    block
    +1~+2
    hit
    +5~+6
    ch
    +12~+13
  • Death March to Takedown

    MMT 35
    start
    15
    hit
    Throw(KND)
  • War Machine

    MH 37
    start
    15
    block
    -9~-8
    hit
    KND
    ch
    KND

    Tail spin

  • Blizzard Hammer

    M 26
    start
    22~23
    block
    +6~+7
    hit
    KND
    ch
    KND
  • Inertia Kick

    H 22
    start
    28~29 (7~15)
    block
    -2~-1
    hit
    KND
    ch
    KND
  • Sub-Zero

    ! 60
    start
    63~64
    block
    KND
    hit
    KND
    ch
    KND
  • Counterstrike

    H 18
    start
    20
    block
    -5
    hit
    +9
    ch
    CS
  • Eye Blast

    H 20
    start
    15
    block
    -9
    hit
    KND
    ch
    KND
  • Under Pressure

    M 20
    or
    start
    30~31 js9~29
    block
    -5~-4
    hit
    KND
    ch
    KND
  • Slicing Sobat

    M 21
    or or
    start
    22~23 js9~
    block
    -9~-8
    hit
    KND
    ch
    KND
  • Scorpion Scissors

    HT 42
    start
    38~42(d)~js20~
    hit
    Throw(KND)
  • Russian Sickle

    M 20
    start
    15~16 (16~)
    block
    -12~-11
    hit
    KND
    ch
    KND
  • Feint & Catch

    HT 40
  • Stinger Kick

    H 35
    start
    21~23 (22~)
    block
    +5~+7 (+17~+26g wc)
    hit
    KND
    ch
    KND

    Homing, Tail spin, Wall crush

  • Rolling Thunder

    M 21
    start
    26~28as (27~)
    block
    -1~+1
    hit
    +3~+5s
    ch
    KND
  • Cocked Hammer

    H 20
    qcf
    start
    15~16 (17~)
    block
    -3~-2
    hit
    CS
    ch
    CS
  • Stinger Elbow

    M 25
    qcf
    start
    18~19 (20~)
    block
    -14
    hit
    Launch (JG?)
    ch
    Launch (JG?)
  • Slay Ride

    L 37
    qcf
    start
    17s(19~) cs12~ ar10~
    block
    -15
    hit
    -6
    ch
    Throw(KND)
  • Snap Knee

    MT 33
    qcf
    start
    17~18 (19~)
    block
    -10~-9
    hit
    Throw(KND)
    ch
    Throw(KND)
  • Pinpoint Fracture

    MTT 53
    qcf duringattack or
  • Mass Elbow

    M 23
    qcb
    start
    26~27 (26~)
    block
    -15~-14
    hit
    Launch (JG?)
    ch
    Launch (JG?)
  • Russian Assault

    M 25
    start
    15~17 (18~)
    block
    +6~+8
    hit
    KND
    ch
    TFU
  • Spetsnaz Assault

    M 50
    start
    20~21 (23~)
    block
    -7~-6
    hit
    Throw(KND)
    ch
    Throw(KND)
  • Chernabog Sweep

    LT 40
    Runmorethanthreesteps,
  • Qullion

    MH 30
    WS
    start
    12~13
    block
    -7~-6
    hit
    +10~+11kg
    ch
    KND

    Tail spin

  • Double Hilt

    MM 32
    WS
    start
    12~13
    block
    -15~-14
    hit
    KND
    ch
    KND

    Wall bounce

  • Ballistic Upper

    M 15
    WS
    start
    15~16
    block
    -12~-11
    hit
    Launch (JG?)
    ch
    Launch (JG?)
  • Glacial Hilt

    M 21
    WS
    start
    16~17
    block
    -9~-8
    hit
    KND
    ch
    KND

    Wall bounce

  • Frost Tackle

    M 28
    WS
    start
    12~13
    block
    -14~-13
    hit
    KND
    ch
    KND
  • Integral Slicer

    MH 53
    SS
    start
    20~21 (29~)
    block
    -9
    hit
    +5
    ch
    Throw(KND)
  • Integral Blitz

    MHMH 64
    SS
    start
    20~21 (29~)
    block
    -10~-9
    hit
    CS
    ch
    CS
  • Integral Takedown

    MHM 41
    SS
    start
    20~21 (29~)
    hit
    Throw(KND)
  • Pigeon Roll

    SS
    start
    s
  • Cane Stab

    L 20
    Backtotheopponent
  • Living Dead

    Onthegroundfacingtheground
  • Death's Embrace

    M 5
    Onthegroundfacingtheground
  • Clipping Heel Hook

    LT 55
    Onthegroundfacingtheground,feetfirst
  • Six Feet Under

    L 19
    Withtheopponentdown

10 Hit Combo 2

  • HHHMHMLHHM 107
  • HHHMMM 74

Dragunov's Tekken 7 movelist from the Tekken Wiki, frame data from tekkendocs.com.