Throws 17
Over The Shoulder
or +- start
- i12~14
- block
- -6
- hit
- KND
Throw break 1 • Opponent recovers FUFA
Shoulder Pop
or +- start
- i12~14
- block
- -3
- hit
- KND
Throw break 2 • Side switch • Opponent recovers FUFA
Dragon Screw
or- start
- i12~14
- block
- -3
- hit
- KND
Throw break 1 • Side switch • Opponent recovers FUFA
Fall Away
or- start
- i12~14
- block
- -3
- hit
- KND
Throw break 2 • Side switch • Opponent recovers FUFA
Reverse Neck Throw
or +- start
- i12~14
- block
- -6
- hit
- KND
Throw break 1 • Opponent recovers FUFA
Piggyback Throw
or +- start
- i12~14
- block
- -3
- hit
- KND
Throw break 2 • Side switch • Opponent recovers FUFA
Chest Crusher
- start
- i12
- block
- -2
- hit
- KND
Throw break 2 • 44 damage on wall splat
Twist and Shout
+- start
- i12
- block
- -6
- hit
- KND
Floor Break • Throw break 1
Kongo Blast
+ qcf+Foot Launch
+- start
- i11
- block
- -2
- hit
- KND
Throw break 1 • Side switch • 44 damage on wall splat • Opponent recovers FUFA • Special throw animation if paired with Forest/Marshall Law(press 5 after the input), balcony break, doesn't side switch
Push Away
+- start
- i12
- block
- +0
- hit
- KND
Balcony Break • Tag Buffer • Throw break 1+2, side switch on break, recovers BT • If broken near wall opponent gets a wall splat • 42 damage on wall splat • Special throw animation if paired with Kuma(press 5 after the input), 40 damage, side switch, opponent recovers FDFT
Ultimate Tackle
+- block
- -5
- hit
- KND
Throw break: • * 1+2 or 2 in first 4f, recovers BT on break • * 1+2 in 2f before takedown to reverse tackle
Ultimate Punch to Arm Breaker
DuringtackleUltimate Punch
DuringtackleUltimate Punishment
Duringtackle +Arm Breaker
DuringtackleAttack Reversal
Synchrowiththeopponent'sattack + or +
Attacks 61
Left Right Combo
- block
- -1
- hit
- +6
- ch
- +6
Natural combo from 1st hit • Jail on block
Reverse PDK Combo
- block
- -11
- hit
- +1
- ch
- +1
Natural combo from 1st CH
Jab Roundhouse
- block
- -12
- hit
- KND
- ch
- JG
Balcony Break • Natural combo from 1st CH
Jab Sweep
+- block
- -12
- hit
- -1
- ch
- -1
Natural combo from 1st CH
Piston Fire
- block
- -3
- hit
- -7
- ch
- JG
Natural combo from 1st hit • Can be delayed
KI Charge
Quick PK Smash
+- block
- -12
- hit
- +22
- ch
- +19
Elbow • Opponent must techroll to avoid guaranteed follow-ups on hit • Natural combo from 2nd CH • Can be delayed
Hammer of the Gods
+- start
- i20~21
- block
- +1c~+2c
- hit
- +8c~+9c
- ch
- KND
Bound • Balcony Break on CH • Opponent recovers FDFA on CH
Shoulder Tackle
+- start
- i21
- block
- -14
- hit
- KND
- ch
- KND
Shoulder • Balcony Break
Lion's Roar
+- block
- -9
- hit
- JG
- ch
- JG
Natural combo from 2nd CH
Body Blow to Sway
+- block
- +3
- hit
- +9
- ch
- +9
Transition to SWA
Phoenix Wings
+- block
- -10~-9
- hit
- +6~+7
- ch
- +19~+20(+6~+7)
Causes Double-over stun on CH • Natural combo from 1st hit
The Boot
+- start
- i19
- block
- -1
- hit
- +9
- ch
- +24(+12g)
Causes Double-over stun on CH
Hammer Punch
+- start
- i14~15
- block
- -9~-8
- hit
- +2~+3
- ch
- +3c~+4c
Spike • Can recover FC with D
Hammer Punch to Power Punch
+- block
- -17
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 1st CH
Hang Over
+- block
- -14
- hit
- KND
- ch
- KND
Elbow • Balcony Break • Natural combo from 2nd CH
Bone Breaker
+- block
