Throws 31
Winding Nut
or +- start
- i12~14
- block
- -6
- hit
- KND
Throw break 1, side switch on break • Opponent recovers FUFA
Suplex
or +- start
- i12~14
- block
- -3
- hit
- KND
Throw break 2 • Side switch • Opponent recovers FUFA
Argentina Backbreaker
or- start
- i12~14
- block
- -3
- hit
- KND
Throw break 1 • Side switch • Opponent recovers FU(side)
Knee Crusher
or- start
- i12~14
- block
- -3
- hit
- KND
Throw break 2
Half Boston Crab
or +- start
- i12~14
- block
- -6
- hit
- KND
Throw break 1, side switch on break • Opponent recovers FUFA
Cobra Twist
or +- start
- i12~14
- block
- -3
- hit
- KND
Throw break 2 • Side switch • Opponent recovers FUFA
Stretch Buster
+Knee Bash
+- start
- i12
- block
- -2
- hit
- KND
Throw break 2 • Side switch
Figure Four Leg Lock
+- start
- i12
- block
- -6
- hit
- KND
Throw break 1+2 • Opponent can reverse the throw with 3+4(just frame input) and deal 26 damage to King
Executioner Drop
+- start
- i12
- block
- -6
- hit
- KND
Throw break 1+2 • 15 damage on wall splat • Can switch sides with u+1+2,B input
Tombstone Piledriver
+- start
- i11
- block
- -2
- hit
- KND
Floor Break • Throw break 2 • Opponent recovers FUFA
Pile Driver
+Double Arm Face Buster
DuringPileDriverBoston Crab
DuringPileDriverMuscle Buster
+Giant Swing
+Tijuana Twister
+Tomahawk
+- start
- i10
- block
- -5
- hit
- KND
Throw break 1+2
Clothesline Press
FC+ +Ultimate Tackle
FC+Ultimate Punch
DuringtackleCross Arm Lock
DuringtackleArm Twist
DuringCrossArmLockLeg Cross Hold
DuringtackleStretch Combo
DuringLegCrossHold holdIron Lariat
Crouchingopponent +V Driver
Crouchingopponent +Shining Torpedo
Duringenemywallstun +Arm Whip
Synchrowithopponent'spunch +Double Heel Hold
Synchrowithopponent'sleftkick +Leg Screw
Synchrowithopponent'srightkick +
Throws in the air 7
Mid-Air Leg Cross Hold
Opponentintheair or +- start
- i15~17
- block
- -6
- hit
- KND
Homing • Throw break 1, side switch on break • Opponent recovers FUFA
Mid-Air Leg Screw
Opponentintheair or +- start
- i15~17
- block
- -3
- hit
- KND
Homing • Throw break 2 • Side switch • Opponent recovers FUFA
Aerial Jaguar Bomb
Opponentintheair +Running Jaguar Bomb
Opponentintheair +Double Heel Hold
Opponentintheair + or +Flapjack
DuringDoubleHeelHoldGiant Swing
DuringDoubleHeelHold
Ground Catch 9
Swing Away
Opponentonthebackfeetside + or +Head Bomber
Opponentonthebackfeetside +Figure Four Leg Lock
Opponentonthebackfeetside +Shoulder Cracker
Opponentonthebackheadside + or +Turn Over
Opponentonthebackontheopponent'sside + or +Half Boston Crab
Opponentfacingthegroundfeetside + or +Wing Tearer
Opponentfacingthegroundheadside + or +Camel Clutch
Opponentfacingdownfromtheleft + or +Bow & Arrow Stretch Hold
Opponentfacingthegroundfromtheright + or +
Throws during Throw Away 5
Throw Away
+- start
- i12~17
- block
- -3
- hit
- +9
Throw break 1+2 • 3 damage on wall splat • Opponent recovers BT • Special throw animation if paired with Armor King and Feng(press 5 after the input), 40 damage, opponent recovers FD(side) • Different special throw animation with Jaycee, 40 damage, side switch, opponent recovers FD(side)
Throw Away Feint
+- start
- i12~17
- block
- -3
- hit
- +14
Throw break 1
Throw Away Knockdown
+- start
- i12~17
- block
- -3
- hit
- KND
Throw break 2 • Side switch • Opponent recovers FDFT
Throw and Destroy
+- start
- i12~17
- block
- -15
- hit
- KND
Floor Break • Throw break 3+4, side switch on break, recovers BT • Opponent recovers FUFA
Turn Around
+- start
- i12~17
- hit
- +5
Throw break 1+2 • Side switch • Opponent recovers BT
Standing Heel Hold Combo 5
Standing Heel Hold
+- start
- i12
- block
- -2
- hit
- KND
Throw break 2 • Opponent recovers FD(side)
Indian Death Lock
DuringStandingHeelHoldKing's Bridge
DuringIndianDeathLockS•T•F•
DuringStandingHeelHoldScorpion Death Lock
DuringStandingHeelHold
Arm Breaker Combo 7
Arm Breaker
+- start
- i12
- block
- -2
- hit
- KND
Throw break 1
Triple Arm Breaker
DuringArmBreakerHead Jammer
DuringArmBreakerStruggle Combination
DuringHeadJammerChicken Wing Face Lock
DuringArmBreakerDragon Sleeper Finish
DuringChickenWingFaceLookRolling Death Cradle
DuringChickenWingFaceLook
Reverse Arm Slam Combo 6
Reverse Arm Slam
+ or- start
- i32
- block
- -2
- hit
- KND
Throw break 1 for 1+3 input and 2 for 2+4 input • Side switch • Opponent recovers FUFA
Backdrop
DuringReverseArmSlamGerman Suplex
DuringBackdropPower Bomb
DuringGermanSuplexGiant Swing
DuringPowerBombMuscle Buster
DuringPowerBomb
Reverse Special Stretch Bomb Combo 8
Reverse Special Stretch Bomb
+Reverse Special Stretch Bomb
Crouchingopponent + or- start
- i12~14
- block
- -3
- hit
- KND
Throw break 2 • Side switch • Opponent recovers FUFA
Reverse Special Stretch Bomb
SS+Cannonball Buster
DuringReverseSpecialStretchBombManhattan Drop
DuringCannonballBusterVictory Bomb
DuringManhattanDropGiant Swing
DuringVictoryBombMuscle Buster
DuringVictoryBomb
Mexican Magma Drive 1 5
Cobra Clutch
orFlinging Half Nelson
DuringCobraClutchSleeper
DuringCobraClutchTriple Trouble
DuringSleeperHuman Necktie
DuringSleeper
Mexican Magma Drive 2 9
Cobra Clutch
orCobra Twist
DuringCobraClutchReverse DDT
DuringCobraTwist orReverse Special Stretch Bomb
DuringReverseDDT orSamurai Rock
DuringReverseDDTBackdrop
DuringReverseSpecialStretchBombSol Naciente
DuringBackdropBurning Hammer
DuringBackdrop orScrewdriver
DuringBurningHammer or
Attacks 83
Palm Attack
- block
- -1
- hit
- +6
- ch
- +6
Natural combo from 1st hit • Jail on block
Palm Strike to Head Jammer
- block
- -6
- hit
- KND
Throw break 2 • Side switch • Opponent recovers FU(side)
Palm Strike to Jumping Power Bomb
+- block
- +0
- hit
- KND
Throw break 2 • Side switch • Opponent recovers FUFA
Palm Attack to Uppercut
- block
- -4
- hit
- +5
- ch
- +5
Can be delayed
Palm Upper to Suplex
- block
- -3
- hit
- KND
Throw break 2, can side switch on break • Side switch • Opponent recovers FUFA
Palm Upper to Jumping Power Bomb
+- block
- +0
- hit
- KND
Crouch throw • Throw break 2 • Side switch • Opponent recovers FUFA
Jab Uppercut
- block
- -2~-1
- hit
- +5~+6
- ch
- +5~+6
Natural combo from 1st hit
Head Spinner
- block
- -13
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 1st hit
Brutal Sting
- block
- -3
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 1st hit
Jaguar Step
Jaguar Step to Hook
Jaguar Step to Elbow
Jaguar Step to Sobat
Jaguar Step to Sobat & Press
Jaguar Step to High Kick
Jaguar Step to Mid Kick
/+Reverse Jaguar Step
+Moonsault Body Press
- start
- i52~56
- block
- KND
- hit
- KND
- ch
- KND
Opponent recovers FU(side) • BT.1+4 does 40 damage, i41~45
Ki Charge
Striking Elbow Rush
+- block
- -4
- hit
- KND
- ch
- KND
Balcony Break (airborne) • Natural combo from 2nd CH • Can be delayed
Rolling Elbow Rush
+- block
- -10c
- hit
- +7c
- ch
- KND
Elbow • Bound • Natural combo from 2nd CH • Can be delayed • Can be cancelled with B(-16/-4/-4)
Front Kick
+- start
- i15
- block
- -9
- hit
- +1
- ch
- +9
Front Kick to DDT
+ whileattackingfromthefrontRolling Sobat
+- start
- i18
- block
- -9
- hit
- KND
- ch
- KND
Homing • Balcony Break
Shadow Lariat
+- start
- i20~21
- block
- -1~+0
- hit
- KND
- ch
- KND
Opponent recovers FDFA
Jaguar Lariat
+ hold- start
- i29
- block
- KND
- hit
- KND
- ch
- KND
Balcony Break • Opponent recovers FDFA
Exploder
or +- start
- i38~39
- block
- +7~+8
- hit
- KND
- ch
- KND
Balcony Break
Body Check
+- start
- i17~18
- block
- +3~+4
- hit
- +5~+6
- ch
- KND
Cannot be reversed
Shoulder Tackle
+- start
- i25~31
- block
- -10~-4
- hit
- KND
- ch
- KND
Shoulder • Balcony Break • Opponent recovers FDFA
Elbow Sting
+- block
- -11
- hit
- +2
- ch
- +2
Natural combo from 1st hit • Can be delayed(-9/+4/+4)
Smashing Hook
+- start
- i13
- block
- -6
- hit
- +3
- ch
- +3
Double Hook Disaster
+- block
- -4
- hit
- KND
- ch
- KND
Balcony Break (airborne) • Natural combo from 1st CH • Can be delayed • Opponent recovers FUFA
Lasso Kick
+- block
- +0
- hit
- KND
- ch
- KND
Balcony Break (airborne) • Natural combo from 1st CH • Opponent recovers FUFA
Mincer
+- block
- -15
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 2nd CH • Can recover BT with B(-8/KND/JG)
Mincer Low
+ +- block
- -13
- hit
- KND
- ch
- KND
Recovers FDFT on block • Opponent recovers FDFA
Frankensteiner
+Jab Uppercut
+- block
- -11~-10
- hit
- +0~+1
- ch
- +0~+1
Natural combo from 1st CH
Atlas' Hammer
+- start
- i25
- block
- -18
- hit
- JG
- ch
- JG
Tag Buffer
Stagger Kick
+- block
- -29
- hit
- +12
- ch
- +12
Natural combo from 2nd CH
Stagger Kicks
DuringCounterattack +Stagger Kick Spinning Uppercut
DuringStaggerKickCorporate Elbow
+- start
- i30~34
- block
- -8~-4
- hit
- +0c~+4c
- ch
- +0c~+4c
Elbow • Spike
Brain Chop
+- start
- i25
- block
- -5c
- hit
- JG
- ch
- JG
Bound
Crouching Low Kick
+- start
- i23
- block
- -16
- hit
- +2c
- ch
- JG
Low Drop Kick
+- start
- i27~29
- block
- -17~-15
- hit
- KND
- ch
- KND
BT d+4 is i22~24 • Recovers FDFT on block or whiff • Opponent recovers FDFA
Quick Hook
+- start
- i12
- block
- -8
- hit
- +3
- ch
- JG
Quick Hook Uppercut
+- block
- -13
- hit
- +3
- ch
- +3
Natural combo from 1st hit • Can be delayed
Quick Hook Heel Kick
+- block
- -9~-7
- hit
- KND
- ch
- KND
Spike • Can be delayed • Cannot be reversed
Chupacabra to Head Butt
+- block
- +0c
- hit
- JG
- ch
- JG
Head • Bound • Can be delayed
Chupacabra to Toe Kick
+- block
- -9
- hit
- +9
- ch
- KND
Goes into throw animation on CH(Olympia Slam), 20 damage, side switch, opponent recovers FUFA • Can be delayed
Chupacabra to Olympia Slam
+ onlyduringfaceattackToll Kick
+- start
- i16
- block
- -10
- hit
- KND
- ch
- KND
Balcony Break
Disgraceful Kick
+- start
- i16~21
- block
- -17~-12
- hit
- KND
- ch
- KND
Does 40 damage on clean hit(-6/KND/KND)
Water Parting Chop
+- start
- i20
- block
- -3
- hit
- +8
- ch
- +8
Falling Heel Kick
+- start
- i22~23
- block
- -10~-9
- hit
- KND
- ch
- KND
Does 24 damage at tip range, i24~28, -5~-1/KND/KND
Jumping Knee Lift
or or +- start
- i15
- block
- -13
- hit
- JG
- ch
- JG
ub+4 does 14 damage(-20/-8/-8) • u+4 does 20 damage(-13/KND/JG)
Capital Punishment
+- start
- i35
- block
- +2c
- hit
- JG
- ch
- JG
Spike
Burning Knuckle
+ hold- start
- i88~89
- block
- KND
- hit
- KND
- ch
- KND
Spike
Neck Cutter Kick
+- start
- i23
- block
- -16
- hit
- KND
- ch
- KND
Balcony Break (airborne) • Cannot be reversed • Opponent recovers FUFA
High Elbow Drop
or or +- start
- i48~52
- block
- -18c~-14c
- hit
- KND
- ch
- KND
Elbow • Spike • Opponent recovers FDFA
Stomach Smash
- start
- i18(20~)
- block
- -15
- hit
- +0c
- ch
- +16(+3)
Causes Double-over stun on CH
Hi-Jack Backbreaker
DuringCounterattackJaguar Driver
DuringCounterattackLay Off
- start
- i9(11~)
- block
- +0
- hit
- +7
- ch
- +18
Jaguar Hook
+- start
- i22(23~)
- block
- -5
- hit
- KND
- ch
- KND
Homing • Balcony Break
Rolling Elbow
+- start
- i31(32~)
- block
- +2c
- hit
- +4
- ch
- +4c
Elbow • Spike • Can be cancelled with B
Clothesline Combo
+- block
- +1
- hit
- +8
- ch
- +8
Natural combo from 1st hit • Opponent recovers FDFA
Konvict Kick
+- start
- i15(16~)
- block
- -15
- hit
- KND
- ch
- KND
Balcony Break • Goes into throw follow-up on CH, DDT, 20 damage, opponent recovers FUFA
Konvict Kick to DDT
DuringCounterattack +Flying Cross Chop
+- start
- i20~39(21~)
- block
- -5~+14
- hit
- KND
- ch
- KND
Balcony Break
Diving Body Press
+- start
- i26~42(27~)
- block
- -10c~+6c
- hit
- -13c~+3c
- ch
- -13c~+3c
Jumping Knee
+- start
- i15(19~)
- block
- -9
- hit
- JG
- ch
- JG
Knee • Balcony Break (airborne)
Black Bomb
+- start
- i20~22(24~)
- block
- -12c~-10c
- hit
- KND
- ch
- KND
Balcony Break • Opponent recovers FDFA
Running Exploder
+- start
- i28~30(31~)
- block
- +17g~+19g
- hit
- KND
- ch
- KND
Balcony Break • Recovers FUFT on block
Round Trip Chop
WS+Snap Uppercut
WS+Leg Breaker
FC+ +Body Blow
FC+ +Victory Palm
SS+Deadly Boomerang
SS+Blind Kick
BacktoopponentBlind Kick to Neck Breaker
DuringtheBlindKickAtomic Blaster
Backtoopponent