Throws 9
Double Face Kick
or +Over the Shoulder Reverse
or +Shoulder Flip
orOver the Limit
orPivoting Hip Throw
orShun Ren Dan
+Tidal Wave
+Complicated Wire
qcb+Parry
Synchrowiththeopponent'sattack + or +
Attacks 75
Rage Art
DuringRage, +Rage Drive
DuringRage, +Left Right Combo
- start
- 10
- block
- -2
- hit
- +3
- ch
- +7
Left Right Axe Kick
- start
- 10
- block
- 0~+2
- hit
- KND
- ch
- KND
Left Right to Spinning Hook Kick
- start
- 10
- block
- -4~-2
- hit
- KND
- ch
- Launch
Tail spin
Kazama Style 5 Hit Combo
- start
- 10
- block
- -13~-12
- hit
- +3~+4
- ch
- +3~+4
Ni Rengeki
- start
- 10
- block
- -6
- hit
- +4
- ch
- +4
Feint Kick Combo
+- start
- 10
- block
- -14
- hit
- KND
- ch
- KND
Left Jab to Double Low
+- start
- 10
- block
- -13
- hit
- +3
- ch
- Launch
Double Thrust Roundhouse
- start
- 10
- block
- -9~-7
- hit
- +4
- ch
- +4
Double Thrust Low Trick Kick
- start
- 10
- block
- -31
- hit
- KND
- ch
- KND
Switch Blade
- start
- 10
- block
- -9~-6
- hit
- KND
- ch
- KND
Tail spin
Kishin Rekko
- start
- 14
- block
- -13
- hit
- +3
- ch
- Launch
High Right Roundhouse
- start
- 13~14
- block
- -9~-8
- hit
- +16~+17kg
- ch
- Launch
Homing, Tail spin
Spinning Flare Kick
- start
- 24~34d (25~) js12~
- block
- -14~-4
- hit
- KND
- ch
- KND
Median Line Destruction
- start
- 12,20,32
- block
- -14
- hit
- KND
- ch
- KND
Kazama Style Turning Leg Strike
- start
- 20 pc8~19
- block
- -9
- hit
- Throw(KND)
- ch
- Throw(KND)
Power crush
Ki Charge
Right Elbow
+- start
- 16~17
- block
- -5~-4
- hit
- +4~+5
- ch
- +4~+5
Left Roundhouse
+- start
- 12
- block
- -8
- hit
- +3
- ch
- +3
Stinger
+- start
- 23~26
- block
- +6~+9
- hit
- KND
- ch
- KND
Heat Seeker
+ +- start
- 23~26
- block
- -14
- hit
- KND
- ch
- KND
Front Thrust Kick
+- start
- 16~17
- block
- -8~-7
- hit
- +4~+5
- ch
- KND/Launch
Range dependent
Double Chamber Punch
+- start
- 14,23~24
- block
- -9~-8
- hit
- KND
- ch
- KND
Wall bounce
Mid Left Punch to High Roundhouse Kick
+- start
- 13~14
- block
- -9~-6
- hit
- +10~+13kg
- ch
- KND
Tail spin
Mid Left Punch to Mid Sidekick
+- start
- 13~14
- block
- -12
- hit
- CS
- ch
- CS
Uppercut
+- start
- 15~16
- block
- -7~-6
- hit
- +4~+5a
- ch
- Launch
Left Sidekick to Stinger
+- start
- 14
- block
- -8
- hit
- +8
- ch
- +8
Right Spinning Axe Kick
+- start
- 20~21
- block
- -3~-2
- hit
- +8~+9s
- ch
- Launch
Suigetsu Strike
+- start
- 23~24 (3~10)
- block
- -12~-11
- hit
- +6~+7 (KND)
- ch
- +6~+7 (KND)
Corpse Thrust
+- start
- 21
- block
- -7
- hit
- KND
- ch
- KND
Wall bounce
Knee Popper to Sidekick
+- start
- 15~16
- block
- -14
- hit
- -1
- ch
- -1
Right Sweep
+- start
- 16~17 cs6~
- block
- -12~-11
- hit
- -1~0
- ch
- -1~0
Zenshin
+Double Lift Kick
+- start
- 15,25~27 js16~
- block
- -19~-17
- hit
- Launch
- ch
- Launch
Savage Sword
+- start
- 16
- block
- -9~-8
- hit
- CS
- ch
- CS
Punch to Cascade Kick
+- start
- 16
- block
- -8~-6
- hit
- KND
- ch
- KND
Left Spinning Back Kick 2
+- start
- 19~21 cs4~
- block
- -11~-9
- hit
- KND
- ch
- KND
Tail spin
Right Low Roundhouse
+- start
- 20~21
- block
- -13~-12
- hit
- +3~+4
- ch
- KND
Power Stance
+Mental Alertness 2
+Left Drill Punch
DuringMentalAlertness orZenshin,Spine Cracker
DuringMentalAlertness orZenshin,Spine Striker
DuringMentalAlertness orZenshin,Swaying Willow
DuringMentalAlertness orZenshin,Halberd Heel
DuringMentalAlertness orZenshin,Right Sweep 2
DuringMentalAlertness orZenshin,Joudan Tsukiage Niren
DuringMentalAlertness orZenshin,Leaping Side Kick
DuringMentalAlertness orZenshin,Shun Masatsu
+- start
- 15~16
- block
- -9~-8
- hit
- +2~+3
- ch
- +2~+3
Left Knee
+- start
- 16
- block
- -6
- hit
- +5
- ch
- CS
Spinning Sidekick
+- start
- 17~18
- block
- -7~-6
- hit
- KND
- ch
- KND
Avenger
+ tocancelEvading Middle Strike
+- start
- 15~16
- block
- -7~-6
- hit
- +6~+7
- ch
- KND
Left Spinning Jump Kick
or or +- start
- 22~23 js9~
- block
- -9~-8
- hit
- +6~+7
- ch
- CS (10~+11)
Front Jump Kick
or +- start
- 15~17 js9~
- block
- -13~-11
- hit
- Launch
- ch
- Launch
Demon's Paw
+- start
- 14~15 (15~)
- block
- -8~-7
- hit
- KND
- ch
- KND
Left Axe Kick
+- start
- 23~25 (24~)
- block
- 0~+2
- hit
- Launch
- ch
- Launch
Kazama Style 6 Hit Combo
+- start
- 23~25 (24~)
- block
- -13~-12
- hit
- +3~+4
- ch
- +3~+4
Right Axe Kick
+- start
- 21~24 (22~)
- block
- +0~+3s
- hit
- +8~+11s
- ch
- KND
Evil Intent
+- start
- 15~16 (15~)
- block
- -5~-4
- hit
- KND
- ch
- KND
Geyser
+ +- start
- 28 (15~)
- block
- -14
- hit
- Launch
- ch
- Launch
Keito
+- start
- 15~16 (15~)
- block
- -12
- hit
- +6
- ch
- CS
Thrusting Uppercut
+Thrusting Uppercut
+ pressatthesametimeWind Hook Fist
+Electric Wind Hook Fist
+ pressatthesametimeLunging Low Roundhouse Kick (L.L.R.K)
+- start
- 20~21 (23~)
- block
- -31
- hit
- Launch
- ch
- Launch
L.L.R.K to Spinning Flare Kick
+- start
- d js26~
- block
- -14~-4
- hit
- KND
- ch
- KND
Leaping Side Kick
+Twin Lancer
WS+- start
- 13~14
- block
- -8~-7
- hit
- +3~+4s
- ch
- +3~+4s
Crouching Uppercut
WS+- start
- 14~15
- block
- -12~-11
- hit
- Launch
- ch
- Launch
Bamboo Splitter
WS+- start
- 16~18
- block
- -9~-7
- hit
- +7~+9 (+19g wc)
- ch
- +7~+9 (+19g wc)
Homing, Tail spin, wall crush
Black Out
Withopponentdown +Mental Alertness 1
- start
- 19~20
10 hit combo 1
- +