- -27
- hit
- KND
- ch
- KND
Elbow • Balcony Break • Natural combo from 1st CH
Demolition Man
+Shoulder Smash
+- start
- i12~13
- block
- -16~-15
- hit
- KND
- ch
- KND
Shoulder • Balcony Break
Ouha
+- start
- i16~17
- block
- -6~-5
- hit
- +5~+6
- ch
- JG
Sweep Kick
+- start
- i15~16
- block
- -18~-17
- hit
- -4~-3
- ch
- -4~-3
Double Strike
+- block
- -12~-11
- hit
- +4c~+5c
- ch
- +4c~+5c
Bound • Natural combo from 1st hit • Can be delayed
Wrecking Ball
+- start
- i21
- block
- -8
- hit
- KND
- ch
- JG
Homing • Balcony Break • Opponent is considered standing for 13 frames on CH
Lights Out
+- start
- i14
- block
- -6
- hit
- JG
- ch
- JG
Knee
Leg Sweep
+- start
- i20
- block
- -13
- hit
- +1
- ch
- +1
Hassou Strike
+- start
- i24
- block
- +3
- hit
- KND
- ch
- KND
Balcony Break
Mortar Punch
+- start
- i39
- block
- +8
- hit
- KND
- ch
- KND
Balcony Break
Shredder
+- block
- -13
- hit
- JG
- ch
- JG
Flash Elbow
or FC+ +- start
- i15(16~)
- block
- -18
- hit
- -7
- ch
- -7
Elbow
Juggernaut
or FC+ +- block
- -12
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 1st CH • Can be cancelled with B(-23/-12/-12) • Opponent recovers FDFA
Phoenix Bone Breaker
or FC+ + duringattackBulldozer
or FC+ +- block
- -19
- hit
- JG
- ch
- JG
Tag Buffer • Can be delayed • Can be cancelled and recover FC with B(-29/-18/-18) • Ginormous pushback on block, hard to punish
Double Hop Kick High
+- block
- -5
- hit
- KND
- ch
- KND
Balcony Break
Triple Kick Combo
+ +- block
- -14
- hit
- KND
- ch
- KND
Balcony Break
Double Hop Kick Low
+ +- block
- -17
- hit
- -6
- ch
- -6
Neutron Bomb
+- start
- i26~34(27~)
- block
- -2~+6
- hit
- JG
- ch
- JG
Spike
Burning Spear
+- start
- i28~29
- block
- -6~-5
- hit
- KND
- ch
- KND
Elbow • Balcony Break
Burning Fist
+- start
- i63(64~)
- block
- KND
- hit
- KND
- ch
- KND
Balcony Break
Thruster
qcf+- start
- i16(18~)
- block
- -7
- hit
- JG
- ch
- JG
Elbow • Tag Buffer
Phoenix Smasher
qcf+- start
- i13(15~)
- block
- -17
- hit
- KND
- ch
- KND
Balcony Break • Does 64 damage on clean hit
Gengetsu
qcf+- start
- i18(20~)
- block
- -19
- hit
- +0
- ch
- KND
Opponent recovers FDFT on CH
Gunba
qcf+- start
- i32(34~)
- block
- -12
- hit
- JG
- ch
- JG
Balcony Break (airborne)
Mountain Raze
qcf+- start
- i19~20(21~)
- block
- -9~-8
- hit
- JG
- ch
- JG
Knee
Sway
qcbGod Hammer Punch
qcb+- start
- i21~22(23~)
- block
- -2c~-1c
- hit
- KND
- ch
- JG
Bound • Opponent recovers FDFA
Rubber Band Attack
qcb+- start
- i15(17~)
- block
- -8
- hit
- KND
- ch
- KND
Balcony Break • Does 41 damage on clean hit
Sway and Low Kick
qcb+- start
- i18(20~)
- block
- -21
- hit
- -10
- ch
- JG
Rapid Fire
qcb+- block
- -10
- hit
- +6
- ch
- +6
Natural combo from 1st CH
Rapid Fire to Phoenix Smasher
qcb+- block
- -10
- hit
- KND
- ch
- KND
Balcony Break • Natural combo from 2nd hit • Can be delayed
Rapid Fire to Lightning Bolt
qcb+- block
- -13
- hit
- +0
- ch
- +0
Natural combo from 2nd hit • Can be delayed
Kawaragoma
qcb+- start
- i15(17~)
- block
- +3
- hit
- KND
- ch
- JG
Homing • Balcony Break
Higaku
qcb+- start
- i18(20~)
- block
- -14
- hit
- JG
- ch
- JG
Tag Buffer • Cannot be reversed
Thunder Palm
WS+Shioh
WS+Jaw Breaker
FC+ +Gut Buster
FC+ +Stone Breaker
FC+ +Incomplete Somersault
FC+ sec. +Turn Thruster
SS+Pump in Pedal
SS+Down Strike
Withopponentdown